[Csnd] Order of triggering instruments
Date | 2013-01-23 14:54 |
From | Alex Hofmann |
Subject | [Csnd] Order of triggering instruments |
Hi, I'm currently preparing a live-setup with Csound. Therefor I want to use Csnd Instruments as Live Audio Effects. Let's say: (- Instr 5 Audio Input - [gaMyAudio = inch 1]) - Instr 10 Chorus - Instr 11 Reverb - Instr 12 Delay - Instr 13 Tremolo (- Instr 100 Audio Output [out = gaMyAudio]) I'm routing the audio signal through a global audio variable, which I modify in the instruments. When I now start and stop Instruments 10 to 13 (per MIDI Notes), the order of execution seems to be determined by the instrument number. I would prefere, that the order of triggering, changes the signal routing. That would allow to have a signal with delay and reverb: a) Instr 5 Input Instr 11 Reverb Instr 12 Delay ... then release Instr 5, but Delay still runs/loops. b) Instr 11 Reverb Instr 12 Delay .. then trigger the input agian Instr 5 Input and now to play a clean signal on top and NOT into the Delay agian. Would that be possible to do somehow? Best, Alex |
Date | 2013-01-23 15:02 |
From | Victor Lazzarini |
Subject | Re: [Csnd] Order of triggering instruments |
Maybe I am missing something here, but all you need to do to get a clean signal is to zero the reverb send. The order of execution will not matter, since the signal goes straight to the output. On 23 Jan 2013, at 14:54, Alex Hofmann wrote: > Hi, > > I'm currently preparing a live-setup with Csound. Therefor I want to use Csnd Instruments as Live Audio Effects. Let's say: > > (- Instr 5 Audio Input - [gaMyAudio = inch 1]) > - Instr 10 Chorus > - Instr 11 Reverb > - Instr 12 Delay > - Instr 13 Tremolo > (- Instr 100 Audio Output [out = gaMyAudio]) > > I'm routing the audio signal through a global audio variable, which I modify in the instruments. When I now start and stop Instruments 10 to 13 (per MIDI Notes), the order of execution seems to be determined by the instrument number. > > I would prefere, that the order of triggering, changes the signal routing. That would allow to have a signal with delay and reverb: > a) > Instr 5 Input > Instr 11 Reverb > Instr 12 Delay > > ... then release Instr 5, but Delay still runs/loops. > b) > Instr 11 Reverb > Instr 12 Delay > .. then trigger the input agian > Instr 5 Input > > and now to play a clean signal on top and NOT into the Delay agian. > > Would that be possible to do somehow? > > Best, > Alex > > > > > Send bugs reports to the Sourceforge bug tracker > https://sourceforge.net/tracker/?group_id=81968&atid=564599 > Discussions of bugs and features can be posted here > To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound" > Dr Victor Lazzarini Senior Lecturer Dept. of Music NUI Maynooth Ireland tel.: +353 1 708 3545 Victor dot Lazzarini AT nuim dot ie |
Date | 2013-01-23 15:18 |
From | Alex Hofmann |
Subject | Re: [Csnd] Order of triggering instruments |
Attachments | RoutingGlobal03.csd |
I think this would work for the fixed setup of Delay>Reverb and plus clean signal. But my idea goes more into the direction of live plugging of instrument orders. Let me attach a little example.. Midi Note Numbers 24 (C0 = Input) to 26 starting the fx instruments. Alex Am 23.01.13 16:02, schrieb Victor Lazzarini: > Maybe I am missing something here, but all you need to do to get a clean signal is to zero the reverb send. The order of execution will not matter, since the > signal goes straight to the output. > > > On 23 Jan 2013, at 14:54, Alex Hofmann wrote: > >> Hi, >> >> I'm currently preparing a live-setup with Csound. Therefor I want to use Csnd Instruments as Live Audio Effects. Let's say: >> >> (- Instr 5 Audio Input - [gaMyAudio = inch 1]) >> - Instr 10 Chorus >> - Instr 11 Reverb >> - Instr 12 Delay >> - Instr 13 Tremolo >> (- Instr 100 Audio Output [out = gaMyAudio]) >> >> I'm routing the audio signal through a global audio variable, which I modify in the instruments. When I now start and stop Instruments 10 to 13 (per MIDI Notes), the order of execution seems to be determined by the instrument number. >> >> I would prefere, that the order of triggering, changes the signal routing. That would allow to have a signal with delay and reverb: >> a) >> Instr 5 Input >> Instr 11 Reverb >> Instr 12 Delay >> >> ... then release Instr 5, but Delay still runs/loops. >> b) >> Instr 11 Reverb >> Instr 12 Delay >> .. then trigger the input agian >> Instr 5 Input >> >> and now to play a clean signal on top and NOT into the Delay agian. >> >> Would that be possible to do somehow? >> >> Best, >> Alex >> >> >> >> >> Send bugs reports to the Sourceforge bug tracker >> https://sourceforge.net/tracker/?group_id=81968&atid=564599 >> Discussions of bugs and features can be posted here >> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound" >> > Dr Victor Lazzarini > Senior Lecturer > Dept. of Music > NUI Maynooth Ireland > tel.: +353 1 708 3545 > Victor dot Lazzarini AT nuim dot ie > > > > > > Send bugs reports to the Sourceforge bug tracker > https://sourceforge.net/tracker/?group_id=81968&atid=564599 > Discussions of bugs and features can be posted here > To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound" > > |
Date | 2013-01-23 15:51 |
From | Victor Lazzarini |
Subject | Re: [Csnd] Order of triggering instruments |
Wouldn't duplicate instr numbers help? instr 10, 12 endin instr 11 endin Then you can run first 10 + 11; later switch 10 off and start 12. Victor On 23 Jan 2013, at 15:18, Alex Hofmann wrote: > I think this would work for the fixed setup of Delay>Reverb and plus clean signal. But my idea goes more into the direction of live plugging of instrument orders. > Let me attach a little example.. > Midi Note Numbers 24 (C0 = Input) to 26 starting the fx instruments. > > Alex > > > Am 23.01.13 16:02, schrieb Victor Lazzarini: >> Maybe I am missing something here, but all you need to do to get a clean signal is to zero the reverb send. The order of execution will not matter, since the >> signal goes straight to the output. >> >> >> On 23 Jan 2013, at 14:54, Alex Hofmann wrote: >> >>> Hi, >>> >>> I'm currently preparing a live-setup with Csound. Therefor I want to use Csnd Instruments as Live Audio Effects. Let's say: >>> >>> (- Instr 5 Audio Input - [gaMyAudio = inch 1]) >>> - Instr 10 Chorus >>> - Instr 11 Reverb >>> - Instr 12 Delay >>> - Instr 13 Tremolo >>> (- Instr 100 Audio Output [out = gaMyAudio]) >>> >>> I'm routing the audio signal through a global audio variable, which I modify in the instruments. When I now start and stop Instruments 10 to 13 (per MIDI Notes), the order of execution seems to be determined by the instrument number. >>> >>> I would prefere, that the order of triggering, changes the signal routing. That would allow to have a signal with delay and reverb: >>> a) >>> Instr 5 Input >>> Instr 11 Reverb >>> Instr 12 Delay >>> >>> ... then release Instr 5, but Delay still runs/loops. >>> b) >>> Instr 11 Reverb >>> Instr 12 Delay >>> .. then trigger the input agian >>> Instr 5 Input >>> >>> and now to play a clean signal on top and NOT into the Delay agian. >>> >>> Would that be possible to do somehow? >>> >>> Best, >>> Alex >>> >>> >>> >>> >>> Send bugs reports to the Sourceforge bug tracker >>> https://sourceforge.net/tracker/?group_id=81968&atid=564599 >>> Discussions of bugs and features can be posted here >>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound" >>> >> Dr Victor Lazzarini >> Senior Lecturer >> Dept. of Music >> NUI Maynooth Ireland >> tel.: +353 1 708 3545 >> Victor dot Lazzarini AT nuim dot ie >> >> >> >> >> >> Send bugs reports to the Sourceforge bug tracker >> https://sourceforge.net/tracker/?group_id=81968&atid=564599 >> Discussions of bugs and features can be posted here >> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound" >> >> > > > Send bugs reports to the Sourceforge bug tracker > https://sourceforge.net/tracker/?group_id=81968&atid=564599 > Discussions of bugs and features can be posted here > To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound" > > |
