| David,
Important to note is the fact that Art (and others) have found GUI wrappers
such as WinXsoundPro or Csedit to be important tools that make the
environment more produtive.
Am I correct Art? Hope I am not speaking out of line for you. Tordini's
Editor is excellent as is WinXSoundPro that Gabriel recommends.
Rick
on 2/22/05 4:23 PM, Art Hunkins at abhunkin@uncg.edu wrote:
> I've really been concerned about wildly differing command-line flags amongst
> the various Csound versions too.
>
> On the recent survey of real-time Csound I sent out, I toyed with the idea
> of asking for the flags each version used to call for various options -
> especially MIDI in and audio out.
>
> Unless we do all we can to standardize these flags, moving among versions
> and platforms will be a real hassle, and many will end up back in the
> fragmented Csound world in which we currently live.
>
> In this respect, I much appreciate Istvan's Csound5 change with respect to
> MIDI devices.
>
> BTW, Dave P., by "text mode" do you mean "console mode" - i.e., no GUI? If
> so, good question (I use CsEdit for Windows (Tordini), within which I can
> run console or GUI versions interchangeably; it's a non-issue there).
>
> Art Hunkins
>
> ----- Original Message -----
> From: "Dave Phillips"
> To:
> Sent: Tuesday, February 22, 2005 10:33 AM
> Subject: [Cs-dev] tests and examples for Cs5
>
>
>> Greetings:
>>
>> After reading Rick B's latest message re: Cs5 I started working on a
>> collection of files and examples for beginners in Cs5. I've completed
>> material for realtime audio, realtime MIDI, FLTK opcode usage, and
>> connecting to JACK. I intend to provide examples for plugin usage and
>> for adding new opcodes, and I will try to address Rick's other concerns
>> regarding example files.
>>
>> Btw, am I correct to assume that the majority of Csound users have
>> abandoned the use of text mode ? It certainly looks that way from here.
>> I consider this assumption to be a critical point, one that perhaps
>> should be discussed a little more thoroughly by the developers.
>>
>> Also, am I correct to assume that files written for MacCsound are
>> incompatible with CsoundAV and/or Winsound (and vice-versa) ?
>>
>> I have no idea what might be required to reconcile files from those
>> versions of Csound with Cs5 (or any other version of Csound). I cannot
>> supply flags and option switches for those platforms (many ofwhich have
>> been designed with no regard at all towards compatibility with Cs4), and
>> I invite any developers or users on those platforms to contribute the
>> needed flags/switches to the examples set. At this time I'm supplying
>> CsOptions only for Cs5 under Linux.
>>
>> To Dr. B: Rick, how did you try running Cs5 ? Your message was short
>> on details, and I need details. You didn't mention on what platform you
>> tried it, with what files you tested it, or with what options. As far as
>> examples go, I use your very own Trapped In Convert to test realtime
>> audio output, with these options:
>>
>> csound -+rtaudio=alsa -odac2 -d -m0 trappedrt.csd
>>
>> Actually I can dispense with the -+rtaudio switch, it's already defined
>> in my $CSRTAUDIO setting.
>>
>> Best,
>>
>> dp
>>
>>
>>
>>
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>
>
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