| Thanks Mike.
given, line 2112 ++
> csoundvst = vstEnvironment.SharedLibrary('CsoundVST',
> csoundVstSources)
> libs.append(csoundvst)
> Depends(csoundvst, csoundInterfaces)
> Depends(csoundvst, csoundLibrary)
> guiProgramEnvironment.Append(LINKFLAGS = libCsoundLinkFlags)
> if commonEnvironment['useDouble'] != '0':
> csoundvstGui = guiProgramEnvironment.Program(
> 'CsoundVSTShell', ['frontends/CsoundVST/csoundvst_main.cpp'],
> LIBS = Split('csound64 csnd CsoundVST'))
> else:
> csoundvstGui = guiProgramEnvironment.Program(
> 'CsoundVSTShell', ['frontends/CsoundVST/csoundvst_main.cpp'],
> LIBS = Split('csound32 csnd CsoundVST'))
> executables.append(csoundvstGui)
> Depends(csoundvstGui, csoundvst)
>
given that csoundvst is defined in this block, shouldn't the last if-
else block + 2 lines be indented also?
I get a 'csoundvstGui not found' interpreter error if it isn't.
David
On 18/03/2008, at 12:43 PM, Michael Gogins wrote:
> The problem reported by Steven Yi with acEnvironment and the
> counterpoint
> target has been fixed in SConstruct in Csound CVS. The counterpoint
> demo
> program should not build without CsoundAC upon which it depends.
>
> Regards,
> Mike
>
>
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David Worrall
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