Date | 2013-01-23 17:45 |
From | Oeyvind Brandtsegg |
Subject | Re: [Csnd] Order of triggering instruments |
Me and Bernt Isak did some basic experiments on effects ordering about a year ago, IIRC we came up with something that lets' you morph the order(!) dynamically,but it needs an extra k-rate cycle when it does reverse ordering (e.g. from instr 5 to instr 4). 2013/1/23 Victor Lazzarini <Victor.Lazzarini@nuim.ie> Wouldn't duplicate instr numbers help? -- Oeyvind Brandtsegg Professor of Music Technology NTNU 7491 Trondheim Norway Cell: +47 92 203 205 http://flyndresang.no/ http://www.partikkelaudio.com/ http://soundcloud.com/brandtsegg http://soundcloud.com/t-emp |
Date | 2013-01-23 17:57 |
From | Alex Hofmann |
Subject | Re: [Csnd] Order of triggering instruments |
This sounds tricky, but it's more the direction I had in mind. If you have any examples from that experiments.. I'll be interested. Best, Alex Am 23.01.13 18:45, schrieb Oeyvind
Brandtsegg:
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Date | 2013-01-23 18:26 |
From | jpff@cs.bath.ac.uk |
Subject | Re: [Csnd] Order of triggering instruments |
Changing the order of evaluation would break the clear semantics of csound. > Wouldn't duplicate instr numbers help? > > instr 10, 12 > > endin > > instr 11 > > endin > > Then you can run first 10 + 11; later switch 10 off and start 12. > > Victor > > > On 23 Jan 2013, at 15:18, Alex Hofmann wrote: > >> I think this would work for the fixed setup of Delay>Reverb and plus >> clean signal. But my idea goes more into the direction of live plugging >> of instrument orders. >> Let me attach a little example.. >> Midi Note Numbers 24 (C0 = Input) to 26 starting the fx instruments. >> >> Alex >> >> >> Am 23.01.13 16:02, schrieb Victor Lazzarini: >>> Maybe I am missing something here, but all you need to do to get a >>> clean signal is to zero the reverb send. The order of execution will >>> not matter, since the >>> signal goes straight to the output. >>> >>> >>> On 23 Jan 2013, at 14:54, Alex Hofmann wrote: >>> >>>> Hi, >>>> >>>> I'm currently preparing a live-setup with Csound. Therefor I want to >>>> use Csnd Instruments as Live Audio Effects. Let's say: >>>> >>>> (- Instr 5 Audio Input - [gaMyAudio = inch 1]) >>>> - Instr 10 Chorus >>>> - Instr 11 Reverb >>>> - Instr 12 Delay >>>> - Instr 13 Tremolo >>>> (- Instr 100 Audio Output [out = gaMyAudio]) >>>> >>>> I'm routing the audio signal through a global audio variable, which I >>>> modify in the instruments. When I now start and stop Instruments 10 to >>>> 13 (per MIDI Notes), the order of execution seems to be determined by >>>> the instrument number. >>>> >>>> I would prefere, that the order of triggering, changes the signal >>>> routing. That would allow to have a signal with delay and reverb: >>>> a) >>>> Instr 5 Input >>>> Instr 11 Reverb >>>> Instr 12 Delay >>>> >>>> ... then release Instr 5, but Delay still runs/loops. >>>> b) >>>> Instr 11 Reverb >>>> Instr 12 Delay >>>> .. then trigger the input agian >>>> Instr 5 Input >>>> >>>> and now to play a clean signal on top and NOT into the Delay agian. >>>> >>>> Would that be possible to do somehow? >>>> >>>> Best, >>>> Alex >>>> >>>> >>>> >>>> >>>> Send bugs reports to the Sourceforge bug tracker >>>> https://sourceforge.net/tracker/?group_id=81968&atid=564599 >>>> Discussions of bugs and features can be posted here >>>> To unsubscribe, send email sympa@lists.bath.ac.uk with body >>>> "unsubscribe csound" >>>> >>> Dr Victor Lazzarini >>> Senior Lecturer >>> Dept. of Music >>> NUI Maynooth Ireland >>> tel.: +353 1 708 3545 >>> Victor dot Lazzarini AT nuim dot ie >>> >>> >>> >>> >>> >>> Send bugs reports to the Sourceforge bug tracker >>> https://sourceforge.net/tracker/?group_id=81968&atid=564599 >>> Discussions of bugs and features can be posted here >>> To unsubscribe, send email sympa@lists.bath.ac.uk with body >>> "unsubscribe csound" >>> >>> >> >> >> Send bugs reports to the Sourceforge bug tracker >> https://sourceforge.net/tracker/?group_id=81968&atid=564599 >> Discussions of bugs and features can be posted here >> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe >> csound" >> >> |
Date | 2013-01-23 18:55 |
From | Victor.Lazzarini@nuim.ie |
Subject | Re: [Csnd] Order of triggering instruments |
Attachments | None None |
Date | 2013-01-23 19:22 |
From | Alex Hofmann |
Subject | Re: [Csnd] Order of triggering instruments |
Hi Victor, multiple instrument numbers is good hint, but during my live performance I plan to trigger the instruments often and to change their order freely. Having fixed instrument numbers gives always a predefined ordering. I know this is a bit unusual idea, it's like you have a board of guitar effects and want to change the cables all the time.. Am 23.01.13 19:55, schrieb Victor.Lazzarini@nuim.ie: > I don't think we're considering any changes to the order of evalution, > but just finding ways for Alex to achieve what he wants. I think using > multiple instrument numbers does what he wants. > > ----- Original Message ----- > From: jpff@cs.bath.ac.uk > Date: Wednesday, January 23, 2013 6:27 pm > Subject: Re: [Csnd] Order of triggering instruments > To: csound@lists.bath.ac.uk > > > Changing the order of evaluation would break the clear semantics > > of csound. > > > > > > > Wouldn't duplicate instr numbers help? > > > > > > instr 10, 12 > > > > > > endin > > > > > > instr 11 > > > > > > endin > > > > > > Then you can run first 10 + 11; later switch 10 off and > > start 12. > > > > > > Victor > > > > > > > > > On 23 Jan 2013, at 15:18, Alex Hofmann wrote: > > > > > >> I think this would work for the fixed setup of Delay>Reverb > > and plus > > >> clean signal. But my idea goes more into the direction of > > live plugging > > >> of instrument orders. > > >> Let me attach a little example.. > > >> Midi Note Numbers 24 (C0 = Input) to 26 starting the fx > > instruments.>> > > >> Alex > > >> > > >> > > >> Am 23.01.13 16:02, schrieb Victor Lazzarini: > > >>> Maybe I am missing something here, but all you need to > > do to get a > > >>> clean signal is to zero the reverb send. The order of > > execution will > > >>> not matter, since the > > >>> signal goes straight to the output. > > >>> > > >>> > > >>> On 23 Jan 2013, at 14:54, Alex Hofmann wrote: > > >>> > > >>>> Hi, > > >>>> > > >>>> I'm currently preparing a live-setup with Csound. Therefor > > I want to > > >>>> use Csnd Instruments as Live Audio Effects. Let's say: > > >>>> > > >>>> (- Instr 5 Audio Input - [gaMyAudio = inch 1]) > > >>>> - Instr 10 Chorus > > >>>> - Instr 11 Reverb > > >>>> - Instr 12 Delay > > >>>> - Instr 13 Tremolo > > >>>> (- Instr 100 Audio Output [out = gaMyAudio]) > > >>>> > > >>>> I'm routing the audio signal through a global audio > > variable, which I > > >>>> modify in the instruments. When I now start and stop > > Instruments 10 to > > >>>> 13 (per MIDI Notes), the order of execution seems to be > > determined by > > >>>> the instrument number. > > >>>> > > >>>> I would prefere, that the order of triggering, changes the signal > > >>>> routing. That