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[Csnd] Problem with CsoundQt

Date2014-02-06 04:40
FromCacophony7
Subject[Csnd] Problem with CsoundQt
It's not playing any of my files on my new computer.
OUTPUT :


STARTING FILE
Creating options
Creating orchestra
Creating score
rtaudio: PortAudio module enabled ... 
using blocking interface
Elapsed time at end of orchestra compile: real: 0.003s, CPU: 0.003s
sorting score ...
	... done
Elapsed time at end of score sort: real: 0.003s, CPU: 0.003s
Csound version 6.02.0 (double samples) Jan  6 2014
midi channel 1 using instr 1
midi channel 2 using instr 1
midi channel 3 using instr 1
midi channel 4 using instr 1
midi channel 5 using instr 1
midi channel 6 using instr 1
midi channel 7 using instr 1
midi channel 8 using instr 1
midi channel 9 using instr 1
midi channel 10 using instr 1
midi channel 11 using instr 1
midi channel 12 using instr 1
midi channel 13 using instr 1
midi channel 14 using instr 1
midi channel 15 using instr 1
midi channel 16 using instr 1
graphics suppressed, ascii substituted
0dBFS level = 1.0
orch now loaded
audio buffered in 4096 sample-frame blocks
PortAudio V19-devel (built May 26 2013 16:03:28)
   0: adc0 (Stereo Mix (Realtek HD Audio Stereo input))
   1: adc1 (Microphone (Realtek HD Audio Mic input))
   2: adc2 (Line In (Realtek HD Audio Line input))
PortAudio: failed to obtain device info.
Failed to initialise real time audio input




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Date2014-02-06 08:07
Fromjoachim heintz
SubjectRe: [Csnd] Problem with CsoundQt
as the output tells, there is a problem with the sound device.
did you have a look at Configure -> Run->RT Audio, whether you have 
selected the correct devices and audio modules?


Am 06.02.2014 05:40, schrieb Cacophony7:
> It's not playing any of my files on my new computer.
> OUTPUT :
>
>
> STARTING FILE
> Creating options
> Creating orchestra
> Creating score
> rtaudio: PortAudio module enabled ...
> using blocking interface
> Elapsed time at end of orchestra compile: real: 0.003s, CPU: 0.003s
> sorting score ...
> 	... done
> Elapsed time at end of score sort: real: 0.003s, CPU: 0.003s
> Csound version 6.02.0 (double samples) Jan  6 2014
> midi channel 1 using instr 1
> midi channel 2 using instr 1
> midi channel 3 using instr 1
> midi channel 4 using instr 1
> midi channel 5 using instr 1
> midi channel 6 using instr 1
> midi channel 7 using instr 1
> midi channel 8 using instr 1
> midi channel 9 using instr 1
> midi channel 10 using instr 1
> midi channel 11 using instr 1
> midi channel 12 using instr 1
> midi channel 13 using instr 1
> midi channel 14 using instr 1
> midi channel 15 using instr 1
> midi channel 16 using instr 1
> graphics suppressed, ascii substituted
> 0dBFS level = 1.0
> orch now loaded
> audio buffered in 4096 sample-frame blocks
> PortAudio V19-devel (built May 26 2013 16:03:28)
>     0: adc0 (Stereo Mix (Realtek HD Audio Stereo input))
>     1: adc1 (Microphone (Realtek HD Audio Mic input))
>     2: adc2 (Line In (Realtek HD Audio Line input))
> PortAudio: failed to obtain device info.
> Failed to initialise real time audio input
>
>
>
>
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>
>
> Send bugs reports to the Sourceforge bug trackers
> csound6:
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Date2014-02-13 15:50
FromCacophony7
Subject[Csnd] Re: Problem with CsoundQt
I tried several different input and output devices in the
Configure/Run/Realtime Audio but nothing seems to work. What am I doing
wrong?



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Date2014-02-13 17:44
FromTarmo Johannes
SubjectRe: [Csnd] Re: Problem with CsoundQt

Hello,
What version of CsoundQt do you have?
Does it run when you leave audio input blank? Or audio device null? Does csound from command line work? I am sure it does...
Tarmo

2014 2 13 17:51 kirjutas kuupäeval "Cacophony7" <michaelsparks37@gmail.com>:
I tried several different input and output devices in the
Configure/Run/Realtime Audio but nothing seems to work. What am I doing
wrong?



