[Csnd] Button widgets (what is better?)
| Date | 2019-09-23 11:18 |
| From | Bernard Geyer |
| Subject | [Csnd] Button widgets (what is better?) |
I use f.e. a "play"and a "stop" button to start a performance.
In CsoundQt I can have event-type buttons that send score events to csound
I define the event when I create the button:
i "play" 0 -1
i "stop" 0 0.1
There is just one thing that I don't like here: the event is sent when the
button is released, not when it is pushed. In this example, perhaps it
doesn't matter, but in other cases, it should be immediate.
In Cabbage it doesn't exist (or maybe I didn't see the documentation about
it), so I use:
kplay chnget "play"
kplayTrig changed kplay
if kplayTrig == 1 then
if kplay == 1 then
event "i", "play", 0, -1
endif
endif
kstop chnget "stop"
kstopTrig changed kstop
if kstopTrig == 1 then
if kstop == 1 then
event "i", "stop", 0, 0.1
endif
endif
Is the first example is faster when there are many widgets ?
--
Sent from: http://csound.1045644.n5.nabble.com/Csound-General-f1093014.html
Csound mailing list
Csound@listserv.heanet.ie
https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
Send bugs reports to
https://github.com/csound/csound/issues
Discussions of bugs and features can be posted here |
| Date | 2019-10-10 20:14 |
| From | Rory Walsh |
| Subject | Re: [Csnd] Button widgets (what is better?) |
Sorry, I thought I had replied to this some time ago. I don' think there will be much, if any difference between sending a score event sending it from within an orchestra. On Fri, 27 Sep 2019 at 11:58, Bernard Geyer <micamusic2@gmail.com> wrote: I use f.e. a "play"and a "stop" button to start a performance. |