[Csnd] Button widgets (what is better?)
Date | 2019-09-23 11:18 |
From | Bernard Geyer |
Subject | [Csnd] Button widgets (what is better?) |
I use f.e. a "play"and a "stop" button to start a performance. In CsoundQt I can have event-type buttons that send score events to csound I define the event when I create the button: i "play" 0 -1 i "stop" 0 0.1 There is just one thing that I don't like here: the event is sent when the button is released, not when it is pushed. In this example, perhaps it doesn't matter, but in other cases, it should be immediate. In Cabbage it doesn't exist (or maybe I didn't see the documentation about it), so I use: kplay chnget "play" kplayTrig changed kplay if kplayTrig == 1 then if kplay == 1 then event "i", "play", 0, -1 endif endif kstop chnget "stop" kstopTrig changed kstop if kstopTrig == 1 then if kstop == 1 then event "i", "stop", 0, 0.1 endif endif Is the first example is faster when there are many widgets ? -- Sent from: http://csound.1045644.n5.nabble.com/Csound-General-f1093014.html Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here |
Date | 2019-10-10 20:14 |
From | Rory Walsh |
Subject | Re: [Csnd] Button widgets (what is better?) |
Sorry, I thought I had replied to this some time ago. I don' think there will be much, if any difference between sending a score event sending it from within an orchestra. On Fri, 27 Sep 2019 at 11:58, Bernard Geyer <micamusic2@gmail.com> wrote: I use f.e. a "play"and a "stop" button to start a performance. |