I don't quite understand RMS, so I shy from balance (aesthetically, too!). Is it possible the "iskip" argument could put some value in to prevent the jump? -Chuckk On 11/6/07, Mark Van Peteghem wrote: > > Mark Van Peteghem wrote: > > This may be a bug in the rezzy opcode. I've experienced similar > > problems with it, but forgot to mention it. I've attached a csd file > > that illustrates the problem. By changing the value for ialgorithm, > > say 203, the click is gone. I can't say when the problem is there and > > when not, I didn't look into it enough. > > > > As you can see in the comment, I solved the problem by adding a > > millisecond of silence at the begin (which I undid here to show the > > problem). > > I should add that when I rendered this csd-file to a wavefile and opened > it in a soundeditor, I saw that the second sample had the maximum value > (so it was possibly clipped). > > But I just tried it without the line with the balance opcode, and the > click is gone. So the problem may have to do with balance, not with rezzy. > > -- > Mark > _________________________________________ > When you get lemons, you make lemonade. > When you get hardware, you make software. > > > -- http://www.badmuthahubbard.com