[Cs-dev] Performance thread using the csound api in c.
Date | 2010-04-27 03:34 |
From | Josh Brown |
Subject | [Cs-dev] Performance thread using the csound api in c. |
Hello, not sure if I'm at the appropriate place but can anyone tell me why I don't get any sound with this program: #include "H/csound.h" #include uintptr_t csThread(void *clientData); typedef struct { int result; //result of csoundCompile() CSOUND* csound; //instane of Csound int PERF_STATUS; //tells us if Csound is running }userData; //------------------------------------------------------------ int main(int argc, char *argv[]) { int userInput=200; void* ThreadID; userData* ud; ud = (userData *)malloc(sizeof(userData)); MYFLT* pvalue; ud->csound=csoundCreate(NULL); csoundInitialize(&argc, &argv, 0); ud->result=csoundCompile(ud->csound,argc,argv); if(!ud->result) { ud->PERF_STATUS=1; ThreadID = csoundCreateThread(csThread, (void*)ud); } else { printf("csoundCompiled returned an error"); return 0; } printf("\nEnter a pitch in Hz(0 to Exit) and type return\n"); while(userInput!=0) { if(csoundGetChannelPtr(ud->csound, &pvalue, "pitch", CSOUND_INPUT_CHANNEL | CSOUND_CONTROL_CHANNEL)==0); *pvalue = (MYFLT)userInput; scanf("%d", &userInput); printf("Okay, %d\n",userInput); } ud->PERF_STATUS=0; return ud->result; } //------------------------------------------------------------- //definition of our performance thread function uintptr_t csThread(void *data) { userData* udata = (userData*)data; if(!udata->result) { while((csoundPerformKsmps(udata->csound) == 0) &&(udata->PERF_STATUS==1)); csoundDestroy(udata->csound); } udata->PERF_STATUS = 0; return 1; } //-------------------------------------------------------------------------------------------- ... I load this instrument file and get no sound: instr 1 kval chnget "pitch" a1 oscil 10000, kval, 1 out a1 endin _________________________________________________________________ http://clk.atdmt.com/UKM/go/195013117/direct/01/ We want to hear all your funny, exciting and crazy Hotmail stories. Tell us now ------------------------------------------------------------------------------ _______________________________________________ Csound-devel mailing list Csound-devel@lists.sourceforge.net |
Date | 2010-04-27 08:38 |
From | Victor.Lazzarini@nuim.ie |
Subject | Re: [Cs-dev] Performance thread using the csound api in c. |
Attachments | None None None None |
Date | 2010-04-27 09:59 |
From | Victor Lazzarini |
Subject | Re: [Cs-dev] Performance thread using the csound api in c. |
Just tried that program here and it plays sound OK. On 27 Apr 2010, at 08:38, Victor.Lazzarini@nuim.ie wrote: > Do you have a score line to activate the instrument? > If not, you can add > > csoundInputMessage(csound, "i1 0 10000"); > > just before you start the thread. > > Victor > > ----- Original Message ----- > From: Josh Brown |
Date | 2010-04-27 21:38 |
From | Josh Brown |
Subject | Re: [Cs-dev] Performance thread using the csound api in c. |
I couldn't get it to work. Am I doing something wrong? ---------------------------------------- > From: Victor.Lazzarini@nuim.ie > To: csound-devel@lists.sourceforge.net > Date: Tue, 27 Apr 2010 09:59:44 +0100 > Subject: Re: [Cs-dev] Performance thread using the csound api in c. > > Just tried that program here and it plays sound OK. > On 27 Apr 2010, at 08:38, Victor.Lazzarini@nuim.ie wrote: > >> Do you have a score line to activate the instrument? >> If not, you can add >> >> csoundInputMessage(csound, "i1 0 10000"); >> >> just before you start the thread. >> >> Victor >> >> ----- Original Message ----- >> From: Josh Brown >> Date: Tuesday, April 27, 2010 3:34 am >> Subject: [Cs-dev] Performance thread using the csound api in c. >> To: csound-devel@lists.sourceforge.net >> >>> >>> Hello, not sure if I'm at the appropriate place but can anyone >>> tell me why I don't get any sound with this program: >>> >>> #include "H/csound.h" >>> >>> #include >>> uintptr_t csThread(void *clientData); >>> typedef struct { >>> >>> int >>> result; //result of csoundCompile() >>> >>> CSOUND* >>> csound; //instane of Csound >>> >>> int >>> PERF_STATUS; //tells