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[Cs-dev] Performance thread using the csound api in c.

Date2010-04-27 03:34
FromJosh Brown
Subject[Cs-dev] Performance thread using the csound api in c.
Hello, not sure if I'm at the appropriate place but can anyone tell me why I don't get any sound with this program:

#include "H/csound.h"

#include 
uintptr_t csThread(void *clientData);
typedef struct {

int result;					//result of csoundCompile()

CSOUND* csound;				//instane of Csound

int PERF_STATUS;			//tells us if Csound is running

}userData;
//------------------------------------------------------------

int main(int argc, char *argv[])

{

int userInput=200;

void* ThreadID;

userData* ud;

ud = (userData *)malloc(sizeof(userData));

MYFLT* pvalue;

ud->csound=csoundCreate(NULL);

csoundInitialize(&argc, &argv, 0);

ud->result=csoundCompile(ud->csound,argc,argv);

if(!ud->result)

   {

   ud->PERF_STATUS=1;

   ThreadID = csoundCreateThread(csThread, (void*)ud);

   }

else

{

printf("csoundCompiled returned an error");

return 0;

}

printf("\nEnter a pitch in Hz(0 to Exit) and type return\n");

while(userInput!=0)

      {

      if(csoundGetChannelPtr(ud->csound, &pvalue, "pitch", CSOUND_INPUT_CHANNEL | CSOUND_CONTROL_CHANNEL)==0);

      *pvalue = (MYFLT)userInput;

      scanf("%d", &userInput);

	printf("Okay, %d\n",userInput);

        }

ud->PERF_STATUS=0;

return ud->result;

}

//-------------------------------------------------------------

//definition of our performance thread function

uintptr_t csThread(void *data)

{

         userData* udata = (userData*)data;

         if(!udata->result)

            {

                    while((csoundPerformKsmps(udata->csound) == 0)

                           &&(udata->PERF_STATUS==1));

                  csoundDestroy(udata->csound);

            }

         udata->PERF_STATUS = 0;

          return 1;

}

//--------------------------------------------------------------------------------------------

... I load this instrument file and get no sound:

instr 1

kval chnget "pitch"

a1 oscil 10000, kval, 1

out a1

endin
 		 	   		  
_________________________________________________________________
http://clk.atdmt.com/UKM/go/195013117/direct/01/
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Date2010-04-27 08:38
FromVictor.Lazzarini@nuim.ie
SubjectRe: [Cs-dev] Performance thread using the csound api in c.
AttachmentsNone  None  None  None  

Date2010-04-27 09:59
FromVictor Lazzarini
SubjectRe: [Cs-dev] Performance thread using the csound api in c.
Just tried that program here and it plays sound OK.
On 27 Apr 2010, at 08:38, Victor.Lazzarini@nuim.ie wrote:

> Do you have a score line to activate the instrument?
> If not, you can add
>
> csoundInputMessage(csound, "i1 0 10000");
>
> just before you start the thread.
>
> Victor
>
> ----- Original Message -----
> From: Josh Brown 
> Date: Tuesday, April 27, 2010 3:34 am
> Subject: [Cs-dev] Performance thread using the csound api in c.
> To: csound-devel@lists.sourceforge.net
>
> >
> > Hello, not sure if I'm at the appropriate place but can anyone
> > tell me why I don't get any sound with this program:
> >
> > #include "H/csound.h"
> >
> > #include
> > uintptr_t csThread(void *clientData);
> > typedef struct {
> >
> > int
> > result;                                	//result of csoundCompile()
> >
> > CSOUND*
> > csound;                        	//instane of Csound
> >
> > int
> > PERF_STATUS;                	//tells us if Csound is running
> >
> > }userData;
> > //------------------------------------------------------------
> >
> > int main(int argc, char *argv[])
> >
> > {
> >
> > int userInput=200;
> >
> > void* ThreadID;
> >
> > userData* ud;
> >
> > ud = (userData *)malloc(sizeof(userData));
> >
> > MYFLT* pvalue;
> >
> > ud->csound=csoundCreate(NULL);
> >
> > csoundInitialize(&argc, &argv, 0);
> >
> > ud->result=csoundCompile(ud->csound,argc,argv);
> >
> > if(!ud->result)
> >
> >    {
> >
> >    ud->PERF_STATUS=1;
> >
> >    ThreadID = csoundCreateThread(csThread, (void*)ud);
> >
> >    }
> >
> > else
> >
> > {
> >
> > printf("csoundCompiled returned an error");
> >
> > return 0;
> >
> > }
> >
> > printf("\nEnter a pitch in Hz(0 to Exit) and type return\n");
> >
> > while(userInput!=0)
> >
> >       {
> >
> >       if(csoundGetChannelPtr(ud-
> > >csound, &pvalue, "pitch", CSOUND_INPUT_CHANNEL |
> > CSOUND_CONTROL_CHANNEL)==0);
> >       *pvalue = (MYFLT)userInput;
> >
> >       scanf("%d", &userInput);
> >
> > printf("Okay, %d\n",userInput);
> >
> >         }
> >
> > ud->PERF_STATUS=0;
> >
> > return ud->result;
> >
> > }
> >
> > //-------------------------------------------------------------
> >
> > //definition of our performance thread function
> >
> > uintptr_t csThread(void *data)
> >
> > {
> >
> >          userData* udata
> > = (userData*)data;
> >
> >          if(!udata->result)
> >
> >             {
> >
> >                     while((csoundPerformKsmps(udata->csound) == 0)
> >
> >                            &&(udata->PERF_STATUS==1));
> >
> >                   csoundDestroy(udata->csound);
> >
> >             }
> >
> >          udata-
> > >PERF_STATUS = 0;
> >
> >           return 1;
> >
> > }
> >
> > //---------------------------------------------------------------
> > -----------------------------
> >
> > ... I load this instrument file and get no sound:
> >
> > instr 1
> >
> > kval chnget "pitch"
> >
> > a1 oscil 10000, kval, 1
> >
> > out a1
> >
> > endin
> >
> > _________________________________________________________________
> > http://clk.atdmt.com/UKM/go/195013117/direct/01/
> > We want to hear all your funny, exciting and crazy Hotmail
> > stories. Tell us now
> > -----------------------------------------------------------------
> > -------------
> > _______________________________________________
> > Csound-devel mailing list
> > Csound-devel@lists.sourceforge.net
> > https://lists.sourceforge.net/lists/listinfo/csound-devel
>
> Dr Victor Lazzarini, Senior Lecturer, Dept. of Music,
> National University of Ireland, Maynooth
> ------------------------------------------------------------------------------
> _______________________________________________
> Csound-devel mailing list
> Csound-devel@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/csound-devel


------------------------------------------------------------------------------
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Date2010-04-27 21:38
FromJosh Brown
SubjectRe: [Cs-dev] Performance thread using the csound api in c.
I couldn't get it to work. Am I doing something wrong?

