Hello, I'm communicating two Csound instances running in realtime in two separate networked (through a router) computers. The first one has a GUI with FTLK controllers and the values are sent over to the second computer to be used as synthesis parameters. Everything seems to work fine except that some times it seems that at startup all the initial data doesn't make it to the second computer. When the first computer starts it sends around 61 parameters (all floating point values) to the second one, then after that it only sends whatever parameters are changed through the GUI. I guess the limiting factor here would be the bandwidth of the network but does that mean that if the bandwidth is surpassed then the data gets lost? Is it not queued and sent as the bandwidth becomes available (creating some latency I guess, which is not a problem in my case)? The first computer is a laptop connected via wireless to the router (I'll test using a wired connection). Thanks, I'll appreciate any help. I'm running Linux in both computers and a CVS build of Csound. Hector