us if Csound is running >>> >>> }userData; >>> //------------------------------------------------------------ >>> >>> int main(int argc, char *argv[]) >>> >>> { >>> >>> int userInput=200; >>> >>> void* ThreadID; >>> >>> userData* ud; >>> >>> ud = (userData *)malloc(sizeof(userData)); >>> >>> MYFLT* pvalue; >>> >>> ud->csound=csoundCreate(NULL); >>> >>> csoundInitialize(&argc, &argv, 0); >>> >>> ud->result=csoundCompile(ud->csound,argc,argv); >>> >>> if(!ud->result) >>> >>> { >>> >>> ud->PERF_STATUS=1; >>> >>> ThreadID = csoundCreateThread(csThread, (void*)ud); >>> >>> } >>> >>> else >>> >>> { >>> >>> printf("csoundCompiled returned an error"); >>> >>> return 0; >>> >>> } >>> >>> printf("\nEnter a pitch in Hz(0 to Exit) and type return\n"); >>> >>> while(userInput!=0) >>> >>> { >>> >>> if(csoundGetChannelPtr(ud- >>>>csound, &pvalue, "pitch", CSOUND_INPUT_CHANNEL | >>> CSOUND_CONTROL_CHANNEL)==0); >>> *pvalue = (MYFLT)userInput; >>> >>> scanf("%d", &userInput); >>> >>> printf("Okay, %d\n",userInput); >>> >>> } >>> >>> ud->PERF_STATUS=0; >>> >>> return ud->result; >>> >>> } >>> >>> //------------------------------------------------------------- >>> >>> //definition of our performance thread function >>> >>> uintptr_t csThread(void *data) >>> >>> { >>> >>> userData* udata >>> = (userData*)data; >>> >>> if(!udata->result) >>> >>> { >>> >>> while((csoundPerformKsmps(udata->csound) == 0) >>> >>> &&(udata->PERF_STATUS==1)); >>> >>> csoundDestroy(udata->csound); >>> >>> } >>> >>> udata- >>>>PERF_STATUS = 0; >>> >>> return 1; >>> >>> } >>> >>> //--------------------------------------------------------------- >>> ----------------------------- >>> >>> ... I load this instrument file and get no sound: >>> >>> instr 1 >>> >>> kval chnget "pitch" >>> >>> a1 oscil 10000, kval, 1 >>> >>> out a1 >>> >>> endin >>> >>> _________________________________________________________________ >>> http://clk.atdmt.com/UKM/go/195013117/direct/01/ >>> We want to hear all your funny, exciting and crazy Hotmail >>> stories. Tell us now >>> ----------------------------------------------------------------- >>> ------------- >>> _______________________________________________ >>> Csound-devel mailing list >>> Csound-devel@lists.sourceforge.net >>> https://lists.sourceforge.net/lists/listinfo/csound-devel >> >> Dr Victor Lazzarini, Senior Lecturer, Dept. of Music, >> National University of Ireland, Maynooth >> ------------------------------------------------------------------------------ >> _______________________________________________ >> Csound-devel mailing list >> Csound-devel@lists.sourceforge.net >> https://lists.sourceforge.net/lists/listinfo/csound-devel > > > ------------------------------------------------------------------------------ > _______________________________________________ > Csound-devel mailing list > Csound-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/csound-devel _________________________________________________________________ http://clk.atdmt.com/UKM/go/197222280/direct/01/ Do you have a story that started on Hotmail? Tell us now ------------------------------------------------------------------------------ _______________________________________________ Csound-devel mailing list Csound-devel@lists.sourceforge.net |
Date | 2010-04-28 10:26 |
From | Victor Lazzarini |
Subject | Re: [Cs-dev] Performance thread using the csound api in c. |
Attachments | csth.csd None None |
What happens exactly? I used this CSD with it and it plays perfectly: On 27 Apr 2010, at 21:38, Josh Brown wrote: > > I couldn't get it to work. Am I doing something wrong? > > ---------------------------------------- >> From: Victor.Lazzarini@nuim.ie >> To: csound-devel@lists.sourceforge.net >> Date: Tue, 27 Apr 2010 09:59:44 +0100 >> Subject: Re: [Cs-dev] Performance thread using the csound api in c. >> >> Just tried that program here and it plays sound OK. >> On 27 Apr 2010, at 08:38, Victor.Lazzarini@nuim.ie wrote: >> >>> Do you have a score line to activate the instrument? >>> If not, you can add >>> >>> csoundInputMessage(csound, "i1 0 10000"); >>> >>> just before you