| i usually do something like this:
nchnls = 1
instr 1
ipeak filepeak "myfloatingptsoundfile.wav"
print ipeak
if (ipeak == 0) then
prints "WARNING: No peak data, cannot normalize!"
endif
iscale = (ipeak == 0 ? 1 : 0dbfs/ipeak)
aout1 in
out iscale*aout1
endin
On Aug 10, 2011, at 12:22 PM, Jacob Joaquin wrote:
> Another method is to change 0dbfs when you're ready to render the
> final version. There's a writeup here on how to do it:
>
> http://codehop.com/normalize-your-render/
>
>
> You could also create a macro definition for a master gain setting
> that you multiply at every output:
>
> # define MASTER_GAIN # 0.3337 #
> ...
> outs aleft * $MASTER_GAIN, aright * $MASTER_GAIN ; do this for every output
>
>
> And finally, instead of using the out(s) opcode in each instrument,
> you can graph all your instruments to an instrument designed for the
> sole purpose of sending the audio to the DAC or soundfile, and change
> the gain there. I prefer the chn bus opcodes myself.
>
> Best,
> Jake
> --
> codehop.com | #code #art #music
>
>
> On Wed, Aug 10, 2011 at 12:12 PM, Michael Gogins
> wrote:
>> No, you would run a utility such as sox to rescale the file. You could
>> also use an editor such as Audacity. To rescale the file, the program
>> must read through the entire file to find the current maximum
>> amplitude, then determine the desired amplitude from your input, then
>> multiply each sample by a factor equal to the desired amplitude
>> divided by the current maximum amplitude, and of course save the
>> result.
>>
>> I highly recommend sox. In my own work, I use a Lua script to run
>> Csound that ends up running sox on the output soundfile to not only
>> rescale it, but also translate it to different formats such as
>> CD-Audio tracks, MP3 files, and so on.
>>
>> So, whenever I have rendered a piece that I like, I already have it at
>> the right amplitude, in all the formats I need to make a CD or post it
>> online.
>>
>> Regards,
>> Mike
>>
>> On Wed, Aug 10, 2011 at 1:44 PM, Roger Kelly wrote:
>>> Great advice thanks. So to rescale the sound file, would I multiply each of
>>> the samples by 32,767?
>>>
>>> On Wed, Aug 10, 2011 at 11:58 AM, Michael Gogins
>>> wrote:
>>>>
>>>> Always render to a floating-point soundfile. Give yourself plenty of
>>>> headroom (this is not likely to create noise problems if you use the
>>>> floating-point format). 50 or 100 dB headroom is not too much. Then,
>>>> after rendering, use a script to automatically rescale the soundfile
>>>> to maximum amplitude -6 dbfs.
>>>>
>>>> Hope this helps,
>>>> Mike
>>>>
>>>> On Wed, Aug 10, 2011 at 11:22 AM, Victor Lazzarini
>>>> wrote:
>>>>> I think the best way is to give enough headroom. Any other method will
>>>>> involve some sort of compression that might not be musically advisable.
>>>>>
>>>>> Victor
>>>>> On 10 Aug 2011, at 16:12, Roger Kelly wrote:
>>>>>
>>>>>> What is the best way to control the accumulation of amplitudes in an
>>>>>> orchestra when multiple score events happen at the same time? In other
>>>>>> words, how do I programmatically avoid distortion when multiple notes
>>>>>> play?
>>>>>
>>>>> Dr Victor Lazzarini
>>>>> Senior Lecturer
>>>>> Dept. of Music
>>>>> NUI Maynooth Ireland
>>>>> tel.: +353 1 708 3545
>>>>> Victor dot Lazzarini AT nuim dot ie
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> Send bugs reports to the Sourceforge bug tracker
>>>>> https://sourceforge.net/tracker/?group_id=81968&atid=564599
>>>>> Discussions of bugs and features can be posted here
>>>>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe
>>>>> csound"
>>>>>
>>>>>
>>>>
>>>>
>>>>
>>>> --
>>>> Michael Gogins
>>>> Irreducible Productions
>>>> http://www.michael-gogins.com
>>>> Michael dot Gogins at gmail dot com
>>>>
>>>>
>>>> Send bugs reports to the Sourceforge bug tracker
>>>> https://sourceforge.net/tracker/?group_id=81968&atid=564599
>>>> Discussions of bugs and features can be posted here
>>>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe
>>>> csound"
>>>>
>>>
>>>
>>
>>
>>
>> --
>> Michael Gogins
>> Irreducible Productions
>> http://www.michael-gogins.com
>> Michael dot Gogins at gmail dot com
>>
>>
>> Send bugs reports to the Sourceforge bug tracker
>> https://sourceforge.net/tracker/?group_id=81968&atid=564599
>> Discussions of bugs and features can be posted here
>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
>>
>>
>
>
> Send bugs reports to the Sourceforge bug tracker
> https://sourceforge.net/tracker/?group_id=81968&atid=564599
> Discussions of bugs and features can be posted here
> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
>
Send bugs reports to the Sourceforge bug tracker
https://sourceforge.net/tracker/?group_id=81968&atid=564599
Discussions of bugs and features can be posted here
To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
|