| My interest, also, is non-real-time. I have never given a live performance
of computer music, and I probably never will.
However, I _have_ found that a community of musicians focused on the _same_
software is quite important! This is what has created such depth in the
Csound world. For this reason, I find that it is important to support
performance and capabilities for live performance.
Regards,
Mike
----- Original Message -----
From: "Mike Coleman"
To: "Developer discussions"
Sent: Thursday, September 13, 2007 10:37 PM
Subject: Re: [Cs-dev] Engine Changes,or Csound 6 (was Re: [Csnd] feature
request: multiple stringsin"i"statements)
> On 9/13/07, Michael Gogins wrote:
>> There is a third approach, which is to use a language that has high
>> performance and a built-in compiler. Examples of such languages are Lisp,
>> OCaml, and C#. Java also might be considered in this category although
>> the
>> user would need to install the compiler. Such languages can run 1/2 to
>> 1/3
>> as fast as C.
>
> Sure. My preference would be for something that has an interpreter
> available, like Lisp or Ocaml. The latter looks very interesting, and
> I can imagine using it myself for a project, but it might be a bit
> much for novice programmers.
>
>> I wrote a prototype synthesizer in Java, and it was indeed 1/3 to 1/4 as
>> fast as Csound. But of course, this would not really be satisfactory.
>
> If I could have a beautiful, simple language/interface/etc, I would be
> quite happy with running four times slower. My interest is mainly
> non-real-time, though.
>
> Mike
>
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