Hello, Just to follow up on this. I tried using a wired connection instead of the wireless and it seems to work better. Does this make sense? Cheers, Hector p.s. I wonder if my posts are making it to the list since this is the second question I ask that gets no response (beside my own) either that or my questions are cryptically written (because of my bad English) or maybe I'm addressing very obscure areas :-) On Fri, Apr 11, 2008 at 5:45 PM, Hector Centeno wrote: > Hello, > > I'm communicating two Csound instances running in realtime in two > separate networked (through a router) computers. The first one has a > GUI with FTLK controllers and the values are sent over to the second > computer to be used as synthesis parameters. Everything seems to work > fine except that some times it seems that at startup all the initial > data doesn't make it to the second computer. When the first computer > starts it sends around 61 parameters (all floating point values) to > the second one, then after that it only sends whatever parameters are > changed through the GUI. I guess the limiting factor here would be the > bandwidth of the network but does that mean that if the bandwidth is > surpassed then the data gets lost? Is it not queued and sent as the > bandwidth becomes available (creating some latency I guess, which is > not a problem in my case)? The first computer is a laptop connected > via wireless to the router (I'll test using a wired connection). > > Thanks, I'll appreciate any help. I'm running Linux in both computers > and a CVS build of Csound. > > Hector >