Re: [Cs-dev] 10.6, x86_64, libsndfile and portmidi
Date | 2010-06-04 20:21 |
From | john ffitch |
Subject | Re: [Cs-dev] 10.6, x86_64, libsndfile and portmidi |
> So someone who knows about Apple's constantly changing APIs needs to > figure out how to fix this and send me a patch. In spite of my whining > I am actually very easy to work with as jpff can probably attest to. I am happy to attest to that. I found working with Erik more than satisfactory. He helped me to understand how to make the changes, how to communicate back, and we also had very useful irc talks, and was tolerant of my thought processes. I have said before that the decision to rely on libsndfile was the best we made in changing to Csound5 ==John ffitch ------------------------------------------------------------------------------ ThinkGeek and WIRED's GeekDad team up for the Ultimate GeekDad Father's Day Giveaway. ONE MASSIVE PRIZE to the lucky parental unit. See the prize list and enter to win: http://p.sf.net/sfu/thinkgeek-promo _______________________________________________ Csound-devel mailing list Csound-devel@lists.sourceforge.net |
Date | 2010-06-04 23:38 |
From | Victor Lazzarini |
Subject | [Cs-dev] universal binary |
Ok, I have made a stab at producing a universal binary, after cracking how to get fltk to build for two architectures. The main target is to produce x86_64 code as well, but there is a major stumbling block with fltk, which does not build for that arch. Also jack is only ppc/i386 (at least the version I have here). If I can't solve the FLTK problem, I will need to produce a separate x86_64 release without it (so no widget opcodes, virtual keyboard and csoundAC). The portmidi issue also has not gone away and it's likely to cause problems as well. But it's a bit of progress and now I have more of an understanding of the process. Regards Victor ------------------------------------------------------------------------------ ThinkGeek and WIRED's GeekDad team up for the Ultimate GeekDad Father's Day Giveaway. ONE MASSIVE PRIZE to the lucky parental unit. See the prize list and enter to win: http://p.sf.net/sfu/thinkgeek-promo _______________________________________________ Csound-devel mailing list Csound-devel@lists.sourceforge.net |
Date | 2010-06-05 22:17 |
From | Alexis Baskind |
Subject | Re: [Cs-dev] universal binary |
Good news then ! I had a few other comments based on my own recent experiments: . jack is meant to be buildable on x86_64, at least from version 0.116: the jack osx binaries are now provided for both 32 and 64 bits for instance, and on my machine I build version 0.118 as universal i386/x86_64, currently using macports, but I did also that by myself from the sources some time ago and it worked. . fltk 1.3 builds on x86_64 if you force it, for instance using: $ make CC="gcc -arch x86_64" CXX="g++ -arch x86_64" ... but without fluid, which is needed anyway in csound widgets (correct me if I'm right), so the result is the same. alexis Le 05/06/10 00:38, Victor Lazzarini a écrit : > Ok, I have made a stab at producing a universal binary, after cracking > how to get fltk to build for two architectures. > The main target is to produce x86_64 code as well, but there is a > major stumbling block with fltk, which does not > build for that arch. Also jack is only ppc/i386 (at least the version > I have here). > > If I can't solve the FLTK problem, I will need to produce a separate > x86_64 release without it (so no widget opcodes, virtual keyboard and > csoundAC). > The portmidi issue also has not gone away and it's likely to cause > problems as well. > > But it's a bit of progress and now I have more of an understanding of > the process. > > Regards > > Victor > > > ------------------------------------------------------------------------------ > ThinkGeek and WIRED's GeekDad team up for the Ultimate > GeekDad Father's Day Giveaway. ONE MASSIVE PRIZE to the > lucky parental unit. See the prize list and enter to win: > http://p.sf.net/sfu/thinkgeek-promo > _______________________________________________ > Csound-devel mailing list > Csound-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/csound-devel > > ------------------------------------------------------------------------------ ThinkGeek and WIRED's GeekDad team up for the Ultimate GeekDad Father's Day Giveaway. ONE MASSIVE PRIZE to the lucky parental unit. See the prize list and enter to win: http://p.sf.net/sfu/thinkgeek-promo _______________________________________________ Csound-devel mailing list Csound-devel@lists.sourceforge.net |
Date | 2010-06-05 22:32 |
From | Victor.Lazzarini@nuim.ie |
Subject | Re: [Cs-dev] universal binary |
Attachments | None None None None |
Date | 2010-06-06 00:12 |
From | Felipe Sateler |
