| You have 32 and 64 bit binaries in the same bin directory?
If so, then why not have 32 and 64 bit opcodees (fluid, fluid64) in the same opcodes directory?
At any rate, I think it is much less confusing if the directory/naming conventions are similar for binaries and plugins.
Regards,
Mike
-----Original Message-----
From: Istvan Varga
Sent: Nov 19, 2005 1:03 PM
To: csound-devel@lists.sourceforge.net
Subject: Re: [Cs-dev] Multi port midi proposal
Steven Yi wrote:
> I like how Istvan's mkpackage.py file organized everything into directories:
I removed mkpackage.py and related files as they seem to duplicate
the functionality of John's installer for Linux (not sure what directory
layout that uses, though).
> bin - binaries
> lib - libraries
> lib/csound/plugins - 32 bit plugins (float)
> lib/csound/plugins64 - 64 bit plugins (double)
> doc - documentation
Here is a more detailed description of the directory structure I
used:
/usr/lib/pd/extra/
PD object (csoundapi~.pd_linux, links against libcsound.so.5.1)
/usr/lib/python/
Python wrapper (csnd.py, csnd.pyc, csnd.pyo)
/usr/lib/python/lib-dynload/
Python wrapper (_csnd.so, symlink to /usr/local/lib/lib_csnd.so)
/usr/local/bin/
frontends (most of these are simple shell scripts that call
the binaries in /usr/local/lib/csound/bin/ after setting the
required environment variables)
/usr/local/include/csound/
header files
/usr/local/lib/csound/bin/
the actual binaries (csound and csound64)
/usr/local/lib/csound/lib/
"private" shared libraries for use by Csound (e.g. FLTK)
/usr/local/lib/csound/plugins/
single precision plugin libraries
/usr/local/lib/csound/plugins64/
double precision plugin libraries
/usr/local/lib/csound/xmg/
string database files
/usr/local/lib/
Csound API libraries:
lib_csnd.so (interfaces, links against libcsound64.so.5.1)
libcsound64.a
libcsound64.so (symlink to libcsound64.so.5.1)
libcsound64.so.5.1
libcsound.a
libcsound.so (symlink to libcsound.so.5.1)
libcsound.so.5.1
Note that the '1' in the shared library version is the API
major version, i.e. any incompatible API change will result
in a new library name like libcsound.so.5.2 and so on.
/usr/local/share/doc/csound/
documentation (the HTML manual could be a subdirectory of this
as 'manual')
I solved the issue of setting environment variables by creating
simple shell scripts that set up the environment and then run
Csound. For example, /usr/local/bin/cvanal is actually:
#!/bin/sh
export OPCODEDIR="/usr/local/lib/csound/plugins"
export CSSTRNGS="/usr/local/lib/csound/xmg"
if [ "${LD_LIBRARY_PATH}" == "" ] ; then
export LD_LIBRARY_PATH="/usr/local/lib/csound/lib"
else
export LD_LIBRARY_PATH="/usr/local/lib/csound/lib:${LD_LIBRARY_PATH}"
fi
exec "/usr/local/lib/csound/bin/csound" -U cvanal "$@"
However, this still requires the user to set the environment
variables if the extension modules for PD and Python are used,
rather than the standard command line frontends.
Of course, the directory structure may vary depending on platform,
and quite likely also distribution. For example, the libraries
required by Csound (FLTK, PortAudio, etc.) are expected to be
installed to the same directory as the binaries on Windows, and
the Python and PD paths are likely to vary depending on Linux
distribution.
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