----------------------------------------
> From: Victor.Lazzarini@nuim.ie
> To: csound-devel@lists.sourceforge.net
> Date: Tue, 27 Apr 2010 09:59:44 +0100
> Subject: Re: [Cs-dev] Performance thread using the csound api in c.
>
> Just tried that program here and it plays sound OK.
> On 27 Apr 2010, at 08:38, Victor.Lazzarini@nuim.ie wrote:
>
>> Do you have a score line to activate the instrument?
>> If not, you can add
>>
>> csoundInputMessage(csound, "i1 0 10000");
>>
>> just before you start the thread.
>>
>> Victor
>>
>> ----- Original Message -----
>> From: Josh Brown 
>> Date: Tuesday, April 27, 2010 3:34 am
>> Subject: [Cs-dev] Performance thread using the csound api in c.
>> To: csound-devel@lists.sourceforge.net
>>
>>>
>>> Hello, not sure if I'm at the appropriate place but can anyone
>>> tell me why I don't get any sound with this program:
>>>
>>> #include "H/csound.h"
>>>
>>> #include
>>> uintptr_t csThread(void *clientData);
>>> typedef struct {
>>>
>>> int
>>> result; //result of csoundCompile()
>>>
>>> CSOUND*
>>> csound; //instane of Csound
>>>
>>> int
>>> PERF_STATUS; //tells us if Csound is running
>>>
>>> }userData;
>>> //------------------------------------------------------------
>>>
>>> int main(int argc, char *argv[])
>>>
>>> {
>>>
>>> int userInput=200;
>>>
>>> void* ThreadID;
>>>
>>> userData* ud;
>>>
>>> ud = (userData *)malloc(sizeof(userData));
>>>
>>> MYFLT* pvalue;
>>>
>>> ud->csound=csoundCreate(NULL);
>>>
>>> csoundInitialize(&argc, &argv, 0);
>>>
>>> ud->result=csoundCompile(ud->csound,argc,argv);
>>>
>>> if(!ud->result)
>>>
>>> {
>>>
>>> ud->PERF_STATUS=1;
>>>
>>> ThreadID = csoundCreateThread(csThread, (void*)ud);
>>>
>>> }
>>>
>>> else
>>>
>>> {
>>>
>>> printf("csoundCompiled returned an error");
>>>
>>> return 0;
>>>
>>> }
>>>
>>> printf("\nEnter a pitch in Hz(0 to Exit) and type return\n");
>>>
>>> while(userInput!=0)
>>>
>>> {
>>>
>>> if(csoundGetChannelPtr(ud-
>>>>csound, &pvalue, "pitch", CSOUND_INPUT_CHANNEL |
>>> CSOUND_CONTROL_CHANNEL)==0);
>>> *pvalue = (MYFLT)userInput;
>>>
>>> scanf("%d", &userInput);
>>>
>>> printf("Okay, %d\n",userInput);
>>>
>>> }
>>>
>>> ud->PERF_STATUS=0;
>>>
>>> return ud->result;
>>>
>>> }
>>>
>>> //-------------------------------------------------------------
>>>
>>> //definition of our performance thread function
>>>
>>> uintptr_t csThread(void *data)
>>>
>>> {
>>>
>>> userData* udata
>>> = (userData*)data;
>>>
>>> if(!udata->result)
>>>
>>> {
>>>
>>> while((csoundPerformKsmps(udata->csound) == 0)
>>>
>>> &&(udata->PERF_STATUS==1));
>>>
>>> csoundDestroy(udata->csound);
>>>
>>> }
>>>
>>> udata-
>>>>PERF_STATUS = 0;
>>>
>>> return 1;
>>>
>>> }
>>>
>>> //---------------------------------------------------------------
>>> -----------------------------
>>>
>>> ... I load this instrument file and get no sound:
>>>
>>> instr 1
>>>
>>> kval chnget "pitch"
>>>
>>> a1 oscil 10000, kval, 1
>>>
>>> out a1
>>>
>>> endin
>>>
>>> _________________________________________________________________
>>> http://clk.atdmt.com/UKM/go/195013117/direct/01/
>>> We want to hear all your funny, exciting and crazy Hotmail
>>> stories. Tell us now
>>> -----------------------------------------------------------------
>>> -------------
>>> _______________________________________________
>>> Csound-devel mailing list
>>> Csound-devel@lists.sourceforge.net
>>> https://lists.sourceforge.net/lists/listinfo/csound-devel
>>
>> Dr Victor Lazzarini, Senior Lecturer, Dept. of Music,
>> National University of Ireland, Maynooth
>> ------------------------------------------------------------------------------
>> _______________________________________________
>> Csound-devel mailing list
>> Csound-devel@lists.sourceforge.net
>> https://lists.sourceforge.net/lists/listinfo/csound-devel
>
>
> ------------------------------------------------------------------------------
> _______________________________________________
> Csound-devel mailing list
> Csound-devel@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/csound-devel
 		 	   		  
_________________________________________________________________
http://clk.atdmt.com/UKM/go/197222280/direct/01/
Do you have a story that started on Hotmail? Tell us now
------------------------------------------------------------------------------
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Date2010-04-28 10:26
FromVictor Lazzarini
SubjectRe: [Cs-dev] Performance thread using the csound api in c.
Attachmentscsth.csd  None  None  
What happens exactly? I used this CSD with it and it plays perfectly:




On 27 Apr 2010, at 21:38, Josh Brown wrote:

