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[CSOUND-DEV:4535] Re: Csound 5 commits

Date2004-05-02 14:07
From"gogins@pipeline.com"
Subject[CSOUND-DEV:4535] Re: Csound 5 commits
I won't be able to check this till Monday evening - I'm in the country
where I don't have Linux, only Windows.

In the meantime, you can add the include and lib paths for your
installation of libsndfile to the custom.py file, and the SConstruct file
will add them to the build environment. The case for Windows shows you what
to do. This will almost certainly fix the problem.

Original Message:
-----------------
From:  jpff@codemist.co.uk
Date: Sun,  2 May 2004 11:36:01 +0100
To: csound-dev@eartha.mills.edu, csound-dev@eartha.mills.edu
Subject: [CSOUND-DEV:4534] Re: Csound 5 commits


Csound5 again fails to compile.  I just did a "cvs update" and scons
and it says
Using single-precision floating point for audio samples.
Checking for C header file sndfile.h... no
The sndfile library is required to build Csound 5.
but it is exactly where it always was:
xenakis:~/Sourceforge/csound5> locate sndfile.h
/usr/local/include/sndfile.h
/home/jpff/Audio/libsndfile-1.0.7/src/sndfile.h
/home/jpff/Audio/libsndfile-1.0.7/src/sndfile.h.in
/home/jpff/Audio/libsndfile-1.0.7/Win32/sndfile.h
/home/jpff/Audio/libsndfile-1.0.7/MacOS9/sndfile.h

So I assume that SConstruct needs to be fixed again.
 
==John ffitch


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