| instr 4
;aout1,aout2 dssiaudio gihandle, ain1, ain2
aout1, aout2 <<=== isn't this ...] dssiaudio gihandle, gaout, gaout ;get beats.wav and go stereo
out
outs aout1, aout2 <<=== redundant with this and create a conflict?]
gaout = 0 <<== overall output or initial value?]
endin
Or does DSSI allow for stuff like that. I've been using MacCsound with BBEdit (still).
-pbs
=========================================================================
--- nabob_cd@yahoo.com wrote:
From: menno
To: csound@lists.bath.ac.uk
Subject: [Csnd] Csound DSSI
Date: Sun, 20 Jun 2010 02:30:08 -0700 (PDT)
Hi Andrés ,
i tried another example that works more or less, but not good enough. It
seems changing the values of dssictls have no effect, something is
definitely wrong.
If you agree if would like to make a bug report of it in Csound with this
example below. This way the issue will not be forgotten - i assume you are
very busy with developing QuteCsound?
Let me know please
greetings
Menno
-odac
sr = 44100
kr = 4410
ksmps = 10
nchnls = 2
gihandle dssiinit "g2reverb.so", 0, 1
gaout init 0
instr 1
;print p4
dssiactivate gihandle, 1
endin
instr 2
ain1 diskin2 "beats.wav", 1
;outs ain1, ain1 ;no direct beat
gaout = gaout+ain1
endin
instr 3
; try this small room : dssictls gihandle, 4, 10, 1
dssictls gihandle, 4, 100, 1 ; big room
dssictls gihandle, 5, 2, 1
dssictls gihandle, 6, .9, 1
dssictls gihandle, 9, 0, 1
dssictls gihandle, 10, .9, 1
endin
instr 4
;aout1,aout2 dssiaudio gihandle, ain1, ain2
aout1, aout2 dssiaudio gihandle, gaout, gaout ;get beats.wav and go stereo
out
outs aout1, aout2
gaout = 0
endin
i 1 0 6
i 2 1 6
i 3 1 6
i 4 1 6
e
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