>
> I couldn't get it to work. Am I doing something wrong?
>
> ----------------------------------------
>> From: Victor.Lazzarini@nuim.ie
>> To: csound-devel@lists.sourceforge.net
>> Date: Tue, 27 Apr 2010 09:59:44 +0100
>> Subject: Re: [Cs-dev] Performance thread using the csound api in c.
>>
>> Just tried that program here and it plays sound OK.
>> On 27 Apr 2010, at 08:38, Victor.Lazzarini@nuim.ie wrote:
>>
>>> Do you have a score line to activate the instrument?
>>> If not, you can add
>>>
>>> csoundInputMessage(csound, "i1 0 10000");
>>>
>>> just before you start the thread.
>>>
>>> Victor
>>>
>>> ----- Original Message -----
>>> From: Josh Brown
>>> Date: Tuesday, April 27, 2010 3:34 am
>>> Subject: [Cs-dev] Performance thread using the csound api in c.
>>> To: csound-devel@lists.sourceforge.net
>>>
>>>>
>>>> Hello, not sure if I'm at the appropriate place but can anyone
>>>> tell me why I don't get any sound with this program:
>>>>
>>>> #include "H/csound.h"
>>>>
>>>> #include
>>>> uintptr_t csThread(void *clientData);
>>>> typedef struct {
>>>>
>>>> int
>>>> result; //result of csoundCompile()
>>>>
>>>> CSOUND*
>>>> csound; //instane of Csound
>>>>
>>>> int
>>>> PERF_STATUS; //tells us if Csound is running
>>>>
>>>> }userData;
>>>> //------------------------------------------------------------
>>>>
>>>> int main(int argc, char *argv[])
>>>>
>>>> {
>>>>
>>>> int userInput=200;
>>>>
>>>> void* ThreadID;
>>>>
>>>> userData* ud;
>>>>
>>>> ud = (userData *)malloc(sizeof(userData));
>>>>
>>>> MYFLT* pvalue;
>>>>
>>>> ud->csound=csoundCreate(NULL);
>>>>
>>>> csoundInitialize(&argc, &argv, 0);
>>>>
>>>> ud->result=csoundCompile(ud->csound,argc,argv);
>>>>
>>>> if(!ud->result)
>>>>
>>>> {
>>>>
>>>> ud->PERF_STATUS=1;
>>>>
>>>> ThreadID = csoundCreateThread(csThread, (void*)ud);
>>>>
>>>> }
>>>>
>>>> else
>>>>
>>>> {
>>>>
>>>> printf("csoundCompiled returned an error");
>>>>
>>>> return 0;
>>>>
>>>> }
>>>>
>>>> printf("\nEnter a pitch in Hz(0 to Exit) and type return\n");
>>>>
>>>> while(userInput!=0)
>>>>
>>>> {
>>>>
>>>> if(csoundGetChannelPtr(ud-
>>>>> csound, &pvalue, "pitch", CSOUND_INPUT_CHANNEL |
>>>> CSOUND_CONTROL_CHANNEL)==0);
>>>> *pvalue = (MYFLT)userInput;
>>>>
>>>> scanf("%d", &userInput);
>>>>
>>>> printf("Okay, %d\n",userInput);
>>>>
>>>> }
>>>>
>>>> ud->PERF_STATUS=0;
>>>>
>>>> return ud->result;
>>>>
>>>> }
>>>>
>>>> //-------------------------------------------------------------
>>>>
>>>> //definition of our performance thread function
>>>>
>>>> uintptr_t csThread(void *data)
>>>>
>>>> {
>>>>
>>>> userData* udata
>>>> = (userData*)data;
>>>>
>>>> if(!udata->result)
>>>>
>>>> {
>>>>
>>>> while((csoundPerformKsmps(udata->csound) == 0)
>>>>
>>>> &&(udata->PERF_STATUS==1));
>>>>
>>>> csoundDestroy(udata->csound);
>>>>
>>>> }
>>>>
>>>> udata-
>>>>> PERF_STATUS = 0;
>>>>
>>>> return 1;
>>>>
>>>> }
>>>>
>>>> //---------------------------------------------------------------
>>>> -----------------------------
>>>>
>>>> ... I load this instrument file and get no sound:
>>>>
>>>> instr 1
>>>>
>>>> kval chnget "pitch"
>>>>
>>>> a1 oscil 10000, kval, 1
>>>>
>>>> out a1
>>>>
>>>> endin
>>>>
>>>> _________________________________________________________________
>>>> http://clk.atdmt.com/UKM/go/195013117/direct/01/
>>>> We want to hear all your funny, exciting and crazy Hotmail
>>>> stories. Tell us now
>>>> -----------------------------------------------------------------
>>>> -------------
>>>> _______________________________________________
>>>> Csound-devel mailing list
>>>> Csound-devel@lists.sourceforge.net
>>>> https://lists.sourceforge.net/lists/listinfo/csound-devel
>>>
>>> Dr Victor Lazzarini, Senior Lecturer, Dept. of Music,
>>> National University of Ireland, Maynooth
>>> ------------------------------------------------------------------------------
>>> _______________________________________________
>>> Csound-devel mailing list
>>> Csound-devel@lists.sourceforge.net
>>> https://lists.sourceforge.net/lists/listinfo/csound-devel
>>
>>
>> ------------------------------------------------------------------------------
>> _______________________________________________
>> Csound-devel mailing list
>> Csound-devel@lists.sourceforge.net
>> https://lists.sourceforge.net/lists/listinfo/csound-devel
> 		 	   		
> _________________________________________________________________
> http://clk.atdmt.com/UKM/go/197222280/direct/01/
> Do you have a story that started on Hotmail? Tell us now
> ------------------------------------------------------------------------------
> _______________________________________________
> Csound-devel mailing list
> Csound-devel@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/csound-devel