| another idea would be to use the --strset option, for instance:
--strset1=/Users/jh/Desktop/Ganze4_96k.aiff
instr 1
Sfile strget 1
aout diskin2 Sfile, 1
out aout
endin
i 1 0 5
i found this useful in several situations. unfortunately it is not
possible to write --strset1="/Users/jh/Desktop/Ganze4_96k.aiff", so it
is necessary to have a file path without spaces.
joachim
Am 12.10.2010 um 08:46 schrieb Oeyvind Brandtsegg:
> I tested here now, just to make sure, and string channels work fine.
> I have had trouble with string channels sometime during the last year,
> but now it seems all ok.
> Sorry for the noise there.
>
> An alternative way to send Csound a string (Art) is by using a string
> p-field in a score statement.
>
> best
> Oeyvind
>
>
> 2010/10/12 Art Hunkins :
>> FWIW, I've tested this issue with Sugar 0.88 (SoaS Mirabelle - more
>> recent)
>> and gotten identical results.
>>
>> I also substituted this last line:
>> def choose(self, widget):
>> chooser = ObjectChooser(self, what_filter=mime.GENERIC_TYPE_AUDIO)
>> result = chooser.run()
>> if result == gtk.RESPONSE_ACCEPT:
>> jobject = chooser.get_selected_object()
>> if jobject and jobject.file_path:
>> filename1 = jobject.file_path
>> print 'FileName = ', filename1
>> self.w.set_filechannel("filename1", filename1)
>>
>> set_filechannel is a method from csndsugui; it too returns identical
>> results.
>>
>> I wonder if I need to find some other way of passing a filename to
>> Csound?
>> (Are there any other options?)
>>
>> Art Hunkins
>>
>>
>> ----- Original Message -----
>> From: "Victor Lazzarini"
>> To: "Developer discussions"
>> Sent: Monday, October 11, 2010 5:11 AM
>> Subject: Re: [Cs-dev] Fw: Csound API Question?
>>
>>
>>> I have tested the string channels in the latest Csound and there is
>>> nothing wrong with them. There has been
>>> no change from 5.10 to 5.12+ in this regard. One thing that might be
>>> happening is that you are setting
>>> the channel after the instrument in question has started. I don't
>>> think that will work because the code
>>> you require might be running in i-time. Try and make sure the
>>> instrument runs after the channel has been
>>> set.
>>>
>>> Victor
>>>
>>>
>>> On 11 Oct 2010, at 08:16, Oeyvind Brandtsegg wrote:
>>>
>>>> I think there is something wrong with string chn channels,
>>>> so that you're unable to set the value of a string chn channel from
>>>> the API.
>>>> Oeyvind
>>>>
>>>> 2010/10/10 Art Hunkins :
>>>>> Victor,
>>>>>
>>>>> I tried one further test:
>>>>>
>>>>> I copied a sound file, KayIntro.ogg, to the root directory of my
>>>>> Activity,
>>>>> and changed the appropriate line below to:
>>>>> cs.SetChannel("filename1", "KayIntro.ogg")
>>>>> I also tried:
>>>>> cs.SetChannel("filename1", KayIntro.ogg)
>>>>>
>>>>> The filename still didn't get through to chnget in Csound.
>>>>>
>>>>> Art Hunkins
>>>>>
>>>>> ----- Original Message -----
>>>>> From: "Art Hunkins"
>>>>> To: "Developer discussions"
>>>>> Sent: Sunday, October 10, 2010 5:30 PM
>>>>> Subject: Re: [Cs-dev] Csound API Question?
