Probably not exactly what you want, but I wrote a sort of boat/ship engine model. It's a much larger and slower engine that that of your racing car, but maybe it can be adapted. Basically it uses enveloped noise bursts (with a delay for each "cylinder", fed through a filter. The csd is at http://oeyvind.teks.no/CsFiles/engine.csd Oeyvind 2008/3/25, juno : > Dear List, > > Could anyone share a Csound code that phsycially models car engine sounds? > (for racing cars, like F1) > > Or could anyone suggest anything how this can be done? > > I am looking for a way to generate pure mathematical noise sounds. > > Thank you for your help. (in advance) > > juno > > > > Send bugs reports to this list. > To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound" >