| https://csound.com/docs/manual/tigoto.html
csound "jumps" to the label, skipping initialization for the code in
between.
but other than igoto only if this is a "tied" note.
On 22/04/2024 15:11, Menno Knevel wrote:
> thanks for this!
>
> I found an example from your hand that does just this:
>
>
>
> -d -odac
>
>
> nchnls = 2
> sr = 48000
> ksmps = 128
> 0dbfs = 1
>
> instr 1
>
> iamp = ampdbfs(p5)
> ipch = cps2pch(p4,12)
> ipan = 0.5
>
> xtratim 4
> tigoto skipInit
>
> kpch = port(ipch, 0.05, ipch)
>
> asig = vco2(iamp, kpch)
>
> ;asig = zdf_2pole(asig, min:k(10000, kpch * 16), 4)
>
> asig *= linsegr(0, 1, 1, 4, 0)
>
> al, ar pan2 asig, ipan
>
> out(al, ar)
>
> skipInit:
>
> endin
>
>
>
>
> i1 0 -.5 8.00 -12
> i1 + -.5 9.00 -12
> i1 + 2 6.00 -12
>
> i1.1 .25 -.5 9.00 -12
> i1.1 + -.5 10.00 -12
> i1.1 + 2 7.00 -12
>
> i1.2 1 -.25 7.00 .
> i1.2 + 2 8.00 .
>
>
>
> I And this one works very good. I also tried it with poscil2 without setting the skip parameter, and ksmps = 1; there were absolutely no clicks or pops.
>
> But i do not fully understand the code. But i would like to so i can implement the code for pvsynth or partikkel etc.
> For example the score block:
> i1.1 .25 -.5 9.00 -12
> i1.1 + -.5 10.00 -12
> i1.1 + 2 7.00 -12
>
> 2 notes are held forever until they meet the 3rd note. 2 times the initialization is skipped.
> I look at the score as one note that is molded in amplitude by linsegr. Also the filter moves over this note-block as one entity.
> Any sudden pitch changes are prevented by the port opcode.
> Is this a correct understanding?
>
> And perhaps my main question:
> tigoto skipInit
> .....
> skipInit:
>
> There is no code after this skipInit:
> Why does this code even work?
>
> Csound mailing list
> Csound@listserv.heanet.ie
> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
> Send bugs reports to
> https://github.com/csound/csound/issues
> Discussions of bugs and features can be posted here
Csound mailing list
Csound@listserv.heanet.ie
https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
Send bugs reports to
https://github.com/csound/csound/issues
Discussions of bugs and features can be posted here |