[Csnd] Fluid synth on Android in CSound 1.19?
Date | 2013-01-25 10:50 |
From | "Jacques Leplat" |
Subject | [Csnd] Fluid synth on Android in CSound 1.19? |
Hello,
Just wondering if the fluid synth opcode is meant
to be in CSound 5.19.02 on Android?
The Version5.19_Notes (http://freefr.dl.sourceforge.net/project/csound/csound5/csound5.19/Version5.19_Notes)
mention fluid synth opcodes for android in the "Platform Changes" section.
Running a csd that uses fluid engine, in csdplayer, gives me the error
shown below, the csd file works in the desktop release of CSound:
error: syntax error, unexpected T_IDENT_F,
expecting T_OPCODE or '' (token "fluidEngine")
line 16:
>>>
giEngine fluidEngine
<<<
All the best,
Jacques |
Date | 2013-01-26 17:48 |
From | Steven Yi |
Subject | Re: [Csnd] Fluid synth on Android in CSound 1.19? |
Hi Jacques, Fluidsynth is not currently packaged with the release. I have not had a chance to look into fluidsynth, and more specifically library loading, any further than from the last time. I imagine the library at: http://sourceforge.net/projects/csound/files/csound5/Android/fluidsynth-android.zip/download would still work, following the directions that were in the previous email thread (should be available in mailing list archive). If you would, please add a ticket on sourceforge for "Clarify opcode library loading on Android" and mention fluidsynth. That way we won't forget to look in it. Thanks! steven On Fri, Jan 25, 2013 at 10:50 AM, Jacques Leplat |