| Hi All,
-added fluidOpcodes under Opcode directory (my wrapping of fluidsynth
derived from Michael Gogins'), modified for csound5
-added to SConstruct:
-check for dirent.h (search in OPCODEDIR won't work without it)
-butter as plugin opcodes (Opcodes/butter.c)
-fluidOpcodes as plugin opcodes (depends on existence of fluidsynth.h)
Some things I found:
-It seems using "-o dac#" or "-o devaudio#" isn't working and always
defaulting to device 1. I'll take a look at this later.
-there are two __cdecl's in widgets.cpp. I had to remove them to
compile widgets.cpp. I'm assuming it's a configuration issue and
somewhere __cdecl should have been #defined as nothing for linux, but
I'm not sure. Any ideas?
Thanks,
steven
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