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Re: [Cs-dev] Broken again

Date2005-03-23 15:42
From"Michael Gogins"
SubjectRe: [Cs-dev] Broken again
What is your compiler version? From time to time I compile everything in 
Csound 5, including CsoundVST, on Fedora Core 1 with the gcc version that 
came with it. Never any serious problems, and if it compiles it runs.

Your problems with CsoundVST may relate to the VST headers or to boost. What 
exactly are your problems? I may be able to help you solve them.

The widgets code was originally written without the std namespace and 
converted to use the std namespace.

Have you had problems compiling fluidOpcodes or vst4cs?

----- Original Message ----- 
From: "Istvan Varga" 
To: 
Sent: Wednesday, March 23, 2005 10:22 AM
Subject: Re: [Cs-dev] Broken again


> Michael Gogins wrote:
>
>> I have no plan to remove or rewrite this opcode.
> > It should compile and run on any reasonably current version
> > of the GNU Compiler Collection
>
> John ffitch's and mine apparently not included...
>
>> Both C++ and templates have been used in widgets.cpp, vst4cs,
> > and fluidOpcodes for years.
>
> And, as we all know, widgets.cpp was almost as much of a pain
> to maintain and make it compile on all platforms as the rest
> of the opcodes (less problematic as written in C) combined.
> And widgets.cpp still does not work perfectly on all systems.
>
>> In addition, CsoundVST is written entirely in C++ and makes
> > quite heavy use of templates.
>
> No wonder I have never been able to compile it. I always get
> thousands of error messages, and have given up on ever getting
> it work.
>
> > I think this proves C++ and templates are OK in Csound.
>
> I disagree, and the fact that mixer.cpp did not compile is just
> another evidence.
>
>
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Date2005-03-24 10:12
Fromjpff@codemist.co.uk
SubjectRe: [Cs-dev] Broken again
I had trouble on the Athlon64, updated weekly from SuSE.  The main
problem was that the formm FL(0) is not5 legal and has to be FL(0.0).
I have no idea about fluidOpcodes or vst4cs as I have never build them.
==John ffitch


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