I haven't used this orc myself, but I've been looking at it during the conversations in the list. so the only argument for the deltapi is delay time. Feeding the audio signal into this would make the delay dependant on the amplitude of the audio signal. however, sedning it directly would probably not sound that great. However a well planned manipulation of the signal could make some really interesting phase distortion effects. It seems like the orc is saving an old version of the audio signal, and subtracting it from the current signal value. This could be considered like a rate of change parameter for the audio signal. The slope variable seems to control how much that change should be taken into effect. The duty cycle variable is probably like an initial delay time from which the variations would occur (but again tied to the value of the incoming audio.) So this way, the more dynamic bits of audio would cause a larger delay resulting in a distortion of different frequencies. Am I on the right idea with this?