| Actually Lettuce does not ship with Csound, I was going to do that but
given that the Windows Installer is so straightforward I thought iw not
too much trouble for users to download and install that first.
Rory.
> No problem there, I'd say. I think other software (ie.
> Lettuce)
> are already distributing csound alongside their own
> installers.
>
>>
>> yes - i am just wondering about distribution...
>>
>> thanks,
>> m
>>
>>
>> On May 29, 2006, at 3:48 PM, Michael Gogins wrote:
>>
>> > The Csound license permits anyone to use, modify, or
>> > redistribute Csound as
>> > long as any software that is based on Csound or uses
>> > Csound has the same
>> > license.
>> >
>> > You can include the library and/or sources with your
>> > installer, or include
>> > the Csound installer in or with your installer.
>> >
>> > For me personally, this is all fine as well. Of course I
>> > am always concerned
>> > that the Csound developer community, which is not large,
>> > keep working within
>> > a single body of code instead of branching off into
>> > separate versions with
>> > potential incompatibilities and unnecessary duplications
>> of effort. >
>> > But it doesn't sound like you're doing that at all. It
>> > sounds like you're
>> > planning to use the Csound library as is, for the
>> > "csound engine" in your
>> > application, right? That's just the kind of thing I'm
>> > trying to make possible. If you need changes to Csound I
>> > hope that we can provide them
>> > within the Csound library.
>> >
>> > Regards,
>> > Mike
>> >
>> > ----- Original Message -----
>> > From: "matt ingalls"
>> > To: "Developer discussions"
>> > Sent: Monday, May
>> > 29, 2006 4:40 PM Subject: [Cs-dev] license question
>> >
>> >
>> >> as i understand the csound license, i can distribute
>> csound freely >>
>> >> so, for instance, i can include it within an installer
>> for my app >> so i don't have to make users make an extra
>> trip to sourceforge >> to get csoundLib. - right?
>> >>
>> >> what about embedding the csoundLib installer inside my
>> MacOS >> application
>> >> bundle? so i could have my application check for
>> csoundLib on >> launch,
>> >> and if not there run the CsoundLib installer??
>> >>
>> >> thanks,
>> >> matt
>> >>
>> >>
>> >>
>> >> _______________________________________________
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>> >> Csound-devel@lists.sourceforge.net
>> >>
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>> >> >
>> >
>> >
>> >
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>> >
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>> >
>>
>>
>>
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