| Bugs item #3038468, was opened at 2010-08-02 13:08
Message generated for change (Comment added) made by dpx51
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Category: Csound API
Group: None
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Davis Pyon (dpx51)
Assigned to: Nobody/Anonymous (nobody)
Summary: inchnls bug when using csoundSetHostImplementedAudio()
Initial Comment:
inchnls is always = default value (1) for frontends that use csoundSetHostImplementedAudioIO(). It should be set = to nchnls. Leaving inchnls at default value of 1 causes memory corruption when host is using multiple channels. This leads to seemingly unpredictable crashes. Hacking oload() in Engine/otran.c to set inchnls = nchnls fixes the problem, but maybe a dev can come up with a better solution.
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>Comment By: Davis Pyon (dpx51)
Date: 2010-08-02 13:16
Message:
By the way, I observed this bug on Windows 7.
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