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Date2014-02-13 22:46
FromCacophony7
Subject[Csnd] Re: Problem with CsoundQt
I'm using Version 0.8.2

I get more progress when I leave the input device blank but I still get no
sound :

STARTING FILE
Creating options
Creating orchestra
Creating score
rtaudio: PortAudio module enabled ... 
using blocking interface
Elapsed time at end of orchestra compile: real: 0.002s, CPU: 0.001s
sorting score ...
	... done
Elapsed time at end of score sort: real: 0.002s, CPU: 0.001s
Csound version 6.02.0 (double samples) Jan  6 2014
midi channel 1 using instr 1
midi channel 2 using instr 1
midi channel 3 using instr 1
midi channel 4 using instr 1
midi channel 5 using instr 1
midi channel 6 using instr 1
midi channel 7 using instr 1
midi channel 8 using instr 1
midi channel 9 using instr 1
midi channel 10 using instr 1
midi channel 11 using instr 1
midi channel 12 using instr 1
midi channel 13 using instr 1
midi channel 14 using instr 1
midi channel 15 using instr 1
midi channel 16 using instr 1
graphics suppressed, ascii substituted
0dBFS level = 1.0
orch now loaded
audio buffered in 4096 sample-frame blocks
PortAudio V19-devel (built May 26 2013 16:03:28)
   0: dac0 (Microsoft Sound Mapper - Output)
   1: dac1 (Speakers (Realtek High Definiti)
   2: dac2 (Realtek Digital Output(Optical))
   3: dac3 (Realtek Digital Output (Realtek)
   4: dac4 (Primary Sound Driver)
   5: dac5 (Speakers (Realtek High Definition Audio))
   6: dac6 (Realtek Digital Output(Optical) (Realtek High Definition Audio))
   7: dac7 (Realtek Digital Output (Realtek High Definition Audio))
   8: dac8 (Realtek Digital Output(Optical) (Realtek High Definition Audio))
   9: dac9 (Realtek Digital Output (Realtek High Definition Audio))
  10: dac10 (Speakers (Realtek High Definition Audio))
  11: dac11 (SPDIF Out (Realtek HDA SPDIF Out))
  12: dac12 (SPDIF Out (Realtek HDA SPDIF Optical Out))
  13: dac13 (Speakers (Realtek HD Audio output))
PortAudio: selected output device 'Speakers (Realtek High Definiti'
writing 8192 sample blks of 64-bit floats to dac1 
SECTION 1:
ftable 1:
new alloc for instr 1:
B  0.000 .. 10.000 T 10.000 TT 10.000 M:  0.00000  0.00000
Score finished in csoundPerformKsmps().
inactive allocs returned to freespace
end of score.		   overall amps:  0.00000  0.00000
	   overall samples out of range:        0        0
0 errors in performance
Elapsed time at end of performance: real: 9.970s, CPU: 9.970s
closing device
108 8192 sample blks of 64-bit floats written to dac1



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Date2014-02-13 23:37
FromAndres Cabrera
SubjectRe: [Csnd] Re: Problem with CsoundQt
Hi,

This line is very telling:
B  0.000 .. 10.000 T 10.000 TT 10.000 M:  0.00000  0.00000

It seems that your csd file is actually producing silence! Can you post it?

Cheers,
Andrés



On Thu, Feb 13, 2014 at 2:46 PM, Cacophony7 <michaelsparks37@gmail.com> wrote:
I'm using Version 0.8.2

I get more progress when I leave the input device blank but I still get no
sound :

STARTING FILE
Creating options
Creating orchestra
Creating score
rtaudio: PortAudio module enabled ...
using blocking interface
Elapsed time at end of orchestra compile: real: 0.002s, CPU: 0.001s
sorting score ...
        ... done
Elapsed time at end of score sort: real: 0.002s, CPU: 0.001s
Csound version 6.02.0 (double samples) Jan  6 2014
midi channel 1 using instr 1
midi channel 2 using instr 1
midi channel 3 using instr 1
midi channel 4 using instr 1
midi channel 5 using instr 1
midi channel 6 using instr 1
midi channel 7 using instr 1
midi channel 8 using instr 1
midi channel 9 using instr 1
midi channel 10 using instr 1
midi channel 11 using instr 1
midi channel 12 using instr 1
midi channel 13 using instr 1
midi channel 14 using instr 1
midi channel 15 using instr 1
midi channel 16 using instr 1
graphics suppressed, ascii substituted
0dBFS level = 1.0
orch now loaded
audio buffered in 4096 sample-frame blocks
PortAudio V19-devel (built May 26 2013 16:03:28)
   0: dac0 (Microsoft Sound Mapper - Output)
   1: dac1 (Speakers (Realtek High Definiti)
   2: dac2 (Realtek Digital Output(Optical))
   3: dac3 (Realtek Digital Output (Realtek)
   4: dac4 (Primary Sound Driver)
   5: dac5 (Speakers (Realtek High Definition Audio))
   6: dac6 (Realtek Digital Output(Optical) (Realtek High Definition Audio))
   7: dac7 (Realtek Digital Output (Realtek High Definition Audio))
   8: dac8 (Realtek Digital Output(Optical) (Realtek High Definition Audio))
   9: dac9 (Realtek Digital Output (Realtek High Definition Audio))
  10: dac10 (Speakers (Realtek High Definition Audio))
  11: dac11 (SPDIF Out (Realtek HDA SPDIF Out))
  12: dac12 (SPDIF Out (Realtek HDA SPDIF Optical Out))
  13: dac13 (Speakers (Realtek HD Audio output))
PortAudio: selected output device 'Speakers (Realtek High Definiti'
writing 8192 sample blks of 64-bit floats to dac1
SECTION 1:
ftable 1:
new alloc for instr 1:
B  0.000 .. 10.000 T 10.000 TT 10.000 M:  0.00000  0.00000
Score finished in csoundPerformKsmps().
inactive allocs returned to freespace
end of score.              overall amps:  0.00000  0.00000
           overall samples out of range:        0        0
0 errors in performance
Elapsed time at end of performance: real: 9.970s, CPU: 9.970s
closing device
108 8192 sample blks of 64-bit floats written to dac1



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Date2014-02-13 23:52
FromCacophony7
Subject[Csnd] Re: Problem with CsoundQt
found it.

...
new alloc for instr 1:
B  0.000 .. 10.000 T 10.000 TT 10.000 M:  0.00000  0.00000
Score finished in csoundPerformKsmps().
...

why am I producing silence? here is my code.






sr = 44100
ksmps = 1
nchnls = 2
0dbfs = 1.0

instr 1

	aout oscil 1, 440, 1



endin


f 1 0 4096 10 1

i 1 0 10





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Date2014-02-14 00:05
FromIain McCurdy
SubjectRE: [Csnd] Re: Problem with CsoundQt
You need an outs statement.

> Date: Thu, 13 Feb 2014 15:52:50 -0800
> From: michaelsparks37@gmail.com
> To: csound@lists.bath.ac.uk
> Subject: [Csnd] Re: Problem with CsoundQt
>
> found it.
>
> ...
> new alloc for instr 1:
> B 0.000 .. 10.000 T 10.000 TT 10.000 M: 0.00000 0.00000
> Score finished in csoundPerformKsmps().
> ...
>
> why am I producing silence? here is my code.
>
> <CsoundSynthesizer>
> <CsOptions>
> </CsOptions>
> <CsInstruments>
>
> sr = 44100
> ksmps = 1
> nchnls = 2
> 0dbfs = 1.0
>
> instr 1
>
> aout oscil 1, 440, 1
>
>
>
> endin
> </CsInstruments>
> <CsScore>
> f 1 0 4096 10 1
>
> i 1 0 10
> </CsScore>
> </CsoundSynthesizer>
>
>
>
> --
> View this message in context: http://csound.1045644.n5.nabble.com/Problem-with-CsoundQt-tp5732352p5732590.html
> Sent from the Csound - General mailing list archive at Nabble.com.
>
>
> Send bugs reports to the Sourceforge bug trackers
> csound6:
> https://sourceforge.net/p/csound/tickets/
> csound5:
> https://sourceforge.net/p/csound/bugs/
> Discussions of bugs and features can be posted here
> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
>
>

Date2014-02-14 00:05
FromJustin Smith
SubjectRe: [Csnd] Re: Problem with CsoundQt
you create a thing called aout, but you don't do anything with it. You probably want to use outs:

outs aout, aout


On Thu, Feb 13, 2014 at 3:52 PM, Cacophony7 <michaelsparks37@gmail.com> wrote:
found it.

...
new alloc for instr 1:
B  0.000 .. 10.000 T 10.000 TT 10.000 M:  0.00000  0.00000
Score finished in csoundPerformKsmps().
...

why am I producing silence? here is my code.

<CsoundSynthesizer>
<CsOptions>
</CsOptions>
<CsInstruments>

sr = 44100
ksmps = 1
nchnls = 2
0dbfs = 1.0

instr 1

        aout oscil 1, 440, 1



endin
</CsInstruments>
<CsScore>
f 1 0 4096 10 1

i 1 0 10
</CsScore>
</CsoundSynthesizer>



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Date2014-02-14 00:08
FromAndres Cabrera
SubjectRe: [Csnd] Re: Problem with CsoundQt
No output!

You need to add:

outs aout, aout

Cheers,
Andrés

On Thu, Feb 13, 2014 at 3:52 PM, Cacophony7 <michaelsparks37@gmail.com> wrote:
found it.

...
new alloc for instr 1:
B  0.000 .. 10.000 T 10.000 TT 10.000 M:  0.00000  0.00000
Score finished in csoundPerformKsmps().
...

why am I producing silence? here is my code.

<CsoundSynthesizer>
<CsOptions>
</CsOptions>
<CsInstruments>

sr = 44100
ksmps = 1
nchnls = 2
0dbfs = 1.0

instr 1

        aout oscil 1, 440, 1



endin
</CsInstruments>
<CsScore>
f 1 0 4096 10 1

i 1 0 10
</CsScore>
</CsoundSynthesizer>



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Date2014-02-14 00:11
FromCacophony7
Subject[Csnd] Re: Problem with CsoundQt
was I blind? ok it works now. Thank you.



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Date2014-02-16 17:31
FromDavid Mooney
SubjectRe: [Csnd] Re: Problem with CsoundQt
I cannot calculate all the time I've wasted trying to de-bug a csd with no outs!!! Welcome to Csound.

--David Mooney


On Thu, Feb 13, 2014 at 7:11 PM, Cacophony7 <michaelsparks37@gmail.com> wrote:
was I blind? ok it works now. Thank you.



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