--- Erik Spjut wrote: It's not a permanent solution but I store floats in a soundfile (using a separate program) and use table to read them if I REALLY need more than 150 p-values. --- end of quote --- i would say this is the "prefered" solution! you can even create the flt.pt. file within csound at times. Russell Pinkston's implementation of Risset's endless glissando is a good example on the other hand, if you have your own code externally creating control files, it would be nice to have it be able to just create the sco file rather than a bunch of little files..