>>>>>
>>>>>
>>>>>> Victor,
>>>>>>
>>>>>> With this change (at your suggestion):
>>>>>> def choose(self, widget):
>>>>>> chooser = ObjectChooser(self,
>>>>>> what_filter=mime.GENERIC_TYPE_AUDIO)
>>>>>> result = chooser.run()
>>>>>> if result == gtk.RESPONSE_ACCEPT:
>>>>>> jobject = chooser.get_selected_object()
>>>>>> if jobject and jobject.file_path:
>>>>>> filename1 = jobject.file_path
>>>>>> print 'FileName = ', filename1
>>>>>> cs.SetChannel("filename1", "abba")
>>>>>>
>>>>>> The "FileName =" line prints a correct (ogg) filename.
>>>>>> Obviously the
>>>>>> correct filename/path has been located.
>>>>>>
>>>>>> In my Csound instrument:
>>>>>> Sname chnget "filename1"
>>>>>> puts Sname, 1
>>>>>>
>>>>>> puts still prints a blank, and my program continues to treat the
>>>>>> returned
>>>>>> string as "0".
>>>>>>
>>>>>> Meanwhile, there error messages have disappeared:
>>>>>>>> File "/usr/lib/python2.6/site-packages/csnd.py", line 1736, in
>>>>>>>> SetChannel
>>>>>>>> return _csnd.Csound_SetChannel(self, *args)
>>>>>>>> NotImplementedError: Wrong number of arguments for overloaded
>>>>>>>> function
>>>>>>>> 'Csound_SetChannel'.
>>>>>>>> Possible C/C++ prototypes are:
>>>>>>>> SetChannel(Csound *,char const *,double)
>>>>>>>> SetChannel(Csound *,char const *,char const *)
>>>>>>
>>>>>> Thanks again -
>>>>>>
>>>>>> Art Hunkins
>>>>>>
>>>>>> ----- Original Message -----
>>>>>> From: "Victor Lazzarini"
>>>>>> To: "Art Hunkins" ; "Developer discussions"
>>>>>>
>>>>>> Sent: Sunday, October 10, 2010 5:08 AM
>>>>>> Subject: Re: [Cs-dev] Csound API Question?
>>>>>>
>>>>>>
>>>>>>> I think this means that one of the arguments is of the wrong
>>>>>>> type,
>>>>>>> which means.
>>>>>>> jobject.file_path. This line in your printed messages
>>>>>>>
>>>>>>> FileName =
>>>>>>>
>>>>>>> seems to indicate that it is not a string and the line
>>>>>>>
>>>>>>> print 'FileName = ', filename1
>>>>>>>
>>>>>>> is not printing it.
>>>>>>>
>>>>>>> Try, just to test it, placing a string (any) instead of that
>>>>>>> argument
>>>>>>> and see if you get
>>>>>>> a result.
>>>>>>>
>>>>>>> Victor
>>>>>>>
>>>>>>>> File "/usr/lib/python2.6/site-packages/csnd.py", line 1736, in
>>>>>>>> SetChannel
>>>>>>>> return _csnd.Csound_SetChannel(self, *args)
>>>>>>>> NotImplementedError: Wrong number of arguments for overloaded
>>>>>>>> function
>>>>>>>> 'Csound_SetChannel'.
>>>>>>>> Possible C/C++ prototypes are:
>>>>>>>> SetChannel(Csound *,char const *,double)
>>>>>>>> SetChannel(Csound *,char const *,char const *)
>>>>>>>>
>>>>>>>> I feel I've taken a step backwards. At the same time, I'm very
>>>>>>>> grateful for
>>>>>>>> your enlightenment (or for that of any other more technically
>>>>>>>> astute
>>>>>>>> Csounder than I).
>>>>>>>>
>>>>>>>> (I wonder if the filename is of the wrong type or some such,
>>>>>>>> needing
>>>>>>>> a cast
>>>>>>>> of some sort?)
>>>>>>>>
>>>>>>>> Ever appreciative -
>>>>>>>>
>>>>>>>> Art Hunkins
>>>>>>>>
>>>>>>>> ----- Original Message -----
>>>>>>>> From: "Victor Lazzarini"
>>>>>>>> To: "Developer discussions" >>>>>>> devel@lists.sourceforge.net>
>>>>>>>> Sent: Friday, October 08, 2010 7:15 PM
>>>>>>>> Subject: Re: [Cs-dev] Csound API Question?
