Re: [Cs-dev] Nearly there (on Mac)
Date | 2005-11-29 19:43 |
From | Michael Gogins |
Subject | Re: [Cs-dev] Nearly there (on Mac) |
Are you going to write a Linux installer exclusively for people with needs identical to your own, or are you going to write one that more people can use? Jack is totally standard on Linux by now, and I believe is usable on OS X as well. Regards, Mike -----Original Message----- From: jpff@codemist.co.uk Sent: Nov 29, 2005 1:24 PM To: csound-devel@lists.sourceforge.net Subject: Re: [Cs-dev] Nearly there (on Mac) >>>>> "Istvan" == Istvan Varga |
Date | 2005-11-29 20:38 |
From | David Akbari |
Subject | Re: [Cs-dev] Nearly there (on Mac) |
On Nov 29, 2005, at 2:43 PM, Michael Gogins wrote: > I believe is usable on OS X as well. Yes. I currently build with the JACK plugin and thanks to Simon Schampijer users on OSX can now easily integrate Csound as an Insert plugin in any commercial software that uses Real-Time Audio Suite or Audio Units format. The problem seemed to be SConstruct trying to link against libasound at compile time. Using the JACK-Insert module that is a part of Jack allows users to use their Csound5 rt-performance as an insert to program materials in the sequencer. Now I am not much of a proponent of commercial software but I can see some value in including features such as this.... -David ------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://ads.osdn.com/?ad_id=7637&alloc_id=16865&op=click _______________________________________________ Csound-devel mailing list Csound-devel@lists.sourceforge.net |
Date | 2005-11-29 21:06 |
From | Iain Duncan |
Subject | Re: [Cs-dev] Nearly there (on Mac) |
> Yes. I currently build with the JACK plugin and thanks to Simon > Schampijer users on OSX can now easily integrate Csound as an Insert > plugin in any commercial software that uses Real-Time Audio Suite or > Audio Units format. The problem seemed to be SConstruct trying to link > against libasound at compile time. > > Using the JACK-Insert module that is a part of Jack allows users to use > their Csound5 rt-performance as an insert to program materials in the > sequencer. Now I am not much of a proponent of commercial software but I > can see some value in including features such as this.... Definitely. It's like evangelism ... I don't use commercial software at all anymore except if clients make me, but I got into this whole mess in a big way because of my experience using csoundAV with cakewalk. Most new csound users won't wet their feet with a total abandonment of their current working methods. Iain ------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://ads.osdn.com/?ad_id=7637&alloc_id=16865&op=click _______________________________________________ Csound-devel mailing list Csound-devel@lists.sourceforge.net |
Date | 2005-11-30 23:43 |
From | Simon Schampijer |
Subject | Re: [Cs-dev] Nearly there (on Mac) |
Yes, the problem was libasound be linked on OSX as well. It just needed to add a 'case for OSX' in the SConstruct file. So on my machine (OSX 10.3) Coreaudio, jack and portaudio are ok now. And like Victor was saying, the noFLTKThreads building target must be set to 1 - otherwise I get segfaults or bus error when running the fl.csd example. Seems to happen when I keep on changing the frequency with the knob shortly before the performance ends. Simon David Akbari schrieb: > > On Nov 29, 2005, at 2:43 PM, Michael Gogins wrote: > >> I believe is usable on OS X as well. > > > Yes. I currently build with the JACK plugin and thanks to Simon > Schampijer users on OSX can now easily integrate Csound as an Insert > plugin in any commercial software that uses Real-Time Audio Suite or > Audio Units format. The problem seemed to be SConstruct trying to link > against libasound at compile time. > > Using the JACK-Insert module that is a part of Jack allows users to > use their Csound5 rt-performance as an insert to program materials in > the sequencer. Now I am not much of a proponent of commercial software > but I can see some value in including features such as this.... > > > -David > > > > ------------------------------------------------------- > This SF.net email is sponsored by: Splunk Inc. Do you grep through log > files > for problems? Stop! Download the new AJAX search engine that makes > searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! > http://ads.osdn.com/?ad_id=7637&alloc_id=16865&op=click > _______________________________________________ > Csound-devel mailing list > Csound-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/csound-devel > ------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://ads.osdn.com/?ad_id=7637&alloc_id=16865&op=click _______________________________________________ Csound-devel mailing list Csound-devel@lists.sourceforge.net |