Well, I'll compile csound on my laptop with WinXP/MinGW and Fedora Core 4 and give it a try later this weekend. On 11/18/05, Istvan Varga wrote: > Steven Yi wrote: > > > I found it to be the case that for non-realtime renders, it was slower > > for me on the same computer when using Windows than on Linux. > > Actually, non-realtime rendering should be slightly faster on Windows, > particularly if a dynamic Csound library is used, assuming that the code > is compiled with the same compiler and optimization settings. This is > because shared libraries on Linux are compiled with the -fPIC option > which makes the code less efficient. > -- > Send bugs reports to this list. > To unsubscribe, send email to csound-unsubscribe@lists.bath.ac.uk >