| Victor Lazzarini wrote:
> The following function seems to have the same effect as compiling
> Csound with -s, from a host point of view.
I assume you meant -n, but it is still not exactly the same,
as csoundSetHostImplementedAudioIO() also affects sound input (-i),
and it allows for suggesting a buffer size (overriding any -b
option) for use with csoundPerformBuffer(). In other words, this
function exists to make it possible to get all built-in sound I/O
handling out of the way.
> PUBLIC void csoundSetHostImplementedAudioIO(CSOUND *, int state, int
> bufSize);
>
> As far as I can determine, it would stop the handling of file output
> (-o...) as well
> as realtime IO. Is it possible to have another function that allows file
> output,
> but stops realtime IO?
It may be possible (perhaps with a special "state" value), but note
that Csound does not really make a difference between file and real
time output, with the latter being just a special "file".
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