>>>>>>>>
>>>>>>>>
>>>>>>>>> For instance the following Python code:
>>>>>>>>>
>>>>>>>>> import csnd
>>>>>>>>> cs = csnd.Csound()
>>>>>>>>> cs.Compile("string.csd", "-n")
>>>>>>>>> cs.SetChannel("filename1", "haha")
>>>>>>>>> cs.Perform()
>>>>>>>>>
>>>>>>>>> ============ string.csd: =========
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> instr 1
>>>>>>>>> Sname chnget "filename1"
>>>>>>>>> puts Sname, 1
>>>>>>>>> endin
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> i1 0 1
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> ============= interactive run =======
>>>>>>>>> Python 2.6.4 (r264:75821M, Oct 27 2009, 19:48:32)
>>>>>>>>> [GCC 4.0.1 (Apple Inc. build 5493)] on darwin
>>>>>>>>> Type "help", "copyright", "credits" or "license" for more
>>>>>>>>> information.
>>>>>>>>>>>> import csnd
>>>>>>>>>>>> cs = csnd.Csound()
>>>>>>>>>>>> cs.Compile("string.csd", "-n")
>>>>>>>>> PortMIDI real time MIDI plugin for Csound
>>>>>>>>> PortAudio real-time audio module for Csound
>>>>>>>>> virtual_keyboard real time MIDI plugin for Csound
>>>>>>>>> 0dBFS level = 32768.0
>>>>>>>>> Csound version 5.12 (double samples) Jun 9 2010
>>>>>>>>> libsndfile-1.0.21
>>>>>>>>> UnifiedCSD: string.csd
>>>>>>>>> STARTING FILE
>>>>>>>>> Creating options
>>>>>>>>> Creating orchestra
>>>>>>>>> Creating score
>>>>>>>>> orchname: /var/folders/5P/5PSrqM3mGnCIxRlBhio0cE+++TM/-Tmp-//
>>>>>>>>> csound-
>>>>>>>>> gtttlC.orc
>>>>>>>>> scorename: /var/folders/5P/5PSrqM3mGnCIxRlBhio0cE+++TM/-Tmp-//
>>>>>>>>> csound-
>>>>>>>>> hz4vNl.sco
>>>>>>>>> rtaudio: PortAudio module enabled ... using callback interface
>>>>>>>>> rtmidi: PortMIDI module enabled
>>>>>>>>> orch compiler:
>>>>>>>>> instr 1
>>>>>>>>> Elapsed time at end of orchestra compile: real: 0.070s, CPU:
>>>>>>>>> 0.004s
>>>>>>>>> sorting score ...
>>>>>>>>> ... done
>>>>>>>>> Elapsed time at end of score sort: real: 0.152s, CPU: 0.023s
>>>>>>>>> Csound version 5.12 (double samples) Jun 9 2010
>>>>>>>>> 0dBFS level = 32768.0
>>>>>>>>> orch now loaded
>>>>>>>>> audio buffered in 1024 sample-frame blocks
>>>>>>>>> not writing to sound disk
>>>>>>>>> SECTION 1:
>>>>>>>>> 0
>>>>>>>>>>>> cs.SetChannel("filename1", "haha")
>>>>>>>>>>>> cs.Perform()
>>>>>>>>> new alloc for instr 1:
>>>>>>>>> haha
>>>>>>>>> B 0.000 ..100.000 T100.000 TT100.000 M: 0.0
>>>>>>>>> Score finished in csoundPerform().
>>>>>>>>> 2
>>>>>>>>>>>> exit()
>>>>>>>>> inactive allocs returned to freespace
>>>>>>>>> end of score. overall amps: 0.0
>>>>>>>>> overall samples out of range: 0
>>>>>>>>> 0 errors in performance
>>>>>>>>> Elapsed time at end of performance: real: 61.690s, CPU: 0.362s
>>>>>>>>> no sound written to disk
>>>>>>>>>
>>>>>>>>> ==================
>>>>>>>>> NB: there is nothing wrong with the API.