would allow to have a signal with delay and reverb: > > >>>> a) > > >>>> Instr 5 Input > > >>>> Instr 11 Reverb > > >>>> Instr 12 Delay > > >>>> > > >>>> ... then release Instr 5, but Delay still runs/loops. > > >>>> b) > > >>>> Instr 11 Reverb > > >>>> Instr 12 Delay > > >>>> .. then trigger the input agian > > >>>> Instr 5 Input > > >>>> > > >>>> and now to play a clean signal on top and NOT into the > > Delay agian. > > >>>> > > >>>> Would that be possible to do somehow? > > >>>> > > >>>> Best, > > >>>> Alex > > >>>> > > >>>> > > >>>> > > >>>> > > >>>> Send bugs reports to the Sourceforge bug tracker > > >>>> > > https://sourceforge.net/tracker/?group_id=81968&atid=564599>>>> > > Discussions of bugs and features can be posted here > > >>>> To unsubscribe, send email sympa@lists.bath.ac.uk with body > > >>>> "unsubscribe csound" > > >>>> > > >>> Dr Victor Lazzarini > > >>> Senior Lecturer > > >>> Dept. of Music > > >>> NUI Maynooth Ireland > > >>> tel.: +353 1 708 3545 > > >>> Victor dot Lazzarini AT nuim dot ie > > >>> > > >>> > > >>> > > >>> > > >>> > > >>> Send bugs reports to the Sourceforge bug tracker > > >>> https://sourceforge.net/tracker/?group_id=81968&atid=564599 > > >>> Discussions of bugs and features can be posted here > > >>> To unsubscribe, send email sympa@lists.bath.ac.uk with body > > >>> "unsubscribe csound" > > >>> > > >>> > > >> > > >> > > >> Send bugs reports to the Sourceforge bug tracker > > >> > > https://sourceforge.net/tracker/?group_id=81968&atid=564599>> > > Discussions of bugs and features can be posted here > > >> To unsubscribe, send email sympa@lists.bath.ac.uk with body > > "unsubscribe>> csound" > > >> > > >> |
Date | 2013-01-23 19:31 |
From | Oeyvind Brandtsegg |
Subject | Re: [Csnd] Order of triggering instruments |
Ok, here's our attempt We put a routing instrument in between every effects processing instrument,For the sake of example simplicity we used multiplication and addition as "effects", which also makes it easy to see the different order of execution just by looking at the produced output. and the routing instrument contain inputs from all stages of the chain that you might want to insert at that point in the chain. feel free to ask again if it does not make any sense... Oeyvind ;********************************************************************* <CsoundSynthesizer> <CsOptions> -otest.wav </CsOptions> <CsInstruments> sr = 44100 ksmps = 8 nchnls = 2 0dbfs = 2 giSine ftgen 0, 0, 65537, 10, 1 ;********************************************************************* instr 1 a1 oscil 1, 440, giSine chnset a1, "input" endin ;********************************************************************* ; control instr 51 ictrl1 = p4 chnset ictrl1, "control" endin ;********************************************************************* ; routing instr 100 ain chnget "input" ain2 chnget "out2" kctrl chnget "control" kin = 1 - kctrl kin2 = kctrl a1 = (ain * kin) + (ain2 * kin2) chnset a1, "in1" endin ;********************************************************************* ; multiplication instr 101 a1 chnget "in1" a0 = 0 chnset a0, "in1" a1 = a1 * 0.5 chnset a1, "out1" endin ;********************************************************************* ; routing instr 102 ain chnget "input" ain1 chnget "out1" kctrl chnget "control" kin = kctrl kin1 = 1 - kctrl a1 = (ain * kin) + (ain1 * kin1) chnset a1, "in2" endin ;********************************************************************* ; addition (offset) instr 103 a1 chnget "in2" a0 = 0 chnset a0, "in2" a1 = a1 +1 chnset a1, "out2" endin ;********************************************************************* ; routing instr 104 ain1 chnget "out1" ain2 chnget "out2" kctrl chnget "control" kin1 = kctrl kin2 = 1 - kctrl a1 = (ain1 * kin1) + (ain2 * kin2) chnset