Subject | Re: [Cs-dev] universal binary |
On Sat, Jun 5, 2010 at 17:32, |
Date | 2010-06-06 00:19 |
From | Victor Lazzarini |
Subject | Re: [Cs-dev] universal binary |
Maybe. These are not being maintained by anyone, afaik. Maybe John is keeping winsound updated. Victor On 6 Jun 2010, at 00:12, Felipe Sateler wrote: > On Sat, Jun 5, 2010 at 17:32, |
Date | 2010-06-06 00:56 |
From | Felipe Sateler |
Subject | Re: [Cs-dev] universal binary |
Hmm, the CVS logs has the last commit at 8 months, and then 2 or 3 years without commits. I think they should go. Specially now that we have qutecsound On Sat, Jun 5, 2010 at 19:19, Victor Lazzarini |
Date | 2010-06-06 03:51 |
From | "Dr. Richard Boulanger" |
Subject | Re: [Cs-dev] universal binary |
Winsound works for the Blind - and QuteCsound does not. - On Windows machines, Winsound works correctly with Screen Reading software such as Jaws. -dB On Jun 5, 2010, at 7:56 PM, Felipe Sateler wrote: > Hmm, the CVS logs has the last commit at 8 months, and then 2 or 3 > years without commits. I think they should go. Specially now that we > have qutecsound > > On Sat, Jun 5, 2010 at 19:19, Victor Lazzarini |
Date | 2010-06-07 14:08 |
From | John ff |
Subject | Re: [Cs-dev] universal binary |
> Maybe. These are not being maintained by anyone, afaik. Maybe John is > keeping winsound updated. I believe winsound to be still viable. I was asked to keep it at some stage and so always build it. Seems to provide a minimal GUI for those who want one. Never use it myself for music creation, only testing. ==John ffitch ------------------------------------------------------------------------------ ThinkGeek and WIRED's GeekDad team up for the Ultimate GeekDad Father's Day Giveaway. ONE MASSIVE PRIZE to the lucky parental unit. See the prize list and enter to win: http://p.sf.net/sfu/thinkgeek-promo _______________________________________________ Csound-devel mailing list Csound-devel@lists.sourceforge.net |
Date | 2010-06-07 14:19 |
From | "Dr. Richard Boulanger" |
Subject | Re: [Cs-dev] universal binary |
We should always ship WinSound and QuteCsound as both are being maintained by their developers and both work. -dB On Jun 7, 2010, at 9:08 AM, John ff wrote: >> Maybe. These are not being maintained by anyone, afaik. Maybe John is >> keeping winsound updated. > > I believe winsound to be still viable. I was asked to keep it at some > stage and so always build it. Seems to provide a minimal GUI for > those who want one. Never use it myself for music creation, only > testing. > ==John ffitch > > ------------------------------------------------------------------------------ > ThinkGeek and WIRED's GeekDad team up for the Ultimate > GeekDad Father's Day Giveaway. ONE MASSIVE PRIZE to the > lucky parental unit. See the prize list and enter to win: > http://p.sf.net/sfu/thinkgeek-promo > _______________________________________________ > Csound-devel mailing list > Csound-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/csound-devel ------------------------------------------------------------------------------ ThinkGeek and WIRED's GeekDad team up for the Ultimate GeekDad Father's Day Giveaway. ONE MASSIVE PRIZE to the lucky parental unit. See the prize list and enter to win: http://p.sf.net/sfu/thinkgeek-promo _______________________________________________ Csound-devel mailing list Csound-devel@lists.sourceforge.net |
Date | 2010-06-07 16:38 |
From | Victor Lazzarini |
Subject | Re: [Cs-dev] universal binary |
I don't mind building and distributing it. Maybe a problem in 10.6, we shall see. Victor On 7 Jun 2010, at 14:08, John ff wrote: >> Maybe. These are not being maintained by anyone, afaik. Maybe John is >> keeping winsound updated. > > I believe winsound to be still viable. I was asked to keep it at some > stage and so always build it. Seems to provide a minimal GUI for > those who want one. Never use it myself for music creation, only > testing. > ==John ffitch > > ------------------------------------------------------------------------------ > ThinkGeek and WIRED's GeekDad team up for the Ultimate > GeekDad Father's Day Giveaway. ONE MASSIVE PRIZE to the > lucky parental unit. See the prize list and enter to win: > http://p.sf.net/sfu/thinkgeek-promo > _______________________________________________ > Csound-devel mailing list > Csound-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/csound-devel ------------------------------------------------------------------------------ ThinkGeek and WIRED's GeekDad team up for the Ultimate GeekDad Father's Day Giveaway. ONE MASSIVE PRIZE to the lucky parental unit. See the prize list and enter to win: http://p.sf.net/sfu/thinkgeek-promo _______________________________________________ Csound-devel mailing list Csound-devel@lists.sourceforge.net |