>>>>>>>>>
>>>>>>>>> Victor
>>>>>>>>>
>>>>>>>>> On 9 Oct 2010, at 00:05, Victor Lazzarini wrote:
>>>>>>>>>
>>>>>>>>>> Where is the call to pass the filename to Csound?
>>>>>>>>>>
>>>>>>>>>> Victor
>>>>>>>>>>
>>>>>>>>>> On 8 Oct 2010, at 22:12, Art Hunkins wrote:
>>>>>>>>>>
>>>>>>>>>>> At least I *think* it's an API/communication problem, rather
>>>>>>>>>>> than a
>>>>>>>>>>> Python/pygtk problem.
>>>>>>>>>>>
>>>>>>>>>>> Here's the situation: I'm getting users to click on a
>>>>>>>>>>> Journal
>>>>>>>>>>> entry
>>>>>>>>>>> in Sugar
>>>>>>>>>>> (python 2.6 - Sugar 0.84, FWIW), to identify a user-supplied
>>>>>>>>>>> soundfile to
>>>>>>>>>>> load into diskin2. It's close to working.
>>>>>>>>>>>
>>>>>>>>>>> The Python side:
>>>>>>>>>>> This statement is in the main loop:
>>>>>>>>>>> self.filename1 = "0" (or "" - they both work the same)
>>>>>>>>>>>
>>>>>>>>>>> In the method in question, the Journal selection process
>>>>>>>>>>> seems to
>>>>>>>>>>> be
>>>>>>>>>>> working; the code ends with:
>>>>>>>>>>> self.filename1 = jobject.file_path
>>>>>>>>>>> print 'FileName = ', self.filename1
>>>>>>>>>>> return self.filename1
>>>>>>>>>>>
>>>>>>>>>>> Through the print line, things seem to work; the following
>>>>>>>>>>> line is
>>>>>>>>>>> printed
>>>>>>>>>>> (in the log), with data (filename/path) one would expect:
>>>>>>>>>>> FileName =
>>>>>>>>>>> /home/liveuser/.sugar/default/data/9b3f3023-58f1-44ad-87c3-
>>>>>>>>>>> c19d2a7561ae.ogg
>>>>>>>>>>>
>>>>>>>>>>> (BTW, this is Csound 5.10 with a recent libsndfile that
>>>>>>>>>>> accepts Ogg
>>>>>>>>>>> Vorbis
>>>>>>>>>>> files - of which the above is one.)
>>>>>>>>>>>
>>>>>>>>>>> At this point the filename does not appear to transfer via
>>>>>>>>>>> the
>>>>>>>>>>> API to
>>>>>>>>>>> Csound. The Csound side (within an instrument definition):
>>>>>>>>>>> Sname chnget "filename1"
>>>>>>>>>>> puts Sname, 1
>>>>>>>>>>> i1 strcmp Sname, "0"
>>>>>>>>>>> if i1 == 0 goto cont2
>>>>>>>>>>> Sname = "soundin.1"
>>>>>>>>>>> goto cont2
>>>>>>>>>>>
>>>>>>>>>>> Problem result:
>>>>>>>>>>> 1) puts prints a blank line.
>>>>>>>>>>> 2) strcmp evaluates to "0", which is the "no file name to
>>>>>>>>>>> communicate"
>>>>>>>>>>> value.
>>>>>>>>>>> 3) as a result, the default file, soundin1, is substituted.
>>>>>>>>>>> Here
>>>>>>>>>>> there is
>>>>>>>>>>> always a substitution.
>>>>>>>>>>>
>>>>>>>>>>> Bottom line: the (very long/complicated) filename seems not
>>>>>>>>>>> to be
>>>>>>>>>>> passed.
