Re: [Csnd] [EXTERNAL] [Csnd] Openframeworks --> real-time Csound question
Date | 2025-04-24 11:23 |
From | Robert Gerard Pietrusko |
Subject | Re: [Csnd] [EXTERNAL] [Csnd] Openframeworks --> real-time Csound question |
Hi Victor,
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Thank you for weighing in on this. These thoughts are super helpful! Best Robert Date: Wed, 23 Apr 2025 14:45:16 +0000 From: Victor Lazzarini <Victor.Lazzarini@MU.IE> Subject: Re: [EXTERNAL] [Csnd] Openframeworks --> real-time Csound question Some thoughts. - running Csound as a separate process is the simplest way to separate user interface events and audio processing. So your choices are ok. You don't necessarily need to write a custom application embedding Csound. - besides the two options you listed which sound both ok to me, you can also consider the UDP server https://csound.com/docs/manual/udpserver.html - If you use Csound 7, you also have the option of sending OSC messages to the UDP server too. https://csound.com/manual/overview/udp-server/ Regarding your problem quitting Csound, you may consider using this opcode https://csound.com/docs/manual/exitnow.html HTH Prof. Victor Lazzarini Maynooth University Ireland |