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[Csnd] Room design with spat3d (boundary material properties, etc.)

Date2017-12-09 22:25
From"Jeanette C."
Subject[Csnd] Room design with spat3d (boundary material properties, etc.)
Hey hey,
is there a good resource to map typical acoustic propeterties of materials to 
the available parameters of spat3d? Or is there a formula to map typical given 
values to the spat3d parameters.

Another question: spat3d is designed to create a room with four straight 
walls, floor and ceiling. Are there tricks to bend this model to give the 
impression of a circular room or would I be looking for an entirely different 
opcode?

TIA and best wishes,

Jeanette

--------
* website: http://juliencoder.de - for summer is a state of sound
* SoundCloud: https://soundcloud.com/jeanette_c

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