Thanks John, You're missing nothing. I think that can be solution of my problem. I'm using OSC and this real-time trigger will do it. I've just missed it. Thank you. On Feb 5, 2008 6:06 PM, John Lato wrote: > Hello, > > Every time a note is triggered, either through the score or some real-time > trigger, > csound will automatically allocate a new (or re-use an existing) instance > of the > instrument specified. In that way, score notes are csound's equivalent > of "new". > e.g. in the score: > i1 0 5 ;csound allocates a new instance of instr. 1 > i1 2 10 ;csound allocates another instance of instr. 1 > i2 3 9 ;csound allocates a new instance of instr. 2 > > It seems that just triggering score events in real-time would do what you > want, or am > I missing something? > > John W. Lato > School of Music > The University of Texas at Austin > 1 University Station E3100 > Austin, TX 78712-0435 > (512) 232-2090 > > Arda Eden wrote: > > Hi there, > > As you'll remember i was working on a tangible interface (reactable) to > > control csound. > > The work at school was so hard and i had to give it a break. Now i'm > > workin' on it again. > > > > I wonder if it's possible to define an instrument like a class, so i'll > > be able to call it by using something like "new" statement in most > > programming languages. > > > > What I'm trying to do is exactly that, when I put an object on the > > control surface, I want it to create an instrument from a skeleton in > > real time. Conventional definition of instruments like "instr 1", "instr > > 2" and etc. causes some kind of limitation. I want it to be more > flexible. > > Thank you. > > > > -- > > Arda EDEN > > Cumhuriyet University > > Faculty of Fine Arts > > Department of Music Technology > > > Send bugs reports to this list. > To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe > csound" > -- Arda EDEN Cumhuriyet University Faculty of Fine Arts Department of Music Technology