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Re: [Cs-dev] license question

Date2006-05-30 07:39
FromVictor Lazzarini
SubjectRe: [Cs-dev] license question
No problem there, I'd say. I think other software (ie.
Lettuce)
are already distributing csound alongside their own
installers.

>
> yes - i am just wondering about distribution...
>
> thanks,
> m
>
>
> On May 29, 2006, at 3:48 PM, Michael Gogins wrote:
>
> > The Csound license permits anyone to use, modify, or
> > redistribute   Csound as
> > long as any software that is based on Csound or uses
> > Csound has the   same
> > license.
> >
> > You can include the library and/or sources with your
> > installer, or   include
> > the Csound installer in or with your installer.
> >
> > For me personally, this is all fine as well. Of course I
> > am always   concerned
> > that the Csound developer community, which is not large,
> > keep   working within
> > a single body of code instead of branching off into
> > separate   versions with
> > potential incompatibilities and unnecessary duplications
> of effort. >
> > But it doesn't sound like you're doing that at all. It
> > sounds like   you're
> > planning to use the Csound library as is, for the
> > "csound engine"   in your
> > application, right? That's just the kind of thing I'm
> > trying to make possible. If you need changes to Csound I
> > hope that we can provide   them
> > within the Csound library.
> >
> > Regards,
> > Mike
> >
> > ----- Original Message -----
> > From: "matt ingalls" 
> > To: "Developer discussions"
> >  Sent: Monday, May
> > 29, 2006 4:40 PM Subject: [Cs-dev] license question
> >
> >
> >> as i understand the csound license, i can distribute
> csound freely >>
> >> so, for instance, i can include it within an installer
> for my app >> so i don't have to make users make an extra
> trip to sourceforge >> to get csoundLib.  - right?
> >>
> >> what about embedding the csoundLib installer inside my
> MacOS   >> application
> >> bundle?  so i could have my application check for
> csoundLib on   >> launch,
> >> and if not there run the CsoundLib installer??
> >>
> >> thanks,
> >> matt
> >>
> >>
> >>
> >> _______________________________________________
> >> Csound-devel mailing list
> >> Csound-devel@lists.sourceforge.net
> >>
> https://lists.sourceforge.net/lists/listinfo/csound-devel
> >> >
> >
> >
> >
> > _______________________________________________
> > Csound-devel mailing list
> > Csound-devel@lists.sourceforge.net
> >
> https://lists.sourceforge.net/lists/listinfo/csound-devel
> >
>
>
>
> _______________________________________________
> Csound-devel mailing list
> Csound-devel@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/csound-devel


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Date2006-05-30 09:59
Fromrorywalsh@ear.ie
SubjectRe: [Cs-dev] license question
Actually Lettuce does not ship with Csound, I was going to do that but
given that the Windows Installer is so straightforward I thought iw not
too much trouble for users to download and install that first.

Rory.

> No problem there, I'd say. I think other software (ie.
> Lettuce)
> are already distributing csound alongside their own
> installers.
>
>>
>> yes - i am just wondering about distribution...
>>
>> thanks,
>> m
>>
>>
>> On May 29, 2006, at 3:48 PM, Michael Gogins wrote:
>>
>> > The Csound license permits anyone to use, modify, or
>> > redistribute   Csound as
>> > long as any software that is based on Csound or uses
>> > Csound has the   same
>> > license.
>> >
>> > You can include the library and/or sources with your
>> > installer, or   include
>> > the Csound installer in or with your installer.
>> >
>> > For me personally, this is all fine as well. Of course I
>> > am always   concerned
>> > that the Csound developer community, which is not large,
>> > keep   working within
>> > a single body of code instead of branching off into
>> > separate   versions with
>> > potential incompatibilities and unnecessary duplications
>> of effort. >
>> > But it doesn't sound like you're doing that at all. It
>> > sounds like   you're
>> > planning to use the Csound library as is, for the
>> > "csound engine"   in your
>> > application, right? That's just the kind of thing I'm
>> > trying to make possible. If you need changes to Csound I
>> > hope that we can provide   them
>> > within the Csound library.
>> >
>> > Regards,
>> > Mike
>> >
>> > ----- Original Message -----
>> > From: "matt ingalls" 
>> > To: "Developer discussions"
>> >  Sent: Monday, May
>> > 29, 2006 4:40 PM Subject: [Cs-dev] license question
>> >
>> >
>> >> as i understand the csound license, i can distribute
>> csound freely >>
>> >> so, for instance, i can include it within an installer
>> for my app >> so i don't have to make users make an extra
>> trip to sourceforge >> to get csoundLib.  - right?
>> >>
>> >> what about embedding the csoundLib installer inside my
>> MacOS   >> application
>> >> bundle?  so i could have my application check for
>> csoundLib on   >> launch,
>> >> and if not there run the CsoundLib installer??
>> >>
>> >> thanks,
>> >> matt
>> >>
>> >>
>> >>
>> >> _______________________________________________
>> >> Csound-devel mailing list
>> >> Csound-devel@lists.sourceforge.net
>> >>
>> https://lists.sourceforge.net/lists/listinfo/csound-devel
>> >> >
>> >
>> >
>> >
>> > _______________________________________________
>> > Csound-devel mailing list
>> > Csound-devel@lists.sourceforge.net
>> >
>> https://lists.sourceforge.net/lists/listinfo/csound-devel
>> >
>>
>>
>>
>> _______________________________________________
>> Csound-devel mailing list
>> Csound-devel@lists.sourceforge.net
>> https://lists.sourceforge.net/lists/listinfo/csound-devel
>
>
> _______________________________________________
> Csound-devel mailing list
> Csound-devel@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/csound-devel
>




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