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Re: [Cs-dev] Broken again

Date2005-03-24 22:12
FromMichael Gogins
SubjectRe: [Cs-dev] Broken again
It should be possible to make a PD extension for the Csound API using flext. It would probaby be easier than getting a cross-platform OSC opcode set working. The ports on the Csound object could be audio in, audio out, MIDI in, MIDI out, and score events in.

-----Original Message-----
From: Iain Duncan 
Sent: Mar 24, 2005 5:03 PM
To: csound-devel@lists.sourceforge.net
Subject: Re: [Cs-dev] Broken again

> huh?
> Sorry, but I use csound as a realtime synthesis engine all the time  
> without any widgets.
> (of course I use it with a midi controller or inside pd)

If you weren't on the other side of the world, I want to come see this!

> Define control signal-i/o in a generic way in the engine and a seperate  
> gui implementation/design tool to make the gui.
> The gui would all be done by a front end.
> Such a front end, could and should be included in the main csound  
> distribution as a reference implementation.
> It could include an  extension to the input files - or section in a csd 
> -  besides the orc and sco, defining the gui.
> You can replace the gui file with another one, defining a different  
> interface etc etc.

That's what I'm trying to do with those fl_controller and wx_controller 
examples that Michael and I made, I just haven't worked on them lately. 
I think a really cool way to do things would be to have a set of PD 
objects that could be used to directly access csound5 through api calls. 
One could then build guis really quickly in PD and unhinge them just as 
easily.

Iain


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