Richard: Could you give me an example of how DirectShow support could be useful? I know what DirectShow is but am not familiar enough with available plugins to know whether it would be useful for me. Also I am afraid that I am not clear as to why the stereo limitation in Soundforge might be a problem. Could you explain at little? My "snippetts" would probably not be granular, rather a phrase here, a phrase there, which I would want to amalgamate into a single piece, a bit like the mixing and splicing work that used to be done in analog studios. Many thanks for responding. --Jonathan >>> Richard Dobson 01/10 3:21 AM >>> SoundForge is an excellent program, with probably the best support for DirectShow plugins. It is however (at least in it's current incarnation) a strictly stereo editor. For your task a multi-track editor such as Cool Edit Pro would be more suitable. It depends somewhat on the size and quantity of the 'snippets'. If they are small and numerous (ie granular synthesis or brassage), an algorthimic approach would be better, which I am sure Csound can do, especially if you use Cscore, or some other score-generation program (Perl?). The CDP system can also do it - loads of programs for chopping up sounds and reasssembling them. Richard Dobson Jonathan Drexler wrote: > [snip] > > I just heard about sound forge recently. Someone suggested a compositional method where you create snippetts of music using csound and then use sound forge to actually put the piece together. Does that sound workable to you? Any comments about sound forge? Thanks. > > >>> pete moss 01/09 11:51 PM >>> > i was fooling around with sound forge and fm synthesis and created a > sound i like. i have been able to implement this sound in csound with > the following orc+sco. however, i would also like to add variable > feedback to the last oscil. how can i send the output of a1 back into > a1? is there an opcode that would handle this for me? i have never > used feedback. > > thanks > pete > > sr = 44100 > kr = 44100 > ksmps = 1 > nchnls = 1 > > instr 1 > iamp = p4 > > a3 oscil iamp*.1, 2200, 1 > > k2 linseg 0, .128*p3, .92, .19*p3, .3, .682*p3, 0 > a2 oscil iamp*.0708*k2, a3+110, 2 > > k1 line 1, p3, 0 > a1 oscil iamp*.5957*k1, a2+220, 1 > > out a1 > endin > > f1 0 8192 10 1 > f2 0 8192 7 0 4096 1 0 -1 4096 0 > > i1 0 2 32000 > > e > > ! ! > -- Test your DAW with my Soundcard Attrition Page! http://wkweb5.cableinet.co.uk/rwd CDP homepage: http://www.bath.ac.uk/~masjpf/CDP/CDP.htm ! ! !