>>>>>>>>>>> Does anyone know why? (IOW, what am I doing wrong?)
>>>>>>>>>>>
>>>>>>>>>>> TIA for insight -
>>>>>>>>>>>
>>>>>>>>>>> Art Hunkins
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>> ------------------------------------------------------------------------------
>>>>>>>>>>> Beautiful is writing same markup. Internet Explorer 9
>>>>>>>>>>> supports
>>>>>>>>>>> standards for HTML5, CSS3, SVG 1.1, ECMAScript5, and DOM L2
>>>>>>>>>>> & L3.
>>>>>>>>>>> Spend less time writing and rewriting code and more time
>>>>>>>>>>> creating
>>>>>>>>>>> great
>>>>>>>>>>> experiences on the web. Be a part of the beta today.
>>>>>>>>>>> http://p.sf.net/sfu/beautyoftheweb
>>>>>>>>>>> _______________________________________________
>>>>>>>>>>> Csound-devel mailing list
>>>>>>>>>>> Csound-devel@lists.sourceforge.net
>>>>>>>>>>> https://lists.sourceforge.net/lists/listinfo/csound-devel
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> ------------------------------------------------------------------------------
>>>>>>>>>> Beautiful is writing same markup. Internet Explorer 9
>>>>>>>>>> supports
>>>>>>>>>> standards for HTML5, CSS3, SVG 1.1, ECMAScript5, and DOM
>>>>>>>>>> L2 &
>>>>>>>>>> L3.
>>>>>>>>>> Spend less time writing and rewriting code and more time
>>>>>>>>>> creating
>>>>>>>>>> great
>>>>>>>>>> experiences on the web. Be a part of the beta today.
>>>>>>>>>> http://p.sf.net/sfu/beautyoftheweb
>>>>>>>>>> _______________________________________________
>>>>>>>>>> Csound-devel mailing list
>>>>>>>>>> Csound-devel@lists.sourceforge.net
>>>>>>>>>> https://lists.sourceforge.net/lists/listinfo/csound-devel
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> ------------------------------------------------------------------------------
>>>>>>>>> Beautiful is writing same markup. Internet Explorer 9 supports
>>>>>>>>> standards for HTML5, CSS3, SVG 1.1, ECMAScript5, and DOM L2 &
>>>>>>>>> L3.
>>>>>>>>> Spend less time writing and rewriting code and more time
>>>>>>>>> creating
>>>>>>>>> great
>>>>>>>>> experiences on the web. Be a part of the beta today.
>>>>>>>>> http://p.sf.net/sfu/beautyoftheweb
>>>>>>>>> _______________________________________________
>>>>>>>>> Csound-devel mailing list
>>>>>>>>> Csound-devel@lists.sourceforge.net
>>>>>>>>> https://lists.sourceforge.net/lists/listinfo/csound-devel
>>>>>>>>
>>>>>>>>
>>>>>>>> ------------------------------------------------------------------------------
>>>>>>>> Beautiful is writing same markup. Internet Explorer 9 supports
>>>>>>>> standards for HTML5, CSS3, SVG 1.1, ECMAScript5, and DOM L2
>>>>>>>> & L3.
>>>>>>>> Spend less time writing and rewriting code and more time
>>>>>>>> creating
>>>>>>>> great
>>>>>>>> experiences on the web. Be a part of the beta today.
>>>>>>>> http://p.sf.net/sfu/beautyoftheweb
>>>>>>>> _______________________________________________
>>>>>>>> Csound-devel mailing list
>>>>>>>> Csound-devel@lists.sourceforge.net
>>>>>>>> https://lists.sourceforge.net/lists/listinfo/csound-devel
>>>>>>>
>>>>>>>
>>>>>>> ------------------------------------------------------------------------------
>>>>>>> Beautiful is writing same markup. Internet Explorer 9 supports
>>>>>>> standards for HTML5, CSS3, SVG 1.1, ECMAScript5, and DOM L2 &
>>>>>>> L3.
