| I had a look at the code, on Csound 7 with your original code I get 22 outputs. The code does not seem to
match the manual well. It appears that in 3 dimensions, 16 directions give more outputs. I don’t really
know the code well to understand where the problem is (documentation or code).
I can’t say much about 6.18 since we are not developing it anymore.
> On 24 Jun 2025, at 09:31, Philipp Neumann <0000119f78f3a4f9-dmarc-request@LISTSERV.HEANET.IE> wrote:
>
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>
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>
> suprisingly, the multiple output version works. since i need to do some array arithmetics (array addition for signal summing), this is very inconvenient. is there a workaround for this?
>
>> Am 24.06.2025 um 10:19 schrieb vlz :
>>
>> Did you try using the multiple output version?
>>
>>> On 24 Jun 2025, at 08:32, Philipp Neumann <0000119f78f3a4f9-dmarc-request@LISTSERV.HEANET.IE> wrote:
>>>
>>> Hello everybody,
>>> I'm on Csound 6.18 and need to stay on this version because of a project involving a Bela board.
>>>
>>> I have a few problems with VBAP and a 3-dimensional system. I initialize the VBAP system with 'vbaplsinit' as a 3D system with 16 speakers. Then I use the 'vbap' opcode to spatialize a signal, but VBAP always creates audio arrays of the wrong size.
>>> In this example i get an array of the size 13 but it should be of size 16.
>>>
>>> Am I doing something wrong here?
>>>
>>> This is a minimal example:
>>>
>>>
>>>
>>> -d -o dac
>>>
>>>
>>>
>>> sr = 48000
>>> ksmps = 16
>>> nchnls = 16
>>> 0dbfs = 1.0
>>>
>>> vbaplsinit 3, 16, 0,0,1,0,2,0,3,0, 1,0,1,1,1,2,1,3, 2,0,2,1,2,2,2,3, 3,0,3,1,3,2,3,3
>>>
>>> instr 1
>>> aSig noise 0.5, 0.5
>>> aSigs[] vbap aSig, 0, 0
>>> print lenarray(aSigs)
>>> endin
>>>
>>>
>>>
>>> i1 0 1
>>>
>>>
>>>
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>>
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>
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