On Monday 19 May 2008 14:44:03 Julian Peterson wrote: > Well, I experimented with both a useDouble=0 version and a useDouble=1 > version. The same csd provided these two results rendering to a file: > > with useDouble=0 (ie, 32 bit): > CPU : 167 seconds > with useDouble=1 (64 bit): > CPU : 59 seconds > > I suppose this makes sense, but it was contrary to my expectations. > It's nearly 3 times as fast to use 64bit internal samples under these > circumstances. These experiments were done with a macbook core 2 duo > (64bit) processor, osx 10.5 (64bit) and csound with Word64=1. To make any sensible statistics out of it, you should try several times for each build. And BTW, the Word64 is not needed for anything (it just adds -fPIC to the build flags, so it's not very useful). > > Thanks, > JP > > On May 19, 2008, at 9:57 AM, Julian Peterson wrote: > > Hi list. > > > > If you have a 64bit processor, 64bit OS, and a copy of csound built > > with Word64=1, is there any speed advantage to useDouble=0 vs > > useDouble=1? > > > > Thanks, > > JP > > > > > > Send bugs reports to this list. > > To unsubscribe, send email sympa@lists.bath.ac.uk with body > > "unsubscribe csound" > > Send bugs reports to this list. > To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe > csound" -- Felipe Sateler