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Re: [Cs-dev] OSX, csound.compile()

Date2008-06-25 23:13
Fromvictor
SubjectRe: [Cs-dev] OSX, csound.compile()
AttachmentsNone  None  
But then I can't find a call to it in the older code as well. What is
csound.compile(), is that your code? As far as I can remember
the Csound class has a Compile() method, not compile().
----- Original Message -----
From: victor
Sent: Wednesday, June 25, 2008 11:04 PM
Subject: Re: [Cs-dev] OSX, csound.compile()

In fact, this might already be fixed in the CVS sources, as
I can't find a call to PyThreadState_Get anywhere (I changed
the GIL functions earlier on in the year).
 
Regards
 
Victor
----- Original Message -----
Sent: Wednesday, June 25, 2008 10:04 PM
Subject: [Cs-dev] OSX, csound.compile()

I'm testing Csound/Python on a Mac, using:
OSX 10.5
MacPython2.4.4
Csound5.08 OSX binary installer
wxPython 2.8 unicode for Python2.4
 
When running PartikkelExplorer.py (from the terminal), I get
$
csound loaded
Fatal Python error: PyThreadState_Get: no current thread
Csound tidy up: Abort trap
Abort trap
$
 
by inserting a print statements before and after the
self.csound.compile()
statement in cs/csModule.py
I can verify that the crash is related to that statement (csound.compile())
 
What could I do to try to make it work ?
 
I've tested the wxController.py example, and that works
(I rewrote the
from wxPython.wx import *
to
import wx
and changed subsequent references accordingly
to make wxController.py work)
 
best
Oeyvind


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Date2008-06-25 23:58
From"Oeyvind Brandtsegg"
SubjectRe: [Cs-dev] OSX, csound.compile()
AttachmentsNone  None  None  None