| Sorry - this time I've attached the .csd.
Art H.
----- Original Message -----
From: "Art Hunkins"
To:
Sent: Saturday, March 12, 2005 3:06 PM
Subject: Re: [Cs-dev] Varga 4.24.1 in real-time
> I apologize, Istvan. Yes, FLTK is working; I just didn't notice it since
my
> real-time run ended so fast, and *without sound*. Something else is indeed
> going wrong, and I'd appreciate your comments.
>
> Attached is the simplest of test .csd's. Below is the complete output from
a
> typical run. The file is designed to play a sine wave for 60 seconds, but
> the run concludes (as you see) in one second. I suspect that flags are
wrong
> or missing. (I tried -odac / -odac1 / -odac2 / -odevaudio FWIW.) As you
also
> see, I ran using csound32.exe.
>
> As is, the file renders perfectly in GBS9 and MyCsound4. (Csound5 does as
> well when you add -b100 and -B100 flags.)
>
> I notice that in your Csounds.com docs you mention that OPCDIR should
point
> to the directory containing stdopcod.dll for real-time audio to work. I've
> no idea of what's involved here, so if I need to do something, I'd
> appreciate some instructions. Thanks much.
>
>
> C:\Varga4241Csound\cs4241_win32>csound32 Varga.csd
> Localisation of messages is disabled, using default language.
> time resolution is 838.097 ns
> Csound Version 4.24.1 with 32 bit floats (Feb 26 2003)
> Modifications by Istvan Varga (istvan@csounds.com)
> http://csounds.com/istvan/html/cspatches.html
> UnifiedCSD: Varga.csd
> STARTING FILE
> Creating options
> Creating orchestra
> Creating C:\WINDOWS\TEMP\cs2.orc (7803BC10)
> Creating score
> orchname: C:\WINDOWS\TEMP\cs2.orc
> scorename: C:\WINDOWS\TEMP\cs3.sco
> orch compiler:
> 13 lines read
> instr 1
> Elapsed time at end of orch compile: real: 0.027, CPU: 0.000 seconds
> sorting score ...
> ... done
> Elapsed time at end of score sort: real: 0.645, CPU: 0.660 seconds
> Csound Version 4.24.1 with 32 bit floats (Feb 26 2003)
> Modifications by Istvan Varga (istvan@csounds.com)
> http://csounds.com/istvan/html/cspatches.html
> graphics not supported on this terminal, ascii substituted
> 0dBFS level = 32767.0
> orch now loaded
> software buffer sizes: input: 16384, output: 4096 samples
> total hardware buffer size: 16384 samples
> writing 16384-byte blks of shorts to dac
>
> SECTION 1:
> new alloc for instr 1:
> B 0.000 .. 60.000 T 60.000 TT 60.000 M: 10000.0 10000.0
> end of score. overall amps: 10000.0 10000.0
> overall samples out of range: 0 0
> 0 errors in performance
> 646 16384-byte soundblks of shorts written to dac
> Elapsed time at end of performance: real: 0.987, CPU: 0.990 seconds
>
> C:\Varga4241Csound\cs4241_win32>
>
>
> Thanks for your insights; I hope to get this to work so I can test your
> version thoroughly with my .csd's.
>
> Art Hunkins
> ----- Original Message -----
> From: "Istvan Varga"
> To:
> Sent: Saturday, March 12, 2005 5:22 AM
> Subject: Re: [Cs-dev] New file release for Csound 5 and CsoundVST on
Windows
>
>
> > Art Hunkins wrote:
> >
> > > BTW, I tried Istvan's Windows Csound4. Unfortunately it won't work for
> me as
> > > it lacks FLTK.
> >
> > It does have FLTK. Perhaps you have encountered some other problem ?
> >
> >
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