Looks like it's just a way to more easily change multiple parameters at the same time, for whatever kind of processing one wants to do with it. So it could sound like anything. The relevant factor is the control, rather than the sound. The illustration in the documentation for hvs1 is a little confusing though. From what I can tell, the "vertices" referred to in the text are actually the "squares" in the illustration. So the zones referred to in the text would have their vertices where the digits are, and the centers of the squares would be where the vertices are in the illustration. The illustration actually gives us 6 x 4 vertices. I think this is brilliant, though, and I can't wait to try it with some pvs, scanned synthesis, and granular. Or all three at once. -Chuckk On 11/3/07, Steve Bradley wrote: > > Hello Csounders, > > I have just installed Csound 5.07 on one of my machines and was browsing > through the manual when I came across Hyper Vectorial Synthesis. Question: > What is Hyper Vectorial Synthesis? And how does it differ from Vector > Synthesis? I read the description in the manual but I was confused at the > explanation. Also, what does Hyper Vectorial Synthesis sound like? Does > anyone have any examples or can describe it for me? > > Many Thanks, > > Steve B. > > ------------------------------ > Climb to the top of the charts! Play Star Shuffle: the word scramble > challenge with star power. Play Now! > -- http://www.badmuthahubbard.com