start the thread. >>> >>> Victor >>> >>> ----- Original Message ----- >>> From: Josh Brown >>> Date: Tuesday, April 27, 2010 3:34 am >>> Subject: [Cs-dev] Performance thread using the csound api in c. >>> To: csound-devel@lists.sourceforge.net >>> >>>> >>>> Hello, not sure if I'm at the appropriate place but can anyone >>>> tell me why I don't get any sound with this program: >>>> >>>> #include "H/csound.h" >>>> >>>> #include >>>> uintptr_t csThread(void *clientData); >>>> typedef struct { >>>> >>>> int >>>> result; //result of csoundCompile() >>>> >>>> CSOUND* >>>> csound; //instane of Csound >>>> >>>> int >>>> PERF_STATUS; //tells us if Csound is running >>>> >>>> }userData; >>>> //------------------------------------------------------------ >>>> >>>> int main(int argc, char *argv[]) >>>> >>>> { >>>> >>>> int userInput=200; >>>> >>>> void* ThreadID; >>>> >>>> userData* ud; >>>> >>>> ud = (userData *)malloc(sizeof(userData)); >>>> >>>> MYFLT* pvalue; >>>> >>>> ud->csound=csoundCreate(NULL); >>>> >>>> csoundInitialize(&argc, &argv, 0); >>>> >>>> ud->result=csoundCompile(ud->csound,argc,argv); >>>> >>>> if(!ud->result) >>>> >>>> { >>>> >>>> ud->PERF_STATUS=1; >>>> >>>> ThreadID = csoundCreateThread(csThread, (void*)ud); >>>> >>>> } >>>> >>>> else >>>> >>>> { >>>> >>>> printf("csoundCompiled returned an error"); >>>> >>>> return 0; >>>> >>>> } >>>> >>>> printf("\nEnter a pitch in Hz(0 to Exit) and type return\n"); >>>> >>>> while(userInput!=0) >>>> >>>> { >>>> >>>> if(csoundGetChannelPtr(ud- >>>>> csound, &pvalue, "pitch", CSOUND_INPUT_CHANNEL | >>>> CSOUND_CONTROL_CHANNEL)==0); >>>> *pvalue = (MYFLT)userInput; >>>> >>>> scanf("%d", &userInput); >>>> >>>> printf("Okay, %d\n",userInput); >>>> >>>> } >>>> >>>> ud->PERF_STATUS=0; >>>> >>>> return ud->result; >>>> >>>> } >>>> >>>> //------------------------------------------------------------- >>>> >>>> //definition of our performance thread function >>>> >>>> uintptr_t csThread(void *data) >>>> >>>> { >>>> >>>> userData* udata >>>> = (userData*)data; >>>> >>>> if(!udata->result) >>>> >>>> { >>>> >>>> while((csoundPerformKsmps(udata->csound) == 0) >>>> >>>> &&(udata->PERF_STATUS==1)); >>>> >>>> csoundDestroy(udata->csound); >>>> >>>> } >>>> >>>> udata- >>>>> PERF_STATUS = 0; >>>> >>>> return 1; >>>> >>>> } >>>> >>>> //--------------------------------------------------------------- >>>> ----------------------------- >>>> >>>> ... I load this instrument file and get no sound: >>>> >>>> instr 1 >>>> >>>> kval chnget "pitch" >>>> >>>> a1 oscil 10000, kval, 1 >>>> >>>> out a1 >>>> >>>> endin >>>> >>>> _________________________________________________________________ >>>> http://clk.atdmt.com/UKM/go/195013117/direct/01/ >>>> We want to hear all your funny, exciting and crazy Hotmail >>>> stories. Tell us now >>>> ----------------------------------------------------------------- >>>> ------------- >>>> _______________________________________________ >>>> Csound-devel mailing list >>>> Csound-devel@lists.sourceforge.net >>>> https://lists.sourceforge.net/lists/listinfo/csound-devel >>> >>> Dr Victor Lazzarini, Senior Lecturer, Dept. of Music, >>> National University of Ireland, Maynooth >>> ------------------------------------------------------------------------------ >>> _______________________________________________ >>> Csound-devel mailing list >>> Csound-devel@lists.sourceforge.net >>> https://lists.sourceforge.net/lists/listinfo/csound-devel >> >> >> ------------------------------------------------------------------------------ >> _______________________________________________ >> Csound-devel mailing list >> Csound-devel@lists.sourceforge.net >> https://lists.sourceforge.net/lists/listinfo/csound-devel > > _________________________________________________________________ > http://clk.atdmt.com/UKM/go/197222280/direct/01/ > Do you have a story that started on Hotmail? Tell us now > ------------------------------------------------------------------------------ > _______________________________________________ > Csound-devel mailing list > Csound-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/csound-devel |