| I'd also vote for putting the values with ENVIRON rather than the other
options as it seems the logical place to find the information. I'm
curious though if we'll need another environment variable for loading
dynamic fgens ("FGEN_DIR" ?) or if we should rename OPCODE_DIR to
CSLIBDIR or something along those lines, as perhaps we'll have other
loadable objects in the future.
I think I remember Istvan doing something like CSLIBDIR and also a
CSLIBDIR64, one for opcode libs compiled for floats and the other for
opcode libs compiled with doubles. I think that would be something to
implement in csound5 as well, or at least would be interested to discuss
other alternatives here.
steven
gogins@pipeline.com wrote:
>I suggest you make ftp and e members of ENVIRON as this will hasten the
>work of making Csound multiply instantiable.
>
>Original Message:
>-----------------
>From: jpff@codemist.co.uk
>Date: Wed, 10 Nov 2004 11:54:58 +0000
>To: csound-dev@eartha.mills.edu
>Subject: [CSOUND-DEV:5426] Re: Loadable fgens
>
>
>I have committed the code to ftest.c which defines a totally dull fgen
>and it seems to work. Currently I am using option 2 (Add ftp and e as
>arguments to all loaded fgens). Still open to improvements.
>==John ffitch
>
>
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