>>>>>>> Spend less time writing and rewriting code and more time
>>>>>>> creating great
>>>>>>> experiences on the web. Be a part of the beta today.
>>>>>>> http://p.sf.net/sfu/beautyoftheweb
>>>>>>> _______________________________________________
>>>>>>> Csound-devel mailing list
>>>>>>> Csound-devel@lists.sourceforge.net
>>>>>>> https://lists.sourceforge.net/lists/listinfo/csound-devel
>>>>>>
>>>>>
>>>>>
>>>>> ------------------------------------------------------------------------------
>>>>> Beautiful is writing same markup. Internet Explorer 9 supports
>>>>> standards for HTML5, CSS3, SVG 1.1, ECMAScript5, and DOM L2 & L3.
>>>>> Spend less time writing and rewriting code and more time creating
>>>>> great
>>>>> experiences on the web. Be a part of the beta today.
>>>>> http://p.sf.net/sfu/beautyoftheweb
>>>>> _______________________________________________
>>>>> Csound-devel mailing list
>>>>> Csound-devel@lists.sourceforge.net
>>>>> https://lists.sourceforge.net/lists/listinfo/csound-devel
>>>>>
>>>>
>>>> ------------------------------------------------------------------------------
>>>> Beautiful is writing same markup. Internet Explorer 9 supports
>>>> standards for HTML5, CSS3, SVG 1.1, ECMAScript5, and DOM L2 & L3.
>>>> Spend less time writing and rewriting code and more time creating
>>>> great
>>>> experiences on the web. Be a part of the beta today.
>>>> http://p.sf.net/sfu/beautyoftheweb
>>>> _______________________________________________
>>>> Csound-devel mailing list
>>>> Csound-devel@lists.sourceforge.net
>>>> https://lists.sourceforge.net/lists/listinfo/csound-devel
>>>
>>>
>>> ------------------------------------------------------------------------------
>>> Beautiful is writing same markup. Internet Explorer 9 supports
>>> standards for HTML5, CSS3, SVG 1.1, ECMAScript5, and DOM L2 & L3.
>>> Spend less time writing and rewriting code and more time creating
>>> great
>>> experiences on the web. Be a part of the beta today.
>>> http://p.sf.net/sfu/beautyoftheweb
>>> _______________________________________________
>>> Csound-devel mailing list
>>> Csound-devel@lists.sourceforge.net
>>> https://lists.sourceforge.net/lists/listinfo/csound-devel
>>
>>
>> ------------------------------------------------------------------------------
>> Beautiful is writing same markup. Internet Explorer 9 supports
>> standards for HTML5, CSS3, SVG 1.1, ECMAScript5, and DOM L2 & L3.
>> Spend less time writing and rewriting code and more time creating
>> great
>> experiences on the web. Be a part of the beta today.
>> http://p.sf.net/sfu/beautyoftheweb
>> _______________________________________________
>> Csound-devel mailing list
>> Csound-devel@lists.sourceforge.net
>> https://lists.sourceforge.net/lists/listinfo/csound-devel
>>
>
> ------------------------------------------------------------------------------
> Beautiful is writing same markup. Internet Explorer 9 supports
> standards for HTML5, CSS3, SVG 1.1, ECMAScript5, and DOM L2 & L3.
> Spend less time writing and rewriting code and more time creating
> great
> experiences on the web. Be a part of the beta today.
> http://p.sf.net/sfu/beautyoftheweb
> _______________________________________________
> Csound-devel mailing list
> Csound-devel@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/csound-devel
>
------------------------------------------------------------------------------
Beautiful is writing same markup. Internet Explorer 9 supports
standards for HTML5, CSS3, SVG 1.1, ECMAScript5, and DOM L2 & L3.
Spend less time writing and rewriting code and more time creating great
experiences on the web. Be a part of the beta today.
http://p.sf.net/sfu/beautyoftheweb
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