a1, "output" endin ;********************************************************************* ; output instr 201 a1 chnget "output" aclean chnget "input" a0 = 0 chnset a0, "output" outch 1, a1, 2, aclean endin ;********************************************************************* </CsInstruments> <CsScore> #define SCORELEN # 10 # i1 1 $SCORELEN i51 0 1 0 ; routing 1, normal order i51 4 1 1 ; routing 2, reversed order i100 1 $SCORELEN ; routing i101 1 $SCORELEN ; multiplication i102 1 $SCORELEN ; routing i103 1 $SCORELEN ; addition i104 1 $SCORELEN ; routing i201 1 $SCORELEN ; output e </CsScore> </CsoundSynthesizer> 2013/1/23 Alex Hofmann <ahah@gmx.net> Hi Victor, -- Oeyvind Brandtsegg Professor of Music Technology NTNU 7491 Trondheim Norway Cell: +47 92 203 205 http://flyndresang.no/ http://www.partikkelaudio.com/ http://soundcloud.com/brandtsegg http://soundcloud.com/t-emp |
Date | 2013-01-23 19:35 |
From | Oeyvind Brandtsegg |
Subject | Re: [Csnd] Order of triggering instruments |
.... also, Oeyvindreplacing instr 51 with the one below will give the option of smooth crossfading while all effects are still active ;********************************************************************* ; control instr 51 ictrl1 = p4 istart chnget "control" kval line istart, p3, ictrl1 chnset kval, "control" endin 2013/1/23 Oeyvind Brandtsegg <oyvind.brandtsegg@ntnu.no>
-- Oeyvind Brandtsegg Professor of Music Technology NTNU 7491 Trondheim Norway Cell: +47 92 203 205 http://flyndresang.no/ http://www.partikkelaudio.com/ http://soundcloud.com/brandtsegg http://soundcloud.com/t-emp |
Date | 2013-01-23 19:36 |
From | Justin Smith |
Subject | Re: [Csnd] Order of triggering instruments |
The problem with that layout is that to add and then multiply, you then have an extra ksmps delay - and any step in the routing which goes back to a lower numbered instrument would introduce yet another ksmps delay cumulatively.
UDO fragment:
... iinstr = iposition*10+idx ... instr "distortion", 2, 12, 22, 32, 42, 52, 62, 72, 82, 92, 102 ... endin instr "reson", 3, 13, 23, 33, 43, 53, 63, 73, 83, 93, 103
... endin instr "reverb", 4, 14, 24, 34, 44, 54, 64, 74, 84, 94, 104 ... endin On Wed, Jan 23, 2013 at 11:35 AM, Oeyvind Brandtsegg <oyvind.brandtsegg@ntnu.no> wrote:
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Date | 2013-01-23 19:53 |
From | Oeyvind Brandtsegg |
Subject | Re: [Csnd] Order of triggering instruments |
Yes, I'm aware of the ksmps delay when routing backwards in the chain. On the plus side for this method, you can keep all effects always on, and perhaps some interesting effects will occur when you're "in between" the ordering states(?)Oeyvind 2013/1/23 Justin Smith <noisesmith@gmail.com>
-- Oeyvind Brandtsegg Professor of Music Technology NTNU 7491 Trondheim Norway Cell: +47 92 203 205 http://flyndresang.no/ http://www.partikkelaudio.com/ http://soundcloud.com/brandtsegg http://soundcloud.com/t-emp |
Date | 2013-01-23 19:56 |
From | Alex Hofmann |
Subject | Re: [Csnd] Order of triggering instruments |
Hi Oeyvind, thanks for your patch. It looks like it does what I have in mind. I'll check it out. Best, Alex Am 23.01.13 20:31, schrieb Oeyvind
Brandtsegg:
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Date | 2013-01-23 20:58 |
From | Alex Hofmann |
Subject | Re: [Csnd] Order of triggering instruments |
Attachments | RoutingGlobal05_Subinstr.csd |
Using multiple instrument numbers is only possible for a finit
number of repatchings. And I ran out of numbers quiet soon.. I now managed to do it with "subinstr". Only disadventage is, like oeyvind said, instruments sometimes start with glitches. But I will try to add fade in and out. Thanks for your help! Alex Am 23.01.13 20:53, schrieb Oeyvind
Brandtsegg:
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