| It would be cool if you look into the vsthost opcodes as well. I tried
building them once, but the compiler complained (said something like
there was a bug in the compiler).
Cheers,
Andres
On Thu, 2005-07-28 at 08:53, Michael Gogins wrote:
> I have been loaned a PowerMac and am working on a port of CsoundVST to Jaguar (Mac OS X 10.3), since some people have expressed interest in using CsoundVST on the Mac. No idea how easy this is -- I'm still trying to get a usable version of FLTK going, so I'm still working my way through installing usable versions of the pre-requisites. Since VST plugins are common on the Mac, presumably once I have the pre-requisites, it will not be hard. However, my plans are not really oriented towards more than just getting CsoundVST to work.
>
> Regards,
> Mike
>
> -----Original Message-----
> From: Istvan Varga
> Sent: Jul 28, 2005 8:49 AM
> To: csound-devel@lists.sourceforge.net
> Subject: Re: [Cs-dev] Re: [Csnd] Csound 5 status (was Re: [Csnd] linux version of csound 5)
>
> jpff@codemist.co.uk wrote:
>
> > I tried to ask that self-same question some month or so ago. What is
> > needed to get to a sensible milestone?
>
> As I already mentioned, one important issue is getting the API
> finished enough that there is a stable interface for hosts and
> plugins (of course, backward compatible extensions can be added
> later); I am very interested in opinions on this by people like
> Michael Gogins or Matt Ingalls, but so far I did not get much
> response. Other than that, we need to get a reasonably stable
> and working package - it does not need to be perfect, but should
> be good enough so that the overall quality is not worse than
> that of Csound 4.
>
> > Last time I tried the audio on OSX just did not work, but the
>
> Did you try both the latest PortAudio driver, and Victor Lazzarini's
> rtcoreaudio.c ?
>
> > impression i have is that the linux system is almost finished.
>
> So, what should be done to get it not just almost, but really finished ?
>
> > I have not managed to run Csound5 on Windows as i cannot get mingw
> > to behave reasonably.
>
> I have compiled for Windows, and was able to get working und usable
> real time audio (using native MME interface, as well as DirectSound
> and ASIO through PortAudio; full-duplex audio works too) and MIDI.
> FLTK widgets are generally OK,
>
> > Questions to which i would like the answer include:
> > Does OSC run on Windows?
>
> Not tested, but this is mainly a function of getting liblo compile
> and work on Windows.
>
> > If we do not replace the parser is anyone going to fix the
> > main lexing bugs?
>
> I may try fixing some, but what bugs are there that should be fixed
> now ? Which one is the most serious ?
>
> > Do we have sufficient sane installers? We (the company)
> > sell software on Linux for multiple distributions, and while
> > a pain it is doable -- we compile multiple .o files and
> > install includes linking.
>
> There is a Windows installer by Michael Gogins. For now, the standard
> way of installing Csound 5 on Linux is compiling from sources, but I am
> interested in ideas about how precompiled Linux packages should be made.
> No info on OS X, but the main problem here is that there are no Csound 5
> contributions from Mac developers like Matt Ingalls, which is really a shame.
>
>
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