[Csnd] Extra global performance time
Date | 2020-05-26 20:51 |
From | "Jeanette C." |
Subject | [Csnd] Extra global performance time |
Hey hey, is there a way to prolong the global performance time, as detected from f0 or more likely just score events (p3). I have instruments which are best set alwayson or p3=-1, but one of them is a reverb, which wants to add some extra time. I tried with xtratim and linenr, just to be safe. With my orchestra setting the reverb to a finite length is possible, but not comfortable. :) Best wishes, Jeanette -- * Website: http://juliencoder.de - for summer is a state of sound * Youtube: https://www.youtube.com/channel/UCMS4rfGrTwz8W7jhC1Jnv7g * SoundCloud: https://soundcloud.com/jeanette_c * Twitter: https://twitter.com/jeanette_c_s * Audiobombs: https://www.audiobombs.com/users/jeanette_c * GitHub: https://github.com/jeanette-c She's so lucky, she's a star But she cry, cry, cries in her lonely heart... <3 (Britney Spears) Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here |
Date | 2020-05-27 01:41 |
From | Pete Goodeve |
Subject | Re: [Csnd] Extra global performance time |
Attachments | None |
Date | 2020-05-27 10:03 |
From | "Jeanette C." |
Subject | Re: [Csnd] Extra global performance time |
May 27 2020, Pete Goodeve has written: ... > OK, it took me some playing to understand the problem, but I guess > it's that, if an instrument is always on, its cutoff is determined by > the actually-timed score events, or f0 if that is used. > > Could you maybe just use a dummy instrument which doesn't > need to produce any sound -- just last long enough for the > reverb to die off? Maybe triggered by the other events, so > it will always be played at the end. ... That is something worth investigating, thanks for the idea. It sounds pormising. Best wishes, Jeanette -- * Website: http://juliencoder.de - for summer is a state of sound * Youtube: https://www.youtube.com/channel/UCMS4rfGrTwz8W7jhC1Jnv7g * SoundCloud: https://soundcloud.com/jeanette_c * Twitter: https://twitter.com/jeanette_c_s * Audiobombs: https://www.audiobombs.com/users/jeanette_c * GitHub: https://github.com/jeanette-c But tell me what happens when it stops? <3 (Britney Spears) Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here |
Date | 2020-05-27 18:15 |
From | Kevin Welsh |
Subject | Re: [Csnd] Extra global performance time |
I've had this use-case come up before too... at the time I just used a dummy instrument event, and it worked fine. But this discussion prompted me to look for a more elegant way to do this... so I checked out the score statement docs, and sure enough, found this: This isn't perfect, but at least it avoids the need for a dummy instrument definition. Ideally it'd be great to have a way to set a negative p2 for this which would have the delete event occur abs(p2) seconds after the last sorted score event. Essentially this could allowing a second reverb or delay tail that doesn't need to be adjusted if you're still adding or removing from the score. For example: i99 0 z ; start an always on reverb d99 -10 0 ; would allow 10 seconds of time after all score events before ending reverb I don't mind submitting a feature request for this, if this seems like a realistic idea... but figured I'd suggest here first in case I'm missing something (that happens a lot!) On Wed, May 27, 2020 at 5:03 AM Jeanette C. <julien@mail.upb.de> wrote: May 27 2020, Pete Goodeve has written: |
Date | 2020-05-28 00:07 |
From | Pete Goodeve |
Subject | Re: [Csnd] Extra global performance time |
Attachments | None |
Date | 2020-05-28 02:08 |
From | "Dr. Richard Boulanger" |
Subject | Re: [Csnd] Extra global performance time |
WOW - this is pretty interesting. Had no idea. Cool. Dr. Richard Boulanger Professor of Electronic Production and Design Professional Writing and Technology Division Berklee College of Music On Wed, May 27, 2020 at 7:08 PM Pete Goodeve <pete.goodeve@computer.org> wrote: On Wed, May 27, 2020 at 01:15:48PM -0400, Kevin Welsh wrote: |
Date | 2020-05-28 07:53 |
From | Pete Goodeve |
Subject | Re: [Csnd] Extra global performance time |
Attachments | None |
Date | 2020-05-30 12:57 |
From | "Jeanette C." |
Subject | Re: [Csnd] Extra global performance time |
May 26 2020, Jeanette C. has written: > Hey hey, > is there a way to prolong the global performance time, as detected from f0 or > more likely just score events (p3). ... I think I found another workaround: end the main score with s and then fire of an instrument either with directly the required length or let it call another dummy instrument with the correct length. I just tested it and it seems to work. Best wishes, Jeanette -- * Website: http://juliencoder.de - for summer is a state of sound * Youtube: https://www.youtube.com/channel/UCMS4rfGrTwz8W7jhC1Jnv7g * SoundCloud: https://soundcloud.com/jeanette_c * Twitter: https://twitter.com/jeanette_c_s * Audiobombs: https://www.audiobombs.com/users/jeanette_c * GitHub: https://github.com/jeanette-c No one in this world Knows me better than you do So diary I'll confide in you <3 (Britney Spears) Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here |