[CSOUND-DEV:3418] Re: Csound API Split, design
Date | 2003-11-19 20:30 |
From | "gogins@pipeline.com" |
Subject | [CSOUND-DEV:3418] Re: Csound API Split, design |
I have looked at csdl.h. I wondered why somebody would want to do this instead of defining a simple C++ class. Doing the sort of thing that csdl.h does is exactly why C++ was invented. These macros have caused me problems when I have tried to access data members of GLOBALS or call internal Csound functions in contexts where csdl.h or csound.h have been included. Of course, it would have been wiser of me to add a new API function than to try to access members of GLOBALS directly. But this still shows the kinds of problems that such macros will cause. Original Message: ----------------- From: John ffitch jpff@cs.bath.ac.uk Date: Wed, 19 Nov 2003 20:00:41 +0000 (GMT) To: csound-dev@eartha.mills.edu Subject: [CSOUND-DEV:3414] Re: Csound API Split, design Have you looked at csdl.h ? -------------------------------------------------------------------- mail2web - Check your email from the web at http://mail2web.com/ . |
Date | 2003-11-19 20:44 |
From | John ffitch |
Subject | [CSOUND-DEV:3419] Re: Csound API Split, design |
I totally disagree. I dislike C++ because I cannot understand what it is doing. A C macro is just a textual structure -- OK a LISP macro is nicer -- but it allowed the convertion of many opcode to loadable without changing the code, and moving back when there were problems. ==John |
Date | 2003-11-20 01:27 |
From | Chris McCormick |
Subject | [CSOUND-DEV:3429] Re: Csound API Split, design |
Attachments | None |
Date | 2003-11-20 06:39 |
From | John ffitch |
Subject | [CSOUND-DEV:3432] Re: Csound API Split, design |
I have taught C++, read C++, last program I wrote was written in C++. I do not like C++.changing the PLOTLEN in your code, but not How good is your LISP? |
Date | 2003-11-20 06:58 |
From | Chris McCormick |
Subject | [CSOUND-DEV:3433] Re: Csound API Split, design |
Attachments | None |
Date | 2003-11-20 10:19 |
From | Richard Dobson |
Subject | [CSOUND-DEV:3435] Re: Csound API Split, design |
I think John meant, as I would mean, that reading other people's C++ programs (especially if abstrusely engaged with templates and other arcania), is like dancing in the dark on the edge of a cliff. Most of the time, a C program is reasonably easy to read - even Csound's. But reading someone else's C++ (where by definition so much is hidden) is a nightmare. It is all but impossible to find out what it is doing. You have to spend hours studying all the derivations, inheritances, templates of templates and whatnot. It can be even worse than dealing with global variables. People object to COM for just these reasons, though that is in many ways the apotheosis of C++. I like ~simple~ C++, and write simple C++, but most people don't write simple C++. And it can get really complicated really quickly! Overload one function, and you suddenly have to worry about type-this, operator-that, "prevent the programmer from doing this", throw a thousand distinct exceptions; and so many people still allocate memory or load files in constructors. I took a look at that notorious attempt to convert Csound to C++. It was immediately obvious that it would be horribly difficult to add the sreaming pvoc opcodes to it, without breaking some obscure but vital aspect of the "design". I wouldn't even have known where to start, and the suspicion remains that it was, in fact, impossible. The author, of course, understands it perfectly and can't understand why other people don't. Richard Dobson Chris McCormick wrote: > On Thu, Nov 20, 2003 at 06:39:51AM +0000, John ffitch wrote: > >>I have taught C++, read C++, last program I wrote was written in C++. I >>do not like C++.changing the PLOTLEN in your code, but not >> How good is your LISP? > > > Terrible. I have written about 30 lines of code in lisp in my life. > > Perhaps I misunderstood what you were saying, John. I don't have the > original mail, but I thought you said that you don't like C++ because > you don't know what it is doing. My point is that you should find out > what it is doing before you decide whether you like it or not. I mean > no disrespect whatsoever. > > Regards, > > Chris. > _________________________________ > chris@mccormick.cx > http://www.mccormick.cx > http://www.hypercube.com.au > http://www.sciencegirlrecords.com > > |
Date | 2003-11-20 12:43 |
From | ramsdell@mitre.org (John D. Ramsdell) |
Subject | [CSOUND-DEV:3436] Re: Csound API Split, design |
A former Sun employee now working at my company told me that while he was at Sun, they adopted a policy that strongly discouraged defining library interfaces using C++. He said they were having versioning problems, which resulted in calls to non-existent methods in some configurations. The problems he relayed remind me of what happens on Windows sometimes. My friend said the use of C++ to implement interfaces defined in C was not discouraged. Of course, Microsoft seems to define most of their interfaces using C++, so go figure. John |
Date | 2003-11-21 16:43 |
From | "Josep M Comajuncosas Nebot" |
Subject | [CSOUND-DEV:3456] Re: Csound API Split, design |
By the way, I'd really love some doccumentation in order to understand how Csound really works. Drawings, schemes, use cases...whatever. Something more detailed than the current Csound Book. Something to give you enough information to feel capable of trying something in that line by yourself ;-) Josep M Comajuncosas -----Mensaje original----- De: owner-csound-dev@eartha.mills.edu [mailto:owner-csound-dev@eartha.mills.edu] En nombre de Richard Dobson Enviado el: jueves, 20 de noviembre de 2003 11:20 Para: Csound Developers Discussion List Asunto: [CSOUND-DEV:3435] Re: Csound API Split, design Most of the time, a C program is reasonably easy to read - even Csound's. (...) The author, of course, understands it perfectly and can't understand why other people don't. |
Date | 2003-11-23 17:29 |
From | "Dr. Richard Boulanger" |
Subject | [CSOUND-DEV:3467] FW: Re: Csound API Split, design |
Steven, John, Michael, Matt, Gabriel, ??? We would ALL love to see something like this. Maybe in the developer's section of cSounds.com Dr. B. _______________________________________________________________________ + Dr. Richard Boulanger, Professor + Music Synthesis Department, Berklee College of Music + 1140 Boylston Street - Boston, MA 02215-3693 + Office Phone: (617) 747-2485 Office Fax: (617) 747-2564 + eMail: rboulanger@csounds.com or rboulanger@berklee.edu + WebPage: http://csounds.com/boulanger/ ________________________________________________________________________ + Almost Everything Csound @ http://csounds.com/ + The Csound Catalog with Audio @ http://csounds.com/catalog/ + The Csound Book @ http://csounds.com/book/ + The Csound Magazine @ http://csounds.com/ezine/ + CsoundMAXv2 @ http://csounds.com/csoundmax2/ + CsoundForums @ http://csounds.com/phpBB2/ ________________________________________________________________________ ------ Forwarded Message > From: "Josep M Comajuncosas Nebot" |