| Thanks,
Mike
-----------------------------------------------------
Michael Gogins
Irreducible Productions
http://michaelgogins.tumblr.com
Michael dot Gogins at gmail dot com
On Thu, Jan 12, 2017 at 11:09 AM, jpff wrote:
> SCORE_PARSER is o the way out -- it was too hard to maintain two suc
> differet systems. I will remove the rest of the use as soon as I can
> ==John
>
>
>
> On Thu, 12 Jan 2017, Michael Gogins wrote:
>
>> The build system is not consistent.
>>
>> If I pass -DSCORE_PARSER:BOOL=Yes to cmake, it builds. If I do not
>> pass -DSCORE_PARSER:BOOL=Yes to cmake, it does not build because there
>> are no #ifdef SCORE_PARSER directives to exclude these symbols from
>> the build.
>>
>> Best,
>> Mike
>>
>> -----------------------------------------------------
>> Michael Gogins
>> Irreducible Productions
>> http://michaelgogins.tumblr.com
>> Michael dot Gogins at gmail dot com
>>
>>
>> On Wed, Jan 11, 2017 at 12:50 PM, jpff wrote:
>>>
>>> Builds for me. Erro seems to be failure to build csound_prs.lex
>>>
>>>
>>>
>>> On Wed, 11 Jan 2017, Michael Gogins wrote:
>>>
>>>> [ 71%] Linking CXX executable ../csdebugger
>>>> ../libcsound64.so.6.0: undefined reference to `csound_prsset_extra'
>>>> ../libcsound64.so.6.0: undefined reference to `csound_prslex_destroy'
>>>> ../libcsound64.so.6.0: undefined reference to `csound_prslex'
>>>> ../libcsound64.so.6.0: undefined reference to `csound_prslex_init'
>>>> collect2: error: ld returned 1 exit status
>>>> frontends/CMakeFiles/csdebugger.dir/build.make:95: recipe for target
>>>> 'csdebugger' failed
>>>>
>>>>
>>>> -----------------------------------------------------
>>>> Michael Gogins
>>>> Irreducible Productions
>>>> http://michaelgogins.tumblr.com
>>>> Michael dot Gogins at gmail dot com
>>>>
>>>
>> |