| Can you change your code to work the way the examples work, then? If not, what specifically do you need?
Regards,
Mike
-----Original Message-----
>From: Chuckk Hubbard
>Sent: Oct 27, 2008 11:24 AM
>To: csound@lists.bath.ac.uk
>Subject: [Csnd] Re: Re: Re: Re: Re: Re: Re: Re: Querying available audio devices
>
>Hi Mike.
>
>The CppSound examples don't crash, and they don't have callback
>functions. I also don't see anywhere that they use methods inherited
>from class Csound, although help(csnd.CppSound) lists them, but I may
>have missed some.
>
>-Chuckk
>
>On Mon, Oct 27, 2008 at 4:57 PM, Michael Gogins wrote:
>> Do the examples that use CppSound crash? If not, do things as they do them. If the examples do crash, let me know.
>>
>> Regards,
>> Mike
>>
>> -----Original Message-----
>>>From: Chuckk Hubbard
>>>Sent: Oct 27, 2008 10:45 AM
>>>To: csound@lists.bath.ac.uk
>>>Subject: [Csnd] Re: Re: Re: Re: Re: Re: Querying available audio devices
>>>
>>>Using CppSound instead of Csound, the cs.Compile() line gives me a
>>>segmentation fault and crashes the interpreter.
>>>For me, Csound messages print to the interpreter terminal by default;
>>>I haven't yet been able to stop them.
>>>I used this:
>>>
>>>import csnd
>>>csdlog = ''
>>>def csdsave(s):
>>> global csdlog
>>> csdlog += s
>>>
>>>cs = csnd.CppSound()
>>>cs.PreCompile()
>>>cs.SetMessageCallback(csdsave)
>>>cs.Compile("test.csd")
>>>
>>>Python exits.
>>>-Chuckk
>>>
>>>On Mon, Oct 27, 2008 at 3:39 PM, victor wrote:
>>>> Works here:
>>>>
>>>> import csnd
>>>> cs = csnd.Csound()
>>>>
>>>> cs.PreCompile()
>>>>
>>>> def somefunc(s):
>>>> print s
>>>>
>>>> cs.SetMessageCallback(somefunc)
>>>>
>>>> cs.Compile("test.csd")
>>>>
>>>> ... messages get printed to the interpreter terminal
>>>>
>>>>
>>>> Victor
>>>>
>>>>
>>>>
>>>>
>>>> ----- Original Message ----- From: "Chuckk Hubbard"
>>>>
>>>> To:
>>>> Sent: Monday, October 27, 2008 1:18 PM
>>>> Subject: [Csnd] Re: Re: Re: Re: Querying available audio devices
>>>>
>>>>
>>>>> More precisely, I get:
>>>>>
>>>>>>>> cs.SetPythonMessageCallback(csdlog)
>>>>>
>>>>> Traceback (most recent call last):
>>>>> File "", line 1, in
>>>>> File "/usr/lib/python2.5/csnd.py", line 1737, in SetPythonMessageCallback
>>>>> return _csnd.Csound_SetPythonMessageCallback(*args)
>>>>> AttributeError: 'module' object has no attribute
>>>>> 'Csound_SetPythonMessageCallback'
>>>>>
>>>>>
>>>>> Looking a little closer it looks like that's actually a problem, not
>>>>> just me doing the wrong thing. I'll try replacing my csnd.py and
>>>>> _csnd.so files.
>>>>> -Chuckk
>>>>>
>>>>> On Mon, Oct 27, 2008 at 3:08 PM, Chuckk Hubbard
>>>>> wrote:
>>>>>>
>>>>>> The closest I have available is .setPythonMessageCallback() for
>>>>>> CppSound, and .SetPythonMessageCallback() for Csound class.
>>>>>> .SetPythonMessageCallback() somehow can't find the attribute, although
>>>>>> it is listed with dir(CppSound) and help(CppSound), and
>>>>>> .setPythonMessageCallback() takes 1 argument (self), won't take a
>>>>>> function as argument.
>>>>>>
>>>>>> -Chuckk
>>>>>>
>>>>>> On Mon, Oct 27, 2008 at 2:53 PM, victor wrote:
>>>>>>>
>>>>>>> Use the Csound() (or derived) class and the Csound::SetMessageCallback()
>>>>>>> method.
>>>>>>>
>>>>>>> the callback should be something like
>>>>>>>
>>>>>>> def mcallback(s):
>>>>>>> # s is a string
>>>>>>> # e.g. you can print it
>>>>>>> print s
>>>>>>>
>>>>>>>
>>>>>>> cs.SetMessageCallback(mcallback)
>>>>>>>
>>>>>>>
>>>>>>> Victor
>>>>>>> ----- Original Message ----- From: "Chuckk Hubbard"
>>>>>>>
>>>>>>> To:
>>>>>>> Sent: Monday, October 27, 2008 12:04 PM
>>>>>>> Subject: [Csnd] Re: Re: Querying available audio devices
>>>>>>>
>>>>>>>
>>>>>>>> Sounds like a plan. I'll let people choose from whichever modules are
>>>>>>>> available for their platform and then see the devices for whatever
>>>>>>>> they choose.
>>>>>>>>
>>>>>>>> I tried directing both stderr and stdout to file objects, and didn't
>>>>>>>> pick up the Csound output from cs.compile(). Anyone know how I do
>>>>>>>> that in Python?
>>>>>>>>
>>>>>>>> -Chuckk
>>>>>>>>
>>>>>>>> On Mon, Oct 27, 2008 at 11:12 AM, victor
>>>>>>>> wrote:
>>>>>>>>>
>>>>>>>>> For -+rtaudio you can just check the platform OS and the
>>>>>>>>> modules for each are well-defined (ie portaudio and alsa for linux,
>>>>>>>>> etc).
>>>>>>>>>
>>>>>>>>> The only way I think is to run csound with -odac99, then parse
>>>>>>>>> the message output.
>>>>>>>>>
>>>>>>>>> Perhaps an API function to do this might be possible, but it
>>>>>>>>> will need to be implemented by the IO modules.
>>>>>>>>>
>>>>>>>>> Regards
>>>>>>>>>
>>>>>>>>> Victor
>>>>>>>>>
>>>>>>>>> ----- Original Message ----- From: "Chuckk Hubbard"
>>>>>>>>>
>>>>>>>>> To: "Csound List"
>>>>>>>>> Sent: Monday, October 27, 2008 7:54 AM
>>>>>>>>> Subject: [Csnd] Querying available audio devices
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>> Is there a way to do this with the API? To build a list of available
>>>>>>>>>> devices to show in my app?
>>>>>>>>>> I think it would have to know possible values for both -+rtaudio and
>>>>>>>>>> -odac, no?
>>>>>>>>>>
>>>>>>>>>> -Chuckk
>>>>>>>>>> --
>>>>>>>>>> http://www.badmuthahubbard.com
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> Send bugs reports to this list.
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>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
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>>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> --
>>>>>>>> http://www.badmuthahubbard.com
>>>>>>>>
>>>>>>>>
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>>>>>>
>>>>>>
>>>>>>
>>>>>> --
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>>>>>>
>>>>>
>>>>>
>>>>>
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>>>>>
>>>>>
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>>>
>>>
>>>
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>>>
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>>
>>
>>
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>
>
>
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>http://www.badmuthahubbard.com
>
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