| > Write a multi-threaded app that creates about 5 instances of Csound and
> renders 5 different orc/scos, one in each thread. Two should have FLTK guis,
> one should have RT audio, one gets MIDI input, two should write to soundfile
> (each to a different soundfile), etc. If everything renders OK things are
> looking good.
You know that should actually fit in with a bit of a self teaching project I am
doing right now so I will try to hit all the above. It may take a while though,
as I am pretty new to multi-threading. I am using the pthreads library on linux
and windows. Will that be sufficient?
Iain
> Regards,
> Mike
>
> -----Original Message-----
> From: Iain Duncan
> Sent: Jul 28, 2005 1:01 PM
> To: csound-devel@lists.sourceforge.net
> Subject: Re: [Cs-dev] Csound 5 status
>
> This is something I'm interested in. I'd be happy to help test that too,
> can anyone tell me what I need to do to make sure it worked on both
> windoze and linux?
>
> Iain
>
> Michael Gogins wrote:
> > Csound 5 does now appear to be re-entrant, at least in CsoundVST. This may
> not be a complete test since this does not involve Csound's audio or MIDI
> plugins (the VST host handles that). But the "engine" and the lower half of
> the MIDI input driver do appear to be re-entrant now.
> >
> > And this is a great step forward. It makes the whole thing much more
> modular/extensible.
> >
> > Regards,
> > Mike
> >
> > -----Original Message-----
> > From: jpff@codemist.co.uk
> > Sent: Jul 28, 2005 7:48 AM
> > To: csound-devel@lists.sourceforge.net
> > Subject: [Cs-dev] Csound 5 status
> >
> > More Questions:
> >
> > Are all opcodes documented?
> >
> > Is Cs5 reentrant?
> >
> > How far is that gap between Cs5 and CsoundAV?
> >
> > Has all matt's stuff been incorporated?
> >
> > Is looping working in aiff and wav files
> >
> > Are all the utilities converted?
> >
> > ==John ffitch
> >
> >
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