Re: [Cs-dev] Problems with compiling opcode for 64-bit on Mac
Date | 2013-05-24 13:10 |
From | lars eri |
Subject | Re: [Cs-dev] Problems with compiling opcode for 64-bit on Mac |
Attachments | None None |
Finally, we've solved it! What we had to do was change the architecture settings a little, like you suggested, Steven. We needed to change both of these: Architectures: Standard (32/64-bit Intel) Build Active Architecture Only: No Just to reiterate, these settings were not necessary to get the opcode running in csound64, but they were necessary to get it working with Cabbage. Thanks a lot to you all! -Lars |
Date | 2013-05-24 14:08 |
From | Steven Yi |
Subject | Re: [Cs-dev] Problems with compiling opcode for 64-bit on Mac |
Glad to hear it! Also sounds like Cabbage is built for i386 then. Hopefully Rory can take a look and build x86_64 or universal. :) On Fri, May 24, 2013 at 1:10 PM, lars eri |