| That's great news. Thanks for doing this object. When in it's in I'll take
it for a spin on Windows.
Best regards,
Mike
----- Original Message -----
From: "Victor Lazzarini"
To:
Sent: Friday, May 06, 2005 5:22 PM
Subject: Re: [Cs-dev] Some API documentation points
> I'm trying to make it compatible, the API functions I am
> using
> at the moment seem to be the same on both. I'm using 4.23
> just
> because I'm not so sure of cs5 on windows at the moment, but
> I have
> built it in OSX linking against libcsound.a 5 to test it
> and seems to
> work (although
> as I said cs5 OSX performance seems to be disappointing,
> so complex stuff won't run in realtime).
>
> Once it's ready I'll add it to the frontends directory.
>
> Victor
>>
>> I think a csoundapi~ object is a great idea, but I suspect
>> it would work better, and I am sure it would have a longer
>> life, if it were based on Csound 5.
>>
>> Regards,
>> Mike Gogins
>>
>>
>> -----Original Message-----
>> From: Victor Lazzarini
>> Sent: May 6, 2005 2:56 PM
>> To: csound-devel@lists.sourceforge.net
>> Subject: Re: [Cs-dev] Some API documentation points
>>
>> Btw there is a bug in csoundScoreEvent() in csound.c
>> (4.23), a call to newevent() using the *csound pointer,
>> when the implementation does not use such argument.
>> I'm in the process of implementing a csoundapi~ class
>> for PD (mimicking Matt's csound~) and I discovered this
>> and another bug (in newevent()).
>>
>> I also could not get csoundRewind() to work properly.
>> It seem to go back to the beginning of the score, but it
>> looks as if csoundPerformKsmps() will not run after I
>> call it (I have to check again if the bug is not in my
>> code, but it doesn't look like that).
>>
>> Victor
>>
>> >
>> > csoundKeyPress, Invalue, Outvalue, and ScoreEvent are
>> > all things i added and use frequently. they are for
>> > HOST applications communicating with a csound library
>> > and are VERY useful to me. they are pretty worthless
>> > for opcode plugins though.
>> >
>> > it has been suggested a few times to make separate api's
>> > for hosts and plugins, which
>> > i would not object to..
>> >
>> > >> - the csoundKeyPress() entry in csound.h mentions the
>> > 'keypress' >> opcode, which does not have an entry in
>> > the manual
>> >
>> > i think thats a typo, it should say the 'sensekey'
>> > opcode [ not 'keypress' ]
>> >
>> >
>> >
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