Csound Csound-dev Csound-tekno Search About

[Csnd-dev] New beta 3 release of Cound 6.07 for Windows 64 bit CPU architecture

Date2016-03-28 09:50
FromMichael Gogins
Subject[Csnd-dev] New beta 3 release of Cound 6.07 for Windows 64 bit CPU architecture
I have uploaded a new beta 3 release of the Windows installer for
Csound x64 to SourceForge at
https://sourceforge.net/projects/csound/files/csound6/Csound6.07/.

This is the first release of the Windows installer built for 64 bit
CPU architecture using the MSYS2/mingw64 toolchain. The installer
includes all previous features, frontends, and interfaces.The
installer now also installs all the runtimes for NW.js.

Known issues in this beta release include:

1. csoundvstmain.exe crashes during startup.
2. CsoundQt quits without crashing, but leaves a zombie process behind.
3. NW.js running csound.node also leaves a zombie process behind after quitting.

I have VERY lightly tested the following features:

1. csound.exe.
2. CsoundQt including HTML5 features.
3. csound.node
4. Python interface
5. Lua interface
6. Lua opcodes
7. OSC opcodes.

Other features have not as yet been tested. I would appreciate it if
people would let me know of any problems or suggestions.

I will be traveling to Jerusalem until Thursday. I will then resume
work on a finished release of the installer.

Regards,
Mike

-----------------------------------------------------
Michael Gogins
Irreducible Productions
http://michaelgogins.tumblr.com

Date2016-03-28 18:29
FromOeyvind Brandtsegg
SubjectRe: [Csnd-dev] New beta 3 release of Cound 6.07 for Windows 64 bit CPU architecture
Hi,
Thanks so much for the new installer, Mike.
I had some small initial problems:

When running on the command line:
WARNING: Error opening plugin directory 'C:\Program Files
(x86)\Csound6\plugins64\': No such file or directory
- there was an old opcode dir from a previous installation in my user
variables, while the current installer writes opcode dir as a system
variable. I did not set this manually, so I suspect other users that
have used the same previous installers might encounter the same error.
- Is there any way to purge system(and/or user) variables with same
name as the one the installer wants to write to? This could allow less
potential for this kind of problems.

Using csnd6 from python seems to load the Csound library installed by
Cabbage, causing a conflict with midi drivers
error: -+rtmidi='portmidi': unknown module
 *** error opening MIDI in device: -1 (Unknown MIDI error)
If I rename/remove my Cabbage installation, it works fine.
Perhaps this is something that could be solved if Cabbage does not
include a separate version of Csound? (Rory?)

Will test more soon, but apart from these two issues it is looking very nice.
Oeyvind

2016-03-28 10:50 GMT+02:00 Michael Gogins :
> I have uploaded a new beta 3 release of the Windows installer for
> Csound x64 to SourceForge at
> https://sourceforge.net/projects/csound/files/csound6/Csound6.07/.
>
> This is the first release of the Windows installer built for 64 bit
> CPU architecture using the MSYS2/mingw64 toolchain. The installer
> includes all previous features, frontends, and interfaces.The
> installer now also installs all the runtimes for NW.js.
>
> Known issues in this beta release include:
>
> 1. csoundvstmain.exe crashes during startup.
> 2. CsoundQt quits without crashing, but leaves a zombie process behind.
> 3. NW.js running csound.node also leaves a zombie process behind after quitting.
>
> I have VERY lightly tested the following features:
>
> 1. csound.exe.
> 2. CsoundQt including HTML5 features.
> 3. csound.node
> 4. Python interface
> 5. Lua interface
> 6. Lua opcodes
> 7. OSC opcodes.
>
> Other features have not as yet been tested. I would appreciate it if
> people would let me know of any problems or suggestions.
>
> I will be traveling to Jerusalem until Thursday. I will then resume
> work on a finished release of the installer.
>
> Regards,
> Mike
>
> -----------------------------------------------------
> Michael Gogins
> Irreducible Productions
> http://michaelgogins.tumblr.com
> Michael dot Gogins at gmail dot com



-- 

Oeyvind Brandtsegg
Professor of Music Technology
NTNU
7491 Trondheim
Norway
Cell: +47 92 203 205

http://www.partikkelaudio.com/
http://soundcloud.com/brandtsegg
http://flyndresang.no/

Date2016-03-28 18:57
FromRory Walsh
SubjectRe: [Csnd-dev] New beta 3 release of Cound 6.07 for Windows 64 bit CPU architecture
Oeyvind, if you get a minute, would you mind swapping out the Cabbage dlls with Mike's ones to see if it causes any issues? I won't have the chance to do so until after the weekend. My hope is to simply include Mike's dlls with Cabbage in the future. 

On 28 March 2016 at 18:29, Oeyvind Brandtsegg <oyvind.brandtsegg@ntnu.no> wrote:
Hi,
Thanks so much for the new installer, Mike.
I had some small initial problems:

When running on the command line:
WARNING: Error opening plugin directory 'C:\Program Files
(x86)\Csound6\plugins64\': No such file or directory
- there was an old opcode dir from a previous installation in my user
variables, while the current installer writes opcode dir as a system
variable. I did not set this manually, so I suspect other users that
have used the same previous installers might encounter the same error.
- Is there any way to purge system(and/or user) variables with same
name as the one the installer wants to write to? This could allow less
potential for this kind of problems.

Using csnd6 from python seems to load the Csound library installed by
Cabbage, causing a conflict with midi drivers
error: -+rtmidi='portmidi': unknown module
 *** error opening MIDI in device: -1 (Unknown MIDI error)
If I rename/remove my Cabbage installation, it works fine.
Perhaps this is something that could be solved if Cabbage does not
include a separate version of Csound? (Rory?)

Will test more soon, but apart from these two issues it is looking very nice.
Oeyvind

2016-03-28 10:50 GMT+02:00 Michael Gogins <michael.gogins@gmail.com>:
> I have uploaded a new beta 3 release of the Windows installer for
> Csound x64 to SourceForge at
> https://sourceforge.net/projects/csound/files/csound6/Csound6.07/.
>
> This is the first release of the Windows installer built for 64 bit
> CPU architecture using the MSYS2/mingw64 toolchain. The installer
> includes all previous features, frontends, and interfaces.The
> installer now also installs all the runtimes for NW.js.
>
> Known issues in this beta release include:
>
> 1. csoundvstmain.exe crashes during startup.
> 2. CsoundQt quits without crashing, but leaves a zombie process behind.
> 3. NW.js running csound.node also leaves a zombie process behind after quitting.
>
> I have VERY lightly tested the following features:
>
> 1. csound.exe.
> 2. CsoundQt including HTML5 features.
> 3. csound.node
> 4. Python interface
> 5. Lua interface
> 6. Lua opcodes
> 7. OSC opcodes.
>
> Other features have not as yet been tested. I would appreciate it if
> people would let me know of any problems or suggestions.
>
> I will be traveling to Jerusalem until Thursday. I will then resume
> work on a finished release of the installer.
>
> Regards,
> Mike
>
> -----------------------------------------------------
> Michael Gogins
> Irreducible Productions
> http://michaelgogins.tumblr.com
> Michael dot Gogins at gmail dot com



--

Oeyvind Brandtsegg
Professor of Music Technology
NTNU
7491 Trondheim
Norway
Cell: +47 92 203 205

http://www.partikkelaudio.com/
http://soundcloud.com/brandtsegg
http://flyndresang.no/
http://soundcloud.com/t-emp


Date2016-03-28 20:38
FromOeyvind Brandtsegg
SubjectRe: [Csnd-dev] New beta 3 release of Cound 6.07 for Windows 64 bit CPU architecture
It looks good. Tested csoundAPI via csnd6, Cabbage plugs with OSC
opcodes, and the Hadron Cabbage plug. Also opened the whole live setup
quickly, and it seems ok. I'm not sure if I have any plugs using the
python opcodes in active use at the moment (don't think so), but I
created a quick test of algorithmic event generation via python
opcodes, and it runs fine as a VST plugin in Reaper, using the Cabbage
where Mike's dll has replaced Rory's.
So, all ok as far as I can see.



2016-03-28 19:57 GMT+02:00 Rory Walsh :
> Oeyvind, if you get a minute, would you mind swapping out the Cabbage dlls
> with Mike's ones to see if it causes any issues? I won't have the chance to
> do so until after the weekend. My hope is to simply include Mike's dlls with
> Cabbage in the future.
>
> On 28 March 2016 at 18:29, Oeyvind Brandtsegg 
> wrote:
>>
>> Hi,
>> Thanks so much for the new installer, Mike.
>> I had some small initial problems:
>>
>> When running on the command line:
>> WARNING: Error opening plugin directory 'C:\Program Files
>> (x86)\Csound6\plugins64\': No such file or directory
>> - there was an old opcode dir from a previous installation in my user
>> variables, while the current installer writes opcode dir as a system
>> variable. I did not set this manually, so I suspect other users that
>> have used the same previous installers might encounter the same error.
>> - Is there any way to purge system(and/or user) variables with same
>> name as the one the installer wants to write to? This could allow less
>> potential for this kind of problems.
>>
>> Using csnd6 from python seems to load the Csound library installed by
>> Cabbage, causing a conflict with midi drivers
>> error: -+rtmidi='portmidi': unknown module
>>  *** error opening MIDI in device: -1 (Unknown MIDI error)
>> If I rename/remove my Cabbage installation, it works fine.
>> Perhaps this is something that could be solved if Cabbage does not
>> include a separate version of Csound? (Rory?)
>>
>> Will test more soon, but apart from these two issues it is looking very
>> nice.
>> Oeyvind
>>
>> 2016-03-28 10:50 GMT+02:00 Michael Gogins :
>> > I have uploaded a new beta 3 release of the Windows installer for
>> > Csound x64 to SourceForge at
>> > https://sourceforge.net/projects/csound/files/csound6/Csound6.07/.
>> >
>> > This is the first release of the Windows installer built for 64 bit
>> > CPU architecture using the MSYS2/mingw64 toolchain. The installer
>> > includes all previous features, frontends, and interfaces.The
>> > installer now also installs all the runtimes for NW.js.
>> >
>> > Known issues in this beta release include:
>> >
>> > 1. csoundvstmain.exe crashes during startup.
>> > 2. CsoundQt quits without crashing, but leaves a zombie process behind.
>> > 3. NW.js running csound.node also leaves a zombie process behind after
>> > quitting.
>> >
>> > I have VERY lightly tested the following features:
>> >
>> > 1. csound.exe.
>> > 2. CsoundQt including HTML5 features.
>> > 3. csound.node
>> > 4. Python interface
>> > 5. Lua interface
>> > 6. Lua opcodes
>> > 7. OSC opcodes.
>> >
>> > Other features have not as yet been tested. I would appreciate it if
>> > people would let me know of any problems or suggestions.
>> >
>> > I will be traveling to Jerusalem until Thursday. I will then resume
>> > work on a finished release of the installer.
>> >
>> > Regards,
>> > Mike
>> >
>> > -----------------------------------------------------
>> > Michael Gogins
>> > Irreducible Productions
>> > http://michaelgogins.tumblr.com
>> > Michael dot Gogins at gmail dot com
>>
>>
>>
>> --
>>
>> Oeyvind Brandtsegg
>> Professor of Music Technology
>> NTNU
>> 7491 Trondheim
>> Norway
>> Cell: +47 92 203 205
>>
>> http://www.partikkelaudio.com/
>> http://soundcloud.com/brandtsegg
>> http://flyndresang.no/
>> http://soundcloud.com/t-emp
>
>



-- 

Oeyvind Brandtsegg
Professor of Music Technology
NTNU
7491 Trondheim
Norway
Cell: +47 92 203 205

http://www.partikkelaudio.com/
http://soundcloud.com/brandtsegg
http://flyndresang.no/

Date2016-03-28 21:33
FromMichael Gogins
SubjectRe: [Csnd-dev] New beta 3 release of Cound 6.07 for Windows 64 bit CPU architecture

That's great, thanks for looking at all these use cases.

Best,
Mike

On Mar 28, 2016 10:48 PM, "Oeyvind Brandtsegg" <oyvind.brandtsegg@ntnu.no> wrote:
It looks good. Tested csoundAPI via csnd6, Cabbage plugs with OSC
opcodes, and the Hadron Cabbage plug. Also opened the whole live setup
quickly, and it seems ok. I'm not sure if I have any plugs using the
python opcodes in active use at the moment (don't think so), but I
created a quick test of algorithmic event generation via python
opcodes, and it runs fine as a VST plugin in Reaper, using the Cabbage
where Mike's dll has replaced Rory's.
So, all ok as far as I can see.



2016-03-28 19:57 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
> Oeyvind, if you get a minute, would you mind swapping out the Cabbage dlls
> with Mike's ones to see if it causes any issues? I won't have the chance to
> do so until after the weekend. My hope is to simply include Mike's dlls with
> Cabbage in the future.
>
> On 28 March 2016 at 18:29, Oeyvind Brandtsegg <oyvind.brandtsegg@ntnu.no>
> wrote:
>>
>> Hi,
>> Thanks so much for the new installer, Mike.
>> I had some small initial problems:
>>
>> When running on the command line:
>> WARNING: Error opening plugin directory 'C:\Program Files
>> (x86)\Csound6\plugins64\': No such file or directory
>> - there was an old opcode dir from a previous installation in my user
>> variables, while the current installer writes opcode dir as a system
>> variable. I did not set this manually, so I suspect other users that
>> have used the same previous installers might encounter the same error.
>> - Is there any way to purge system(and/or user) variables with same
>> name as the one the installer wants to write to? This could allow less
>> potential for this kind of problems.
>>
>> Using csnd6 from python seems to load the Csound library installed by
>> Cabbage, causing a conflict with midi drivers
>> error: -+rtmidi='portmidi': unknown module
>>  *** error opening MIDI in device: -1 (Unknown MIDI error)
>> If I rename/remove my Cabbage installation, it works fine.
>> Perhaps this is something that could be solved if Cabbage does not
>> include a separate version of Csound? (Rory?)
>>
>> Will test more soon, but apart from these two issues it is looking very
>> nice.
>> Oeyvind
>>
>> 2016-03-28 10:50 GMT+02:00 Michael Gogins <michael.gogins@gmail.com>:
>> > I have uploaded a new beta 3 release of the Windows installer for
>> > Csound x64 to SourceForge at
>> > https://sourceforge.net/projects/csound/files/csound6/Csound6.07/.
>> >
>> > This is the first release of the Windows installer built for 64 bit
>> > CPU architecture using the MSYS2/mingw64 toolchain. The installer
>> > includes all previous features, frontends, and interfaces.The
>> > installer now also installs all the runtimes for NW.js.
>> >
>> > Known issues in this beta release include:
>> >
>> > 1. csoundvstmain.exe crashes during startup.
>> > 2. CsoundQt quits without crashing, but leaves a zombie process behind.
>> > 3. NW.js running csound.node also leaves a zombie process behind after
>> > quitting.
>> >
>> > I have VERY lightly tested the following features:
>> >
>> > 1. csound.exe.
>> > 2. CsoundQt including HTML5 features.
>> > 3. csound.node
>> > 4. Python interface
>> > 5. Lua interface
>> > 6. Lua opcodes
>> > 7. OSC opcodes.
>> >
>> > Other features have not as yet been tested. I would appreciate it if
>> > people would let me know of any problems or suggestions.
>> >
>> > I will be traveling to Jerusalem until Thursday. I will then resume
>> > work on a finished release of the installer.
>> >
>> > Regards,
>> > Mike
>> >
>> > -----------------------------------------------------
>> > Michael Gogins
>> > Irreducible Productions
>> > http://michaelgogins.tumblr.com
>> > Michael dot Gogins at gmail dot com
>>
>>
>>
>> --
>>
>> Oeyvind Brandtsegg
>> Professor of Music Technology
>> NTNU
>> 7491 Trondheim
>> Norway
>> Cell: +47 92 203 205
>>
>> http://www.partikkelaudio.com/
>> http://soundcloud.com/brandtsegg
>> http://flyndresang.no/
>> http://soundcloud.com/t-emp
>
>



--

Oeyvind Brandtsegg
Professor of Music Technology
NTNU
7491 Trondheim
Norway
Cell: +47 92 203 205

http://www.partikkelaudio.com/
http://soundcloud.com/brandtsegg
http://flyndresang.no/
http://soundcloud.com/t-emp

Date2016-03-28 21:48
FromRory Walsh
SubjectRe: [Csnd-dev] New beta 3 release of Cound 6.07 for Windows 64 bit CPU architecture
Thanks Oeyvind. This looks very promising. It will make things much easier to maintain. 

On 28 March 2016 at 21:33, Michael Gogins <michael.gogins@gmail.com> wrote:

That's great, thanks for looking at all these use cases.

Best,
Mike

On Mar 28, 2016 10:48 PM, "Oeyvind Brandtsegg" <oyvind.brandtsegg@ntnu.no> wrote:
It looks good. Tested csoundAPI via csnd6, Cabbage plugs with OSC
opcodes, and the Hadron Cabbage plug. Also opened the whole live setup
quickly, and it seems ok. I'm not sure if I have any plugs using the
python opcodes in active use at the moment (don't think so), but I
created a quick test of algorithmic event generation via python
opcodes, and it runs fine as a VST plugin in Reaper, using the Cabbage
where Mike's dll has replaced Rory's.
So, all ok as far as I can see.



2016-03-28 19:57 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
> Oeyvind, if you get a minute, would you mind swapping out the Cabbage dlls
> with Mike's ones to see if it causes any issues? I won't have the chance to
> do so until after the weekend. My hope is to simply include Mike's dlls with
> Cabbage in the future.
>
> On 28 March 2016 at 18:29, Oeyvind Brandtsegg <oyvind.brandtsegg@ntnu.no>
> wrote:
>>
>> Hi,
>> Thanks so much for the new installer, Mike.
>> I had some small initial problems:
>>
>> When running on the command line:
>> WARNING: Error opening plugin directory 'C:\Program Files
>> (x86)\Csound6\plugins64\': No such file or directory
>> - there was an old opcode dir from a previous installation in my user
>> variables, while the current installer writes opcode dir as a system
>> variable. I did not set this manually, so I suspect other users that
>> have used the same previous installers might encounter the same error.
>> - Is there any way to purge system(and/or user) variables with same
>> name as the one the installer wants to write to? This could allow less
>> potential for this kind of problems.
>>
>> Using csnd6 from python seems to load the Csound library installed by
>> Cabbage, causing a conflict with midi drivers
>> error: -+rtmidi='portmidi': unknown module
>>  *** error opening MIDI in device: -1 (Unknown MIDI error)
>> If I rename/remove my Cabbage installation, it works fine.
>> Perhaps this is something that could be solved if Cabbage does not
>> include a separate version of Csound? (Rory?)
>>
>> Will test more soon, but apart from these two issues it is looking very
>> nice.
>> Oeyvind
>>
>> 2016-03-28 10:50 GMT+02:00 Michael Gogins <michael.gogins@gmail.com>:
>> > I have uploaded a new beta 3 release of the Windows installer for
>> > Csound x64 to SourceForge at
>> > https://sourceforge.net/projects/csound/files/csound6/Csound6.07/.
>> >
>> > This is the first release of the Windows installer built for 64 bit
>> > CPU architecture using the MSYS2/mingw64 toolchain. The installer
>> > includes all previous features, frontends, and interfaces.The
>> > installer now also installs all the runtimes for NW.js.
>> >
>> > Known issues in this beta release include:
>> >
>> > 1. csoundvstmain.exe crashes during startup.
>> > 2. CsoundQt quits without crashing, but leaves a zombie process behind.
>> > 3. NW.js running csound.node also leaves a zombie process behind after
>> > quitting.
>> >
>> > I have VERY lightly tested the following features:
>> >
>> > 1. csound.exe.
>> > 2. CsoundQt including HTML5 features.
>> > 3. csound.node
>> > 4. Python interface
>> > 5. Lua interface
>> > 6. Lua opcodes
>> > 7. OSC opcodes.
>> >
>> > Other features have not as yet been tested. I would appreciate it if
>> > people would let me know of any problems or suggestions.
>> >
>> > I will be traveling to Jerusalem until Thursday. I will then resume
>> > work on a finished release of the installer.
>> >
>> > Regards,
>> > Mike
>> >
>> > -----------------------------------------------------
>> > Michael Gogins
>> > Irreducible Productions
>> > http://michaelgogins.tumblr.com
>> > Michael dot Gogins at gmail dot com
>>
>>
>>
>> --
>>
>> Oeyvind Brandtsegg
>> Professor of Music Technology
>> NTNU
>> 7491 Trondheim
>> Norway
>> Cell: +47 92 203 205
>>
>> http://www.partikkelaudio.com/
>> http://soundcloud.com/brandtsegg
>> http://flyndresang.no/
>> http://soundcloud.com/t-emp
>
>



--

Oeyvind Brandtsegg
Professor of Music Technology
NTNU
7491 Trondheim
Norway
Cell: +47 92 203 205

http://www.partikkelaudio.com/
http://soundcloud.com/brandtsegg
http://flyndresang.no/
http://soundcloud.com/t-emp


Date2016-03-29 09:00
Fromalfonso
SubjectRe: [Csnd-dev] New beta 3 release of Cound 6.07 for Windows 64 bit CPU architecture
Hi all, thanks Mike! I'll do some tests in the next couple of days!
Any suggestion on where to start from to compile csound~.mxe64? 
As I has been told from Mike it shouldn't be a tough task given the new
64bit. dll 
thanks and all the best! 



--
View this message in context: http://csound.1045644.n5.nabble.com/Csnd-dev-New-beta-3-release-of-Cound-6-07-for-Windows-64-bit-CPU-architecture-tp5748194p5748226.html

Date2016-03-31 20:48
FromTarmo Johannes
SubjectRe: [Csnd-dev] New beta 3 release of Cound 6.07 for Windows 64 bit CPU architecture
Hello,

Thank you and congratulations!

I got now myself testing a bit the beta version, mostly CsoundQt.

I did it on  linux box under wine and of course it is not much of a test since 
it is wrong operating system, but if something works under wine, it is a good 
Windows program :) And Csound does!

All the examples I tried, work and sound comes out. html5 is displayed, but 
does not seem to be functional (a button with onclick='csound.inputMessage("i 
1 0 0.1 1")' javascript does not trigger the instrument.  I will try it later 
on a real windows machine.

Just a couple of things:
- Virtual MIDI keyboard is empty. It is based on QML components. Can it be 
that they are not included in the installer (if you used windeployqt you need 
to set the -qmldir=/src/QML ). But maybe a wine thing.

- Csound Manual was not found automatically. My mistake (or rather I did no 
know about correct path for 64bit installation)  i corrected the search path 
in CsoundQt develop branch, if you build again, please pull.

- what do you think about including Floss Manual, McCurdy and Stria Synth 
examples? It makes the installer bigger but it is so important part of 
learning csound... Or should there be a separate installer for those? Mac 
CsoundQt installer does include them... If yes, just copy the three folders 
from /src/Exapmles to Csound6_x64/bin/Examples

More testing tomorrow with Windows 7.

Thanks and cheers!
tarmo

On Monday 28 March 2016 11:50:06 Michael Gogins wrote:
> I have uploaded a new beta 3 release of the Windows installer for
> Csound x64 to SourceForge at
> https://sourceforge.net/projects/csound/files/csound6/Csound6.07/.
> 
> This is the first release of the Windows installer built for 64 bit
> CPU architecture using the MSYS2/mingw64 toolchain. The installer
> includes all previous features, frontends, and interfaces.The
> installer now also installs all the runtimes for NW.js.
> 
> Known issues in this beta release include:
> 
> 1. csoundvstmain.exe crashes during startup.
> 2. CsoundQt quits without crashing, but leaves a zombie process behind.
> 3. NW.js running csound.node also leaves a zombie process behind after
> quitting.
> 
> I have VERY lightly tested the following features:
> 
> 1. csound.exe.
> 2. CsoundQt including HTML5 features.
> 3. csound.node
> 4. Python interface
> 5. Lua interface
> 6. Lua opcodes
> 7. OSC opcodes.
> 
> Other features have not as yet been tested. I would appreciate it if
> people would let me know of any problems or suggestions.
> 
> I will be traveling to Jerusalem until Thursday. I will then resume
> work on a finished release of the installer.
> 
> Regards,
> Mike
> 
> -----------------------------------------------------
> Michael Gogins
> Irreducible Productions
> http://michaelgogins.tumblr.com

Date2016-04-01 06:30
FromMichael Gogins
SubjectRe: [Csnd-dev] New beta 3 release of Cound 6.07 for Windows 64 bit CPU architecture

Thanks for the feedback.

The Qt Examples are in the installer I believe. If not they will be.

I will make sure the qml keyboard is enabled.

Best,
Mike

On Mar 31, 2016 10:48 PM, "Tarmo Johannes" <trmjhnns@gmail.com> wrote:
Hello,

Thank you and congratulations!

I got now myself testing a bit the beta version, mostly CsoundQt.

I did it on  linux box under wine and of course it is not much of a test since
it is wrong operating system, but if something works under wine, it is a good
Windows program :) And Csound does!

All the examples I tried, work and sound comes out. html5 is displayed, but
does not seem to be functional (a button with onclick='csound.inputMessage("i
1 0 0.1 1")' javascript does not trigger the instrument.  I will try it later
on a real windows machine.

Just a couple of things:
- Virtual MIDI keyboard is empty. It is based on QML components. Can it be
that they are not included in the installer (if you used windeployqt you need
to set the -qmldir=<CsoundQT source>/src/QML ). But maybe a wine thing.

- Csound Manual was not found automatically. My mistake (or rather I did no
know about correct path for 64bit installation)  i corrected the search path
in CsoundQt develop branch, if you build again, please pull.

- what do you think about including Floss Manual, McCurdy and Stria Synth
examples? It makes the installer bigger but it is so important part of
learning csound... Or should there be a separate installer for those? Mac
CsoundQt installer does include them... If yes, just copy the three folders
from <CsoundQt>/src/Exapmles to Csound6_x64/bin/Examples

More testing tomorrow with Windows 7.

Thanks and cheers!
tarmo

On Monday 28 March 2016 11:50:06 Michael Gogins wrote:
> I have uploaded a new beta 3 release of the Windows installer for
> Csound x64 to SourceForge at
> https://sourceforge.net/projects/csound/files/csound6/Csound6.07/.
>
> This is the first release of the Windows installer built for 64 bit
> CPU architecture using the MSYS2/mingw64 toolchain. The installer
> includes all previous features, frontends, and interfaces.The
> installer now also installs all the runtimes for NW.js.
>
> Known issues in this beta release include:
>
> 1. csoundvstmain.exe crashes during startup.
> 2. CsoundQt quits without crashing, but leaves a zombie process behind.
> 3. NW.js running csound.node also leaves a zombie process behind after
> quitting.
>
> I have VERY lightly tested the following features:
>
> 1. csound.exe.
> 2. CsoundQt including HTML5 features.
> 3. csound.node
> 4. Python interface
> 5. Lua interface
> 6. Lua opcodes
> 7. OSC opcodes.
>
> Other features have not as yet been tested. I would appreciate it if
> people would let me know of any problems or suggestions.
>
> I will be traveling to Jerusalem until Thursday. I will then resume
> work on a finished release of the installer.
>
> Regards,
> Mike
>
> -----------------------------------------------------
> Michael Gogins
> Irreducible Productions
> http://michaelgogins.tumblr.com
> Michael dot Gogins at gmail dot com