| You may want to take a look at the CsoundVST code in CVS. The Dev-C++/mingw
build system replaces the jpffglue.c file with csound.c, and cleans up some
of the opcode loading code. This is in 4.24.
============================================
Michael Gogins
gogins at pipeline period com
Irreducible Productions
Silence, a language for programming music and sound
Available at http://sourceforge.net/projects/silencevst/
============================================
----- Original Message -----
From: "stevenyi"
To: "Csound Developers Discussion List"
Sent: Tuesday, August 26, 2003 9:51 PM
Subject: [CSOUND-DEV:3063] questions
> Hi all,
>
> I started getting back into csound5 and thought I'd ask:
>
> -Any objections to removing 'makefile' from the Opcodes directory? This
> interferes with the 'Makefile' that is generated with configure
>
> -a while ago i asked about statements that were generated with csound5
> that looked like
>
> 42005342 <- 42530042
>
> I remember John was in the middle of using these for testing some byte
> reversal code. I've commented them from my InOut/aiff.c file and was
> wondering if anyone mind if I check in my aiff.c
>
> -a couple things about the zak stuff that was moved to cglob. first
> thing is that the cvs has:
>
> #define zkstart cglob.zastart
> #define zastart cglob.zastart
> #define zklast cglob.zalast
> #define zalast cglob.zalast
>
> which I think should be:
>
> #define zkstart cglob.zkstart
> #define zastart cglob.zastart
> #define zklast cglob.zklast
> #define zalast cglob.zalast
>
> if so, I'll check that in. Also, there's something funny going on with
> trying to compile widgets.cpp in regards to the this stuff, as somehow
> zkstart is ending up being defined as a long somewhere before it gets
> defined as a MYFLT. for the time being I'm commenting that section of
> code out in widgets.cpp (in the fl_slider_bank function, around line
> 2773). I'll look into that later, but thought I'd mention it.
>
>
> -I noticed that csoundAppendOpcode in jpff_glue.c is currently:
>
> printf("DO NOT USE THIS INTERFACE\n");
> return -1;
>
> so I was wondering if dynamically loaded opcodes is working, and if so,
> where the function is for that. (I was looking for what directory
> csound5 is looking in for it's dynamically loaded opcodes, as I wanted
> to see if the shared objects from the Opcodes dir would work).
>
>
> Thanks for any replies!
> steven
>
>
> |