Thanks for the explanation, Steven. I guess it makes sense... (:-)) Something one has to be aware of, though. -- Pete -- On Sat, Jun 06, 2020 at 10:17:34AM -0400, Steven Yi wrote: > Hi Pete, > > I don't remember if this was answered but this is the expected behavior. If > a score is found, the engine will render until all notes are done and > ignores held notes in that calculation. Otherwise there's a halting > problem and the project can run forever and that would not be ideal for > rendering to disk! > > Steven > > > > On Thu, May 28, 2020 at 3:29 PM Pete Goodeve > wrote: > > > Hi, > > This is a follow on from my attempt to sort out the 'd' score > > statement yesterday. I've simplified things by just seeing > > how held notes behave, and I'm still confused! > > > > Using a simple sine generator (CSD attached), I start > > with a score like this (p4=MIDI number, p5=amp): > > > > f0 z > > > > i1 0 -1 60 1.0 > > i1 1 -1 67 1.0 > > > > And I get what I'd expect -- the 'C' note plays for one second > > and is replaced by thw 'G', which plays until the csd is stopped. > > > > Then I remove the 'f0 z'. Now the C plays as before, but everything > > quits after one second and the G never sounds! > > > > In most situations these days I don't use 'f0' because a score > > usually plays to the end, and a totally empty score section stays > > active until killed. > > > > Is the above expected behaviour, or is it just a bug? > > > > Thanks. > > -- Pete -- > > > > Csound mailing list > > Csound@listserv.heanet.ie > > https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND > > Send bugs reports to > > https://github.com/csound/csound/issues > > Discussions of bugs and features can be posted here > > > > Csound mailing list > Csound@listserv.heanet.ie > https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND > Send bugs reports to > https://github.com/csound/csound/issues > Discussions of